Gene Walters 4c6125ceec Properly spawn network prefabs that contain more than one entity by ensuring to keep children entities local transform. Adding fix to avoid distracting warnings during the network spawn process (#18600) vor 3 Wochen
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EntityReplication 3055a606d5 Multiplayer: Send updated properties in delete messages (#16013) vor 1 Jahr
NetworkEntityAuthorityTracker.cpp bb79fa3635 Remove -Wno-unused-variable suppression (#7333) vor 2 Jahren
NetworkEntityAuthorityTracker.h 7e65104155 Addressing PR feedback vor 3 Jahren
NetworkEntityHandle.cpp 4449e83c3b Further fixes to get client migrations functional, plus a bug fix from the netBindComponent lookup optimization vor 3 Jahren
NetworkEntityManager.cpp 4c6125ceec Properly spawn network prefabs that contain more than one entity by ensuring to keep children entities local transform. Adding fix to avoid distracting warnings during the network spawn process (#18600) vor 3 Wochen
NetworkEntityManager.h a05f4d2ac0 Change the NetBind component to remove its entity from network tracking on Deactivate. (#14985) vor 1 Jahr
NetworkEntityRpcMessage.cpp 1eaf092e84 More bug fixes and updates for type validation during serialization vor 2 Jahren
NetworkEntityTracker.cpp 8d993494f6 Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around vor 3 Jahren
NetworkEntityTracker.h 444ba1fefb Add several unit tests for NetworkEntity in Multiplayer Gem vor 2 Jahren
NetworkEntityTracker.inl 8d993494f6 Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around vor 3 Jahren
NetworkEntityUpdateMessage.cpp 3055a606d5 Multiplayer: Send updated properties in delete messages (#16013) vor 1 Jahr
NetworkSpawnableLibrary.cpp 0f02a6485a Settings registry editor/origin tracking (#11028) vor 2 Jahren
NetworkSpawnableLibrary.h fbfea49b68 small comment tweak based on feedback vor 3 Jahren