Gene Walters 4c6125ceec Properly spawn network prefabs that contain more than one entity by ensuring to keep children entities local transform. Adding fix to avoid distracting warnings during the network spawn process (#18600) 2 settimane fa
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EntityReplication 3055a606d5 Multiplayer: Send updated properties in delete messages (#16013) 1 anno fa
NetworkEntityAuthorityTracker.cpp bb79fa3635 Remove -Wno-unused-variable suppression (#7333) 2 anni fa
NetworkEntityAuthorityTracker.h 7e65104155 Addressing PR feedback 3 anni fa
NetworkEntityHandle.cpp 4449e83c3b Further fixes to get client migrations functional, plus a bug fix from the netBindComponent lookup optimization 3 anni fa
NetworkEntityManager.cpp 4c6125ceec Properly spawn network prefabs that contain more than one entity by ensuring to keep children entities local transform. Adding fix to avoid distracting warnings during the network spawn process (#18600) 2 settimane fa
NetworkEntityManager.h a05f4d2ac0 Change the NetBind component to remove its entity from network tracking on Deactivate. (#14985) 1 anno fa
NetworkEntityRpcMessage.cpp 1eaf092e84 More bug fixes and updates for type validation during serialization 2 anni fa
NetworkEntityTracker.cpp 8d993494f6 Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around 3 anni fa
NetworkEntityTracker.h 444ba1fefb Add several unit tests for NetworkEntity in Multiplayer Gem 2 anni fa
NetworkEntityTracker.inl 8d993494f6 Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around 3 anni fa
NetworkEntityUpdateMessage.cpp 3055a606d5 Multiplayer: Send updated properties in delete messages (#16013) 1 anno fa
NetworkSpawnableLibrary.cpp 0f02a6485a Settings registry editor/origin tracking (#11028) 2 anni fa
NetworkSpawnableLibrary.h fbfea49b68 small comment tweak based on feedback 3 anni fa