D15C0DE
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c5d21a4f04
Upgrade shaders to GLSL 3.30
|
4 anos atrás |
m9710797
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d5d482831e
Use glDrawArrays() in scalers algorithms
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10 anos atrás |
wouter
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d089095d55
Various text-processing stuff
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11 anos atrás |
Wouter Vermaelen
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03789f49e5
Support superimpose in SDLGL-PP 'tv' scaler
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15 anos atrás |
Wouter Vermaelen
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02af18a272
switched to non_power_of_two textures instead of texture_rectangle in SDLGL-PP renderer
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18 anos atrás |
Wouter Vermaelen
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65950c9a02
made rectangle_textures available on correct resolution on vertical linewidth borders
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18 anos atrás |
Wouter Vermaelen
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915eda81ce
use texture_rectangle for SDLGL-PP shader
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18 anos atrás |
Maarten ter Huurne
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5dbff24e15
Added new scaler "TV".
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18 anos atrás |