D15C0DE
|
c5d21a4f04
Upgrade shaders to GLSL 3.30
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vor 5 Jahren |
m9710797
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d5d482831e
Use glDrawArrays() in scalers algorithms
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vor 10 Jahren |
wouter
|
d089095d55
Various text-processing stuff
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vor 11 Jahren |
Wouter Vermaelen
|
03789f49e5
Support superimpose in SDLGL-PP 'tv' scaler
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vor 15 Jahren |
Wouter Vermaelen
|
02af18a272
switched to non_power_of_two textures instead of texture_rectangle in SDLGL-PP renderer
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vor 18 Jahren |
Wouter Vermaelen
|
65950c9a02
made rectangle_textures available on correct resolution on vertical linewidth borders
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vor 18 Jahren |
Wouter Vermaelen
|
915eda81ce
use texture_rectangle for SDLGL-PP shader
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vor 18 Jahren |
Maarten ter Huurne
|
5dbff24e15
Added new scaler "TV".
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vor 19 Jahren |