.. |
joints
|
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
|
il y a 4 mois |
SCsub
|
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
|
il y a 4 mois |
animatable_body_3d.cpp
|
35dafc9fa8
Split monolithic physics class files
|
il y a 11 mois |
animatable_body_3d.h
|
35dafc9fa8
Split monolithic physics class files
|
il y a 11 mois |
area_3d.cpp
|
413c11357d
Use Core/Scene stringnames consistently
|
il y a 9 mois |
area_3d.h
|
413c11357d
Use Core/Scene stringnames consistently
|
il y a 9 mois |
character_body_3d.cpp
|
72650f9787
Allow apply_floor_snap to preserve the horizontal position after the snapping independently of stop_on_slopes
|
il y a 2 mois |
character_body_3d.h
|
4176102a5e
Store ObjectID instead of pointer for KinematicCollision owner
|
il y a 10 mois |
collision_object_3d.cpp
|
a1846b27ea
Improve use of `Ref.is_null/valid`
|
il y a 1 mois |
collision_object_3d.h
|
35dafc9fa8
Split monolithic physics class files
|
il y a 11 mois |
collision_polygon_3d.cpp
|
a3ef9de6a8
Add debug colours and fills to CollisionPolygon3D.
|
il y a 3 semaines |
collision_polygon_3d.h
|
a3ef9de6a8
Add debug colours and fills to CollisionPolygon3D.
|
il y a 3 semaines |
collision_shape_3d.cpp
|
df2b117ec2
Merge pull request #100317 from TCROC/fix-collision-shape-debug-color-breaks-gdextension
|
il y a 1 mois |
collision_shape_3d.h
|
f0c077deb8
fix collision shape debug color breaking gdextension
|
il y a 1 mois |
kinematic_collision_3d.cpp
|
73d85f46c9
Remove unused headers in scene.
|
il y a 1 mois |
kinematic_collision_3d.h
|
73d85f46c9
Remove unused headers in scene.
|
il y a 1 mois |
physical_bone_3d.cpp
|
73d85f46c9
Remove unused headers in scene.
|
il y a 1 mois |
physical_bone_3d.h
|
73d85f46c9
Remove unused headers in scene.
|
il y a 1 mois |
physics_body_3d.cpp
|
d58b2e879f
Get rid of easily removable uses of const_cast
|
il y a 2 mois |
physics_body_3d.h
|
73d85f46c9
Remove unused headers in scene.
|
il y a 1 mois |
ray_cast_3d.cpp
|
a1846b27ea
Improve use of `Ref.is_null/valid`
|
il y a 1 mois |
ray_cast_3d.h
|
f556d7a54b
Change ShapeCast3D and RayCast3D debug to use RenderingServer directly
|
il y a 11 mois |
rigid_body_3d.cpp
|
26938086eb
Fix a few more super calls in `get_configuration_warnings` methods
|
il y a 3 mois |
rigid_body_3d.h
|
73d85f46c9
Remove unused headers in scene.
|
il y a 1 mois |
shape_cast_3d.cpp
|
a1846b27ea
Improve use of `Ref.is_null/valid`
|
il y a 1 mois |
shape_cast_3d.h
|
e47ff98451
Expose `ShapeCast{2D,3D}::get_collision_result`
|
il y a 6 mois |
spring_arm_3d.cpp
|
35dafc9fa8
Split monolithic physics class files
|
il y a 11 mois |
spring_arm_3d.h
|
35dafc9fa8
Split monolithic physics class files
|
il y a 11 mois |
static_body_3d.cpp
|
0ed2cb0439
Make nodes handle their respective navigation source geometry
|
il y a 1 mois |
static_body_3d.h
|
0ed2cb0439
Make nodes handle their respective navigation source geometry
|
il y a 1 mois |
vehicle_body_3d.cpp
|
88e81ee730
Fix various typos and code style issues
|
il y a 2 mois |
vehicle_body_3d.h
|
b56a0370c4
Expose contact point and contact normal on VehicleWheel3D
|
il y a 5 mois |