BattyBovine a3ef9de6a8 Add debug colours and fills to CollisionPolygon3D. il y a 4 semaines
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joints 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files il y a 4 mois
SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files il y a 4 mois
animatable_body_3d.cpp 35dafc9fa8 Split monolithic physics class files il y a 11 mois
animatable_body_3d.h 35dafc9fa8 Split monolithic physics class files il y a 11 mois
area_3d.cpp 413c11357d Use Core/Scene stringnames consistently il y a 9 mois
area_3d.h 413c11357d Use Core/Scene stringnames consistently il y a 9 mois
character_body_3d.cpp 72650f9787 Allow apply_floor_snap to preserve the horizontal position after the snapping independently of stop_on_slopes il y a 2 mois
character_body_3d.h 4176102a5e Store ObjectID instead of pointer for KinematicCollision owner il y a 10 mois
collision_object_3d.cpp a1846b27ea Improve use of `Ref.is_null/valid` il y a 1 mois
collision_object_3d.h 35dafc9fa8 Split monolithic physics class files il y a 11 mois
collision_polygon_3d.cpp a3ef9de6a8 Add debug colours and fills to CollisionPolygon3D. il y a 3 semaines
collision_polygon_3d.h a3ef9de6a8 Add debug colours and fills to CollisionPolygon3D. il y a 3 semaines
collision_shape_3d.cpp df2b117ec2 Merge pull request #100317 from TCROC/fix-collision-shape-debug-color-breaks-gdextension il y a 1 mois
collision_shape_3d.h f0c077deb8 fix collision shape debug color breaking gdextension il y a 1 mois
kinematic_collision_3d.cpp 73d85f46c9 Remove unused headers in scene. il y a 1 mois
kinematic_collision_3d.h 73d85f46c9 Remove unused headers in scene. il y a 1 mois
physical_bone_3d.cpp 73d85f46c9 Remove unused headers in scene. il y a 1 mois
physical_bone_3d.h 73d85f46c9 Remove unused headers in scene. il y a 1 mois
physics_body_3d.cpp d58b2e879f Get rid of easily removable uses of const_cast il y a 2 mois
physics_body_3d.h 73d85f46c9 Remove unused headers in scene. il y a 1 mois
ray_cast_3d.cpp a1846b27ea Improve use of `Ref.is_null/valid` il y a 1 mois
ray_cast_3d.h f556d7a54b Change ShapeCast3D and RayCast3D debug to use RenderingServer directly il y a 11 mois
rigid_body_3d.cpp 26938086eb Fix a few more super calls in `get_configuration_warnings` methods il y a 3 mois
rigid_body_3d.h 73d85f46c9 Remove unused headers in scene. il y a 1 mois
shape_cast_3d.cpp a1846b27ea Improve use of `Ref.is_null/valid` il y a 1 mois
shape_cast_3d.h e47ff98451 Expose `ShapeCast{2D,3D}::get_collision_result` il y a 6 mois
spring_arm_3d.cpp 35dafc9fa8 Split monolithic physics class files il y a 11 mois
spring_arm_3d.h 35dafc9fa8 Split monolithic physics class files il y a 11 mois
static_body_3d.cpp 0ed2cb0439 Make nodes handle their respective navigation source geometry il y a 1 mois
static_body_3d.h 0ed2cb0439 Make nodes handle their respective navigation source geometry il y a 1 mois
vehicle_body_3d.cpp 88e81ee730 Fix various typos and code style issues il y a 2 mois
vehicle_body_3d.h b56a0370c4 Expose contact point and contact normal on VehicleWheel3D il y a 5 mois