Thaddeus Crews 0ad3181d14 Merge pull request #98951 from AThousandShips/fix_more_super_call 1 week ago
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joints 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 2 months ago
SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 2 months ago
animatable_body_3d.cpp 35dafc9fa8 Split monolithic physics class files 9 months ago
animatable_body_3d.h 35dafc9fa8 Split monolithic physics class files 9 months ago
area_3d.cpp 413c11357d Use Core/Scene stringnames consistently 6 months ago
area_3d.h 413c11357d Use Core/Scene stringnames consistently 6 months ago
character_body_3d.cpp 6764338e09 Fix physics platform behaviour regression 2 months ago
character_body_3d.h 4176102a5e Store ObjectID instead of pointer for KinematicCollision owner 7 months ago
collision_object_3d.cpp 9dc231366d Fix super call in various `get_configuration_warnings` methods 2 months ago
collision_object_3d.h 35dafc9fa8 Split monolithic physics class files 9 months ago
collision_polygon_3d.cpp 9dc231366d Fix super call in various `get_configuration_warnings` methods 2 months ago
collision_polygon_3d.h 35dafc9fa8 Split monolithic physics class files 9 months ago
collision_shape_3d.cpp 9dc231366d Fix super call in various `get_configuration_warnings` methods 2 months ago
collision_shape_3d.h 35dafc9fa8 Split monolithic physics class files 9 months ago
kinematic_collision_3d.cpp 4176102a5e Store ObjectID instead of pointer for KinematicCollision owner 7 months ago
kinematic_collision_3d.h 4176102a5e Store ObjectID instead of pointer for KinematicCollision owner 7 months ago
physical_bone_3d.cpp 793f3832e5 Rework migration of animate_physical_bones to compatibility 5 months ago
physical_bone_3d.h 04dd299cba Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB 7 months ago
physics_body_3d.cpp 4176102a5e Store ObjectID instead of pointer for KinematicCollision owner 7 months ago
physics_body_3d.h 4176102a5e Store ObjectID instead of pointer for KinematicCollision owner 7 months ago
ray_cast_3d.cpp 925b690c98 Core: Integrate `Ref::instantiate` where possible 2 weeks ago
ray_cast_3d.h f556d7a54b Change ShapeCast3D and RayCast3D debug to use RenderingServer directly 9 months ago
rigid_body_3d.cpp 26938086eb Fix a few more super calls in `get_configuration_warnings` methods 2 weeks ago
rigid_body_3d.h 35dafc9fa8 Split monolithic physics class files 9 months ago
shape_cast_3d.cpp 925b690c98 Core: Integrate `Ref::instantiate` where possible 2 weeks ago
shape_cast_3d.h e47ff98451 Expose `ShapeCast{2D,3D}::get_collision_result` 3 months ago
spring_arm_3d.cpp 35dafc9fa8 Split monolithic physics class files 9 months ago
spring_arm_3d.h 35dafc9fa8 Split monolithic physics class files 9 months ago
static_body_3d.cpp 35dafc9fa8 Split monolithic physics class files 9 months ago
static_body_3d.h 35dafc9fa8 Split monolithic physics class files 9 months ago
vehicle_body_3d.cpp e3895e0ca2 Add units to VehicleWheel3D suspension stiffness and damping 2 months ago
vehicle_body_3d.h b56a0370c4 Expose contact point and contact normal on VehicleWheel3D 2 months ago