Rémi Verschelde 742eae5a2e CI: Partially sync workflows and actions with 3.x branch 2 weeks ago
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tests b40f3f9740 Style: Sync other changes from new fix_style.sh and clang_format.sh 4 years ago
SCsub 7bf9787921 SCons: Format buildsystem files with psf/black 4 years ago
app_icon.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 6 years ago
default_controller_mappings.h a7f49ac9a1 Update copyright statements to 2020 4 years ago
gamecontrollerdb.txt 138eba1561 Fix invalid CSV in SDL2 controller mappings DB 4 years ago
godotcontrollerdb.txt a5a7b1d462 Input: Readd 'Default Android Gamepad' magic binding 4 years ago
input_default.cpp d70e80ee78 Fix some array size function definition mismatch. 3 weeks ago
input_default.h ebff150680 Support SDL2 half axes and inverted axes mappings. 4 years ago
main.cpp a8188265c2 Disable file logging for the project manager 4 years ago
main.h dc8b7b3b17 Move frame delaying functions from Main to OS. 4 years ago
main_builders.py 742eae5a2e CI: Partially sync workflows and actions with 3.x branch 2 weeks ago
main_timer_sync.cpp a7f49ac9a1 Update copyright statements to 2020 4 years ago
main_timer_sync.h a7f49ac9a1 Update copyright statements to 2020 4 years ago
performance.cpp b6d652367b Items and draw calls added to IDE Monitor in '2d' section 4 years ago
performance.h b6d652367b Items and draw calls added to IDE Monitor in '2d' section 4 years ago
splash.png c8a8be6dd1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 5 years ago
splash_editor.png ee5971a185 Donors: Add Gamblify, remove Interblock from splash screen 4 years ago