.. |
tests
|
b40f3f9740
Style: Sync other changes from new fix_style.sh and clang_format.sh
|
4 éve |
SCsub
|
7bf9787921
SCons: Format buildsystem files with psf/black
|
4 éve |
app_icon.png
|
53e94a1ce1
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
|
6 éve |
default_controller_mappings.h
|
a7f49ac9a1
Update copyright statements to 2020
|
4 éve |
gamecontrollerdb.txt
|
138eba1561
Fix invalid CSV in SDL2 controller mappings DB
|
4 éve |
godotcontrollerdb.txt
|
a5a7b1d462
Input: Readd 'Default Android Gamepad' magic binding
|
4 éve |
input_default.cpp
|
d70e80ee78
Fix some array size function definition mismatch.
|
3 hete |
input_default.h
|
ebff150680
Support SDL2 half axes and inverted axes mappings.
|
4 éve |
main.cpp
|
a8188265c2
Disable file logging for the project manager
|
4 éve |
main.h
|
dc8b7b3b17
Move frame delaying functions from Main to OS.
|
4 éve |
main_builders.py
|
742eae5a2e
CI: Partially sync workflows and actions with 3.x branch
|
2 hete |
main_timer_sync.cpp
|
a7f49ac9a1
Update copyright statements to 2020
|
4 éve |
main_timer_sync.h
|
a7f49ac9a1
Update copyright statements to 2020
|
4 éve |
performance.cpp
|
b6d652367b
Items and draw calls added to IDE Monitor in '2d' section
|
4 éve |
performance.h
|
b6d652367b
Items and draw calls added to IDE Monitor in '2d' section
|
4 éve |
splash.png
|
c8a8be6dd1
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
|
5 éve |
splash_editor.png
|
ee5971a185
Donors: Add Gamblify, remove Interblock from splash screen
|
4 éve |