Rémi Verschelde 742eae5a2e CI: Partially sync workflows and actions with 3.x branch 2 周之前
..
tests b40f3f9740 Style: Sync other changes from new fix_style.sh and clang_format.sh 4 年之前
SCsub 7bf9787921 SCons: Format buildsystem files with psf/black 4 年之前
app_icon.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 6 年之前
default_controller_mappings.h a7f49ac9a1 Update copyright statements to 2020 4 年之前
gamecontrollerdb.txt 138eba1561 Fix invalid CSV in SDL2 controller mappings DB 4 年之前
godotcontrollerdb.txt a5a7b1d462 Input: Readd 'Default Android Gamepad' magic binding 4 年之前
input_default.cpp d70e80ee78 Fix some array size function definition mismatch. 3 周之前
input_default.h ebff150680 Support SDL2 half axes and inverted axes mappings. 4 年之前
main.cpp a8188265c2 Disable file logging for the project manager 4 年之前
main.h dc8b7b3b17 Move frame delaying functions from Main to OS. 4 年之前
main_builders.py 742eae5a2e CI: Partially sync workflows and actions with 3.x branch 2 周之前
main_timer_sync.cpp a7f49ac9a1 Update copyright statements to 2020 4 年之前
main_timer_sync.h a7f49ac9a1 Update copyright statements to 2020 4 年之前
performance.cpp b6d652367b Items and draw calls added to IDE Monitor in '2d' section 4 年之前
performance.h b6d652367b Items and draw calls added to IDE Monitor in '2d' section 4 年之前
splash.png c8a8be6dd1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 5 年之前
splash_editor.png ee5971a185 Donors: Add Gamblify, remove Interblock from splash screen 4 年之前