提交历史

作者 SHA1 备注 提交日期
  cutealien 1a67fce6cb Add IMeshSceneNode::setNodeRegistration to allow registering MeshSceneNodes to the SceneManager per buffer instead of per node 1 年之前
  cutealien 4f47211492 Spelling fixes 1 年之前
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ 3 年之前
  cutealien 6eac3229c5 Add documentation to addShadowVolumeSceneNode functions. 5 年之前
  cutealien bff50c751d Spelling fixes. 8 年之前
  Nadro 4797bbcaad - Fixed infinity default value for static meshes. 12 年之前
  hybrid 64e4fe5717 Add shadow interface to static meshes 12 年之前
  hybrid 0a2330890a Bump copyright to 2012 12 年之前
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 年之前
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. 15 年之前
  hybrid 7e5822ec2c Fix eol-style for all code files to native. 15 年之前
  Rogerborg bd192519d6 http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=32019 16 年之前
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 16 年之前
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. 16 年之前
  hybrid f4bc95371b First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 17 年之前
  bitplane c00ce1d372 Moved everything to /trunk 17 年之前