Commit Verlauf

Autor SHA1 Nachricht Datum
  cutealien 1a67fce6cb Add IMeshSceneNode::setNodeRegistration to allow registering MeshSceneNodes to the SceneManager per buffer instead of per node vor 1 Jahr
  cutealien 4f47211492 Spelling fixes vor 1 Jahr
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ vor 3 Jahren
  cutealien 6eac3229c5 Add documentation to addShadowVolumeSceneNode functions. vor 4 Jahren
  cutealien bff50c751d Spelling fixes. vor 8 Jahren
  Nadro 4797bbcaad - Fixed infinity default value for static meshes. vor 12 Jahren
  hybrid 64e4fe5717 Add shadow interface to static meshes vor 12 Jahren
  hybrid 0a2330890a Bump copyright to 2012 vor 12 Jahren
  hybrid 5e4d495dcc Bump copyright dates to 2011. vor 13 Jahren
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. vor 15 Jahren
  hybrid 7e5822ec2c Fix eol-style for all code files to native. vor 15 Jahren
  Rogerborg bd192519d6 http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=32019 vor 15 Jahren
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. vor 15 Jahren
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. vor 16 Jahren
  hybrid f4bc95371b First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. vor 17 Jahren
  bitplane c00ce1d372 Moved everything to /trunk vor 17 Jahren