cutealien
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1a67fce6cb
Add IMeshSceneNode::setNodeRegistration to allow registering MeshSceneNodes to the SceneManager per buffer instead of per node
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1 vuosi sitten |
cutealien
|
4f47211492
Spelling fixes
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1 vuosi sitten |
cutealien
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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3 vuotta sitten |
cutealien
|
6eac3229c5
Add documentation to addShadowVolumeSceneNode functions.
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5 vuotta sitten |
cutealien
|
bff50c751d
Spelling fixes.
|
8 vuotta sitten |
Nadro
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4797bbcaad
- Fixed infinity default value for static meshes.
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12 vuotta sitten |
hybrid
|
64e4fe5717
Add shadow interface to static meshes
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12 vuotta sitten |
hybrid
|
0a2330890a
Bump copyright to 2012
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12 vuotta sitten |
hybrid
|
5e4d495dcc
Bump copyright dates to 2011.
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14 vuotta sitten |
hybrid
|
3ef1b18308
Fix eol-style for all code files to CRLF for simpler file handling.
|
15 vuotta sitten |
hybrid
|
7e5822ec2c
Fix eol-style for all code files to native.
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15 vuotta sitten |
Rogerborg
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bd192519d6
http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=32019
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16 vuotta sitten |
hybrid
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7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
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16 vuotta sitten |
hybrid
|
cdffc4a5d6
Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
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16 vuotta sitten |
hybrid
|
f4bc95371b
First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes.
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17 vuotta sitten |
bitplane
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c00ce1d372
Moved everything to /trunk
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17 vuotta sitten |