Commit történet

Szerző SHA1 Üzenet Dátum
  cutealien 1a67fce6cb Add IMeshSceneNode::setNodeRegistration to allow registering MeshSceneNodes to the SceneManager per buffer instead of per node 1 éve
  cutealien 4f47211492 Spelling fixes 1 éve
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ 3 éve
  cutealien 6eac3229c5 Add documentation to addShadowVolumeSceneNode functions. 5 éve
  cutealien bff50c751d Spelling fixes. 8 éve
  Nadro 4797bbcaad - Fixed infinity default value for static meshes. 12 éve
  hybrid 64e4fe5717 Add shadow interface to static meshes 12 éve
  hybrid 0a2330890a Bump copyright to 2012 12 éve
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 éve
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. 15 éve
  hybrid 7e5822ec2c Fix eol-style for all code files to native. 15 éve
  Rogerborg bd192519d6 http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=32019 16 éve
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 16 éve
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. 16 éve
  hybrid f4bc95371b First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 17 éve
  bitplane c00ce1d372 Moved everything to /trunk 17 éve