Arseny Kapoulkine 40dcdcbe79 Fix double free in FSR2 destructor 6 месяцев назад
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SCsub 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 1 год назад
bokeh_dof.cpp cc4d39b0c1 Acyclic Command Graph for RenderingDevice. 1 год назад
bokeh_dof.h d95794ec8a One Copyright Update to rule them all 2 лет назад
copy_effects.cpp bebf85487e Use a full screen triangle for mipmap calculations in mobile renderer 9 месяцев назад
copy_effects.h adfc9ccc44 Use a src rect for copying from screen with CanvasGroup in the mobile backend 10 месяцев назад
debug_effects.cpp 3f64eeb393 Rewrite reprojection for FSR2 to work correctly with Reverse-Z. 9 месяцев назад
debug_effects.h 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 1 год назад
fsr.cpp cc4d39b0c1 Acyclic Command Graph for RenderingDevice. 1 год назад
fsr.h 2302c7102f Allow for external python scripts to call the build python headers via external scripts 1 год назад
fsr2.cpp 40dcdcbe79 Fix double free in FSR2 destructor 5 месяцев назад
fsr2.h 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 1 год назад
luminance.cpp cc4d39b0c1 Acyclic Command Graph for RenderingDevice. 1 год назад
luminance.h 9b549231e4 Move luminance effect into its own class and use new buffers system 2 лет назад
resolve.cpp cc4d39b0c1 Acyclic Command Graph for RenderingDevice. 1 год назад
resolve.h cc4d39b0c1 Acyclic Command Graph for RenderingDevice. 1 год назад
roughness_limiter.cpp a8ec72cf94 Move roughness limiter and sort into their own classes 1 год назад
roughness_limiter.h a8ec72cf94 Move roughness limiter and sort into their own classes 1 год назад
sort_effects.cpp a8ec72cf94 Move roughness limiter and sort into their own classes 1 год назад
sort_effects.h a8ec72cf94 Move roughness limiter and sort into their own classes 1 год назад
ss_effects.cpp 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 9 месяцев назад
ss_effects.h 694c8ec273 Add render buffer support to screen space effects 2 лет назад
taa.cpp 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 1 год назад
taa.h 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 1 год назад
tone_mapper.cpp df8ff797b7 Consistantly use USE_MULTIVIEW as the define in shaders 11 месяцев назад
tone_mapper.h 57eb762bae Add option to enable HDR rendering in 2D 1 год назад
vrs.cpp 9042ddf19f Improvements to VRS/Foveated rendering 9 месяцев назад
vrs.h 9042ddf19f Improvements to VRS/Foveated rendering 9 месяцев назад