Arseny Kapoulkine 40dcdcbe79 Fix double free in FSR2 destructor il y a 6 mois
..
SCsub 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. il y a 1 an
bokeh_dof.cpp cc4d39b0c1 Acyclic Command Graph for RenderingDevice. il y a 1 an
bokeh_dof.h d95794ec8a One Copyright Update to rule them all il y a 2 ans
copy_effects.cpp bebf85487e Use a full screen triangle for mipmap calculations in mobile renderer il y a 9 mois
copy_effects.h adfc9ccc44 Use a src rect for copying from screen with CanvasGroup in the mobile backend il y a 10 mois
debug_effects.cpp 3f64eeb393 Rewrite reprojection for FSR2 to work correctly with Reverse-Z. il y a 9 mois
debug_effects.h 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. il y a 1 an
fsr.cpp cc4d39b0c1 Acyclic Command Graph for RenderingDevice. il y a 1 an
fsr.h 2302c7102f Allow for external python scripts to call the build python headers via external scripts il y a 1 an
fsr2.cpp 40dcdcbe79 Fix double free in FSR2 destructor il y a 5 mois
fsr2.h 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. il y a 1 an
luminance.cpp cc4d39b0c1 Acyclic Command Graph for RenderingDevice. il y a 1 an
luminance.h 9b549231e4 Move luminance effect into its own class and use new buffers system il y a 2 ans
resolve.cpp cc4d39b0c1 Acyclic Command Graph for RenderingDevice. il y a 1 an
resolve.h cc4d39b0c1 Acyclic Command Graph for RenderingDevice. il y a 1 an
roughness_limiter.cpp a8ec72cf94 Move roughness limiter and sort into their own classes il y a 1 an
roughness_limiter.h a8ec72cf94 Move roughness limiter and sort into their own classes il y a 1 an
sort_effects.cpp a8ec72cf94 Move roughness limiter and sort into their own classes il y a 1 an
sort_effects.h a8ec72cf94 Move roughness limiter and sort into their own classes il y a 1 an
ss_effects.cpp 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` il y a 9 mois
ss_effects.h 694c8ec273 Add render buffer support to screen space effects il y a 2 ans
taa.cpp 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. il y a 1 an
taa.h 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. il y a 1 an
tone_mapper.cpp df8ff797b7 Consistantly use USE_MULTIVIEW as the define in shaders il y a 11 mois
tone_mapper.h 57eb762bae Add option to enable HDR rendering in 2D il y a 1 an
vrs.cpp 9042ddf19f Improvements to VRS/Foveated rendering il y a 9 mois
vrs.h 9042ddf19f Improvements to VRS/Foveated rendering il y a 9 mois