Arseny Kapoulkine 40dcdcbe79 Fix double free in FSR2 destructor hai 6 meses
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SCsub 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. hai 1 ano
bokeh_dof.cpp cc4d39b0c1 Acyclic Command Graph for RenderingDevice. hai 1 ano
bokeh_dof.h d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
copy_effects.cpp bebf85487e Use a full screen triangle for mipmap calculations in mobile renderer hai 9 meses
copy_effects.h adfc9ccc44 Use a src rect for copying from screen with CanvasGroup in the mobile backend hai 10 meses
debug_effects.cpp 3f64eeb393 Rewrite reprojection for FSR2 to work correctly with Reverse-Z. hai 9 meses
debug_effects.h 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. hai 1 ano
fsr.cpp cc4d39b0c1 Acyclic Command Graph for RenderingDevice. hai 1 ano
fsr.h 2302c7102f Allow for external python scripts to call the build python headers via external scripts hai 1 ano
fsr2.cpp 40dcdcbe79 Fix double free in FSR2 destructor hai 5 meses
fsr2.h 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. hai 1 ano
luminance.cpp cc4d39b0c1 Acyclic Command Graph for RenderingDevice. hai 1 ano
luminance.h 9b549231e4 Move luminance effect into its own class and use new buffers system %!s(int64=2) %!d(string=hai) anos
resolve.cpp cc4d39b0c1 Acyclic Command Graph for RenderingDevice. hai 1 ano
resolve.h cc4d39b0c1 Acyclic Command Graph for RenderingDevice. hai 1 ano
roughness_limiter.cpp a8ec72cf94 Move roughness limiter and sort into their own classes hai 1 ano
roughness_limiter.h a8ec72cf94 Move roughness limiter and sort into their own classes hai 1 ano
sort_effects.cpp a8ec72cf94 Move roughness limiter and sort into their own classes hai 1 ano
sort_effects.h a8ec72cf94 Move roughness limiter and sort into their own classes hai 1 ano
ss_effects.cpp 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` hai 9 meses
ss_effects.h 694c8ec273 Add render buffer support to screen space effects %!s(int64=2) %!d(string=hai) anos
taa.cpp 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. hai 1 ano
taa.h 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. hai 1 ano
tone_mapper.cpp df8ff797b7 Consistantly use USE_MULTIVIEW as the define in shaders hai 11 meses
tone_mapper.h 57eb762bae Add option to enable HDR rendering in 2D hai 1 ano
vrs.cpp 9042ddf19f Improvements to VRS/Foveated rendering hai 9 meses
vrs.h 9042ddf19f Improvements to VRS/Foveated rendering hai 9 meses