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SCsub
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057367bf4f
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
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hace 1 año |
bokeh_dof.cpp
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cc4d39b0c1
Acyclic Command Graph for RenderingDevice.
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hace 1 año |
bokeh_dof.h
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d95794ec8a
One Copyright Update to rule them all
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hace 2 años |
copy_effects.cpp
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bebf85487e
Use a full screen triangle for mipmap calculations in mobile renderer
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hace 9 meses |
copy_effects.h
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adfc9ccc44
Use a src rect for copying from screen with CanvasGroup in the mobile backend
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hace 10 meses |
debug_effects.cpp
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3f64eeb393
Rewrite reprojection for FSR2 to work correctly with Reverse-Z.
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hace 9 meses |
debug_effects.h
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057367bf4f
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
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hace 1 año |
fsr.cpp
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cc4d39b0c1
Acyclic Command Graph for RenderingDevice.
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hace 1 año |
fsr.h
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2302c7102f
Allow for external python scripts to call the build python headers via external scripts
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hace 1 año |
fsr2.cpp
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40dcdcbe79
Fix double free in FSR2 destructor
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hace 5 meses |
fsr2.h
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057367bf4f
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
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hace 1 año |
luminance.cpp
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cc4d39b0c1
Acyclic Command Graph for RenderingDevice.
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hace 1 año |
luminance.h
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9b549231e4
Move luminance effect into its own class and use new buffers system
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hace 2 años |
resolve.cpp
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cc4d39b0c1
Acyclic Command Graph for RenderingDevice.
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hace 1 año |
resolve.h
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cc4d39b0c1
Acyclic Command Graph for RenderingDevice.
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hace 1 año |
roughness_limiter.cpp
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a8ec72cf94
Move roughness limiter and sort into their own classes
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hace 1 año |
roughness_limiter.h
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a8ec72cf94
Move roughness limiter and sort into their own classes
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hace 1 año |
sort_effects.cpp
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a8ec72cf94
Move roughness limiter and sort into their own classes
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hace 1 año |
sort_effects.h
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a8ec72cf94
Move roughness limiter and sort into their own classes
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hace 1 año |
ss_effects.cpp
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308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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hace 9 meses |
ss_effects.h
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694c8ec273
Add render buffer support to screen space effects
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hace 2 años |
taa.cpp
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057367bf4f
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
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hace 1 año |
taa.h
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057367bf4f
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
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hace 1 año |
tone_mapper.cpp
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df8ff797b7
Consistantly use USE_MULTIVIEW as the define in shaders
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hace 11 meses |
tone_mapper.h
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57eb762bae
Add option to enable HDR rendering in 2D
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hace 1 año |
vrs.cpp
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9042ddf19f
Improvements to VRS/Foveated rendering
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hace 9 meses |
vrs.h
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9042ddf19f
Improvements to VRS/Foveated rendering
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hace 9 meses |