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effects
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8e3740d425
Expose copy_effects copy compute shader in Mobile backend
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vor 10 Monaten |
environment
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4495fbd758
Fix Volumetric Fog VoxelGI updates
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vor 9 Monaten |
forward_clustered
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b4ba90e432
Add fix for TAA passes rendering black meshes on XR
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vor 8 Monaten |
forward_mobile
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94ddc44a12
Fix: Address mobile resource leaks in render
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vor 8 Monaten |
shaders
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663ba67016
Fix 2D normals for transposed texture
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vor 10 Monaten |
spirv-reflect
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14e301467e
Refactor SPIR-V reflection into a generic RenderingDevice feature
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vor 2 Jahren |
storage_rd
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4cffca7fbc
Clear RIDs of weight buffers when freeing to avoid double free
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vor 8 Monaten |
SCsub
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14e301467e
Refactor SPIR-V reflection into a generic RenderingDevice feature
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vor 2 Jahren |
cluster_builder_rd.cpp
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68bfb779d1
Fix missed light clusters when inside clipped lights
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vor 8 Monaten |
cluster_builder_rd.h
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a59819630d
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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vor 1 Jahr |
framebuffer_cache_rd.cpp
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d95794ec8a
One Copyright Update to rule them all
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vor 1 Jahr |
framebuffer_cache_rd.h
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d95794ec8a
One Copyright Update to rule them all
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vor 1 Jahr |
pipeline_cache_rd.cpp
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e970f5249c
Add Shader compile groups to RD Shader system
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vor 1 Jahr |
pipeline_cache_rd.h
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8f9cd4e1e3
Some more fixes for compressed meshes
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vor 1 Jahr |
renderer_canvas_render_rd.cpp
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ee3a87caf1
Fix CanvasOcclusionShaderRD format error with double precision build.
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vor 10 Monaten |
renderer_canvas_render_rd.h
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407b16ab00
Debug CanvasItem redraw
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vor 1 Jahr |
renderer_compositor_rd.cpp
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d41639a4cb
Use render method from OS in compositor RD; Update related UI
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vor 10 Monaten |
renderer_compositor_rd.h
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57eb762bae
Add option to enable HDR rendering in 2D
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vor 1 Jahr |
renderer_scene_render_rd.cpp
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562613ac37
Make Overdraw, Lighting and Shadow Splits debug draw modes ignore decals
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vor 9 Monaten |
renderer_scene_render_rd.h
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9b91750fb1
Fix mipmap bias behavior by refactoring how samplers are created by Material Storage.
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vor 1 Jahr |
shader_rd.cpp
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9926e7e8fa
Add shader_cache_dir_valid check to _save_to_cache
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vor 9 Monaten |
shader_rd.h
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fdd3d36c6d
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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vor 1 Jahr |
uniform_set_cache_rd.cpp
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d95794ec8a
One Copyright Update to rule them all
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vor 1 Jahr |
uniform_set_cache_rd.h
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d95794ec8a
One Copyright Update to rule them all
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vor 1 Jahr |