clayjohn 4cb41925b9 Normalize normal tangent and binormal before interpolating in the mobile renderer to avoid precision errors on heavily scaled meshes (backport for 4.3) 2 miesięcy temu
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dummy f8c99efc3b Fix LightmapGI causes crash when using --headless 6 miesięcy temu
environment 836705d7a9 Reset SDFGI when changing editor scene tabs 1 rok temu
renderer_rd 4cb41925b9 Normalize normal tangent and binormal before interpolating in the mobile renderer to avoid precision errors on heavily scaled meshes (backport for 4.3) 2 miesięcy temu
storage 1690ede988 Track compositor effects that use motion vectors so we enable required logic 8 miesięcy temu
SCsub ecfcfd97fa Split dependency logic 2 lat temu
renderer_canvas_cull.cpp f0f69a7b7c Fix Parallax2D repeats being not relative to its transform 5 miesięcy temu
renderer_canvas_cull.h f0f69a7b7c Fix Parallax2D repeats being not relative to its transform 5 miesięcy temu
renderer_canvas_render.cpp 34ecfff672 Avoid crashes when engine leaks canvas items and friends 1 rok temu
renderer_canvas_render.h f0f69a7b7c Fix Parallax2D repeats being not relative to its transform 5 miesięcy temu
renderer_compositor.cpp 6adcb1373a fix missing cleanup and null checks for various singletons 8 miesięcy temu
renderer_compositor.h 1eb0039b6e Fix regression around OpenGL swapchain optimisation for OpenXR 6 miesięcy temu
renderer_geometry_instance.cpp d95794ec8a One Copyright Update to rule them all 2 lat temu
renderer_geometry_instance.h 6dd47e232b Expose RD::texture_native_handle 1 rok temu
renderer_scene_cull.cpp b1fda8f5c4 Avoid indexing instances without a base in scene cull phase 5 miesięcy temu
renderer_scene_cull.h 691854d589 Jitter raster occlusion camera to reduce false positives. 10 miesięcy temu
renderer_scene_occlusion_cull.cpp 691854d589 Jitter raster occlusion camera to reduce false positives. 10 miesięcy temu
renderer_scene_occlusion_cull.h 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 9 miesięcy temu
renderer_scene_render.cpp 5a98845655 Implement hooks into renderer 1 rok temu
renderer_scene_render.h 5a98845655 Implement hooks into renderer 1 rok temu
renderer_viewport.cpp 1eb0039b6e Fix regression around OpenGL swapchain optimisation for OpenXR 6 miesięcy temu
renderer_viewport.h 1589433e8f Apply additional fixes to servers' threading 9 miesięcy temu
rendering_context_driver.cpp 73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 1 rok temu
rendering_context_driver.h d5789e09eb Add optional driver workaround to RenderingDevice for Adreno 6XX. 9 miesięcy temu
rendering_device.compat.inc 73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 1 rok temu
rendering_device.cpp f757cc9a70 RenderingDevice: Fix uncapped mipmap sizes causing div-by-zero 5 miesięcy temu
rendering_device.h 5a33e45fed Fail when submit or sync called on main rendering device 5 miesięcy temu
rendering_device_binds.cpp 37479cfad5 Remove useless instantiation in RDShaderFile::parse_versions_from_text 7 miesięcy temu
rendering_device_binds.h 5a98845655 Implement hooks into renderer 1 rok temu
rendering_device_commons.cpp f77b4d155b Make shader binary alignment handling simpler and more robust 11 miesięcy temu
rendering_device_commons.h 9042ddf19f Improvements to VRS/Foveated rendering 9 miesięcy temu
rendering_device_driver.cpp adabd14d08 Add support for enhanced barriers in D3D12. 9 miesięcy temu
rendering_device_driver.h f2796fa06d Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers 8 miesięcy temu
rendering_device_graph.cpp adabd14d08 Add support for enhanced barriers in D3D12. 9 miesięcy temu
rendering_device_graph.h adabd14d08 Add support for enhanced barriers in D3D12. 9 miesięcy temu
rendering_light_culler.cpp a76243a549 Tighter light culling - fix directional lights colinear case 9 miesięcy temu
rendering_light_culler.h 512b0f16a3 Tight shadow culling - increase epsilon to prevent flickering 9 miesięcy temu
rendering_method.cpp d95794ec8a One Copyright Update to rule them all 2 lat temu
rendering_method.h 9e0b38ecd3 Disable XR server when compiling without 3D 11 miesięcy temu
rendering_server_default.cpp 1589433e8f Apply additional fixes to servers' threading 9 miesięcy temu
rendering_server_default.h ed3d311687 Add antialias support for CanvasItem draw primitives 9 miesięcy temu
rendering_server_globals.cpp d95794ec8a One Copyright Update to rule them all 2 lat temu
rendering_server_globals.h d95794ec8a One Copyright Update to rule them all 2 lat temu
shader_compiler.cpp ba3457dfff Emit normal_roughness compatibility code in custom functions 6 miesięcy temu
shader_compiler.h 0ed341cd1e Change shader compiler default setting to avoid doctool error 11 miesięcy temu
shader_language.cpp 3dc376ec0b Fix shader crash when the comma used in `for` loop as a trailing 5 miesięcy temu
shader_language.h 3dc376ec0b Fix shader crash when the comma used in `for` loop as a trailing 5 miesięcy temu
shader_preprocessor.cpp 3c042fb99f Fix shader language preprocessor include marker handling 1 rok temu
shader_preprocessor.h d8ff69d53c Extract ScriptInstance to simplify includes 1 rok temu
shader_types.cpp 3d2b70c1ec Prevent changing some built-ins in spatial shaders 8 miesięcy temu
shader_types.h d95794ec8a One Copyright Update to rule them all 2 lat temu
shader_warnings.cpp 2f83b400a8 Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes 10 miesięcy temu
shader_warnings.h 2f83b400a8 Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes 10 miesięcy temu