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SCsub
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57e5a33623
Split dummy renderer classes into separate files
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2 years ago |
camera_attributes_storage.cpp
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fdd3d36c6d
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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1 year ago |
camera_attributes_storage.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
compositor_storage.cpp
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1690ede988
Track compositor effects that use motion vectors so we enable required logic
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8 months ago |
compositor_storage.h
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1690ede988
Track compositor effects that use motion vectors so we enable required logic
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8 months ago |
environment_storage.cpp
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e8bb0a5719
Add adjustments and color correction to Compatibility renderer
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9 months ago |
environment_storage.h
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5a98845655
Implement hooks into renderer
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1 year ago |
light_storage.h
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a0969a0931
Shadow fade for omni lights actually stops the shadow from updating while faded out to improve performance.
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10 months ago |
material_storage.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
mesh_storage.h
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7ac8365e11
Support custom AABB within MultiMesh resources
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1 year ago |
particles_storage.h
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c228fe1a0d
Particle internal refactor and additions for more artistic control
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1 year ago |
render_data.cpp
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5a98845655
Implement hooks into renderer
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1 year ago |
render_data.h
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5a98845655
Implement hooks into renderer
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1 year ago |
render_scene_buffers.cpp
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057367bf4f
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
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1 year ago |
render_scene_buffers.h
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4874b96033
Expose RenderingSceneBuffers through ClassDB
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1 year ago |
render_scene_data.cpp
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5a98845655
Implement hooks into renderer
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1 year ago |
render_scene_data.h
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5a98845655
Implement hooks into renderer
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1 year ago |
texture_storage.h
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9042ddf19f
Improvements to VRS/Foveated rendering
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9 months ago |
utilities.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
utilities.h
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293302ccd8
Add motion vector support for GPU 3D Particles.
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1 year ago |
variant_converters.h
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f9b488508c
Add PackedVector4Array Variant type
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9 months ago |