CrazyRoka d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations hai 9 meses
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effects d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations hai 4 meses
environment d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations hai 4 meses
forward_clustered d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations hai 4 meses
forward_mobile d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations hai 4 meses
shaders c58ae91efa Merge pull request #99220 from Flarkk/fix_sss_reverse_z hai 5 meses
spirv-reflect 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files hai 7 meses
storage_rd d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations hai 4 meses
SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files hai 7 meses
cluster_builder_rd.cpp 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. hai 5 meses
cluster_builder_rd.h 2d0165574d Add Metal support for macOS (arm64) and iOS hai 8 meses
framebuffer_cache_rd.cpp 5a98845655 Implement hooks into renderer hai 1 ano
framebuffer_cache_rd.h 5a98845655 Implement hooks into renderer hai 1 ano
pipeline_cache_rd.cpp e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. hai 6 meses
pipeline_cache_rd.h e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. hai 6 meses
pipeline_hash_map_rd.h e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. hai 6 meses
renderer_canvas_render_rd.cpp d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations hai 4 meses
renderer_canvas_render_rd.h 2b68c63a88 Mask out shadows on CanvasItems that don't have a matching item_shadow_mask hai 5 meses
renderer_compositor_rd.cpp b9a2f108fc Fix splash screen upside down on Android hai 5 meses
renderer_compositor_rd.h b7a0971ad2 Merge pull request #97934 from adamscott/give-AThousandShips-a-break hai 5 meses
renderer_scene_render_rd.cpp 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. hai 5 meses
renderer_scene_render_rd.h 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` hai 6 meses
shader_rd.cpp e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. hai 6 meses
shader_rd.h e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. hai 6 meses
uniform_set_cache_rd.cpp d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations hai 4 meses
uniform_set_cache_rd.h d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations hai 4 meses