.. |
physics
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26938086eb
Fix a few more super calls in `get_configuration_warnings` methods
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3 weeks ago |
SCsub
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9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
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2 months ago |
animated_sprite_2d.cpp
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
animated_sprite_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
audio_listener_2d.cpp
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0b877a9962
Expose is_part_of_edited_scene()
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7 months ago |
audio_listener_2d.h
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bbf203bc32
Hide clip_children for non-drawn CanvasItems
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1 year ago |
audio_stream_player_2d.compat.inc
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35c99bbcc1
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
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9 months ago |
audio_stream_player_2d.cpp
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761a20f7a7
Add hint for oneshot & warning when it will be updated continuously
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2 weeks ago |
audio_stream_player_2d.h
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52fa4f05f3
Add samples playback support
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5 months ago |
back_buffer_copy.cpp
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
back_buffer_copy.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
camera_2d.cpp
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16524a8a01
Add "Game" editor for better runtime debugging
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1 month ago |
camera_2d.h
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23521635d2
Fix physics tick counter
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4 months ago |
canvas_group.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
canvas_group.h
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
canvas_modulate.cpp
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9dc231366d
Fix super call in various `get_configuration_warnings` methods
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2 months ago |
canvas_modulate.h
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21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
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9 months ago |
cpu_particles_2d.cpp
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761a20f7a7
Add hint for oneshot & warning when it will be updated continuously
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2 weeks ago |
cpu_particles_2d.h
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21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
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9 months ago |
gpu_particles_2d.cpp
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37305e40bc
Merge pull request #95711 from TokageItLab/warn-oneshot-prop
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1 week ago |
gpu_particles_2d.h
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21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
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9 months ago |
light_2d.cpp
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26938086eb
Fix a few more super calls in `get_configuration_warnings` methods
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3 weeks ago |
light_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
light_occluder_2d.cpp
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
light_occluder_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
line_2d.cpp
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
line_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
line_builder.cpp
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e64b4243c3
Added a specific check for the corner case that went wrong.
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7 months ago |
line_builder.h
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e39875a20d
Add closed property to Line2D
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1 year ago |
marker_2d.cpp
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
marker_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
mesh_instance_2d.cpp
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70a55540b7
Ensure primitive meshes are created before connected to changed signal.
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4 days ago |
mesh_instance_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
multimesh_instance_2d.cpp
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
multimesh_instance_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
navigation_agent_2d.cpp
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16524a8a01
Add "Game" editor for better runtime debugging
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1 month ago |
navigation_agent_2d.h
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23521635d2
Fix physics tick counter
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4 months ago |
navigation_link_2d.cpp
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
navigation_link_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
navigation_obstacle_2d.cpp
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31a3b418f7
Fix obstacle avoidance and 3D editor ignoring transform
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2 weeks ago |
navigation_obstacle_2d.h
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31a3b418f7
Fix obstacle avoidance and 3D editor ignoring transform
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2 weeks ago |
navigation_region_2d.cpp
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
navigation_region_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
node_2d.cpp
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810a0dbff1
Don't access Node3D/Node2D/Control global transform in `reparent` unless needed
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9 months ago |
node_2d.h
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50cf3d6966
Optimize threading-sensitive node data for single-threaded processing
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1 year ago |
parallax_2d.cpp
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3f9bb59606
Prevent jitter in Parallax2D
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2 months ago |
parallax_2d.h
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1eda1cf5d7
Prevent Parallax2D autoscroll reset
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3 months ago |
parallax_background.cpp
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a62870956a
Add new Parallax2D node
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9 months ago |
parallax_background.h
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a62870956a
Add new Parallax2D node
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9 months ago |
parallax_layer.cpp
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9dc231366d
Fix super call in various `get_configuration_warnings` methods
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2 months ago |
parallax_layer.h
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21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
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9 months ago |
path_2d.cpp
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
path_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
polygon_2d.cpp
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
polygon_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
remote_transform_2d.cpp
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9dc231366d
Fix super call in various `get_configuration_warnings` methods
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2 months ago |
remote_transform_2d.h
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21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
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9 months ago |
skeleton_2d.cpp
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1ba168fcbc
Use local vector for skeleton
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1 month ago |
skeleton_2d.h
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1ba168fcbc
Use local vector for skeleton
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1 month ago |
sprite_2d.cpp
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
sprite_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
tile_map.compat.inc
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48bed5050b
Make TileMapLayers extend Node2D and work as children of TileMap
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10 months ago |
tile_map.cpp
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282425eefb
Fix setting TileMap data compatibility format broken by #98898.
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2 weeks ago |
tile_map.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
tile_map_layer.cpp
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d92f5e5799
Add `TileMapLayer._update_cells` virtual callback called when the TileMapLayer's cells are updated
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2 weeks ago |
tile_map_layer.h
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d92f5e5799
Add `TileMapLayer._update_cells` virtual callback called when the TileMapLayer's cells are updated
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2 weeks ago |
touch_screen_button.cpp
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925b690c98
Core: Integrate `Ref::instantiate` where possible
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2 weeks ago |
touch_screen_button.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
visible_on_screen_notifier_2d.cpp
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |
visible_on_screen_notifier_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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4 weeks ago |