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2d
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70a55540b7
Ensure primitive meshes are created before connected to changed signal.
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4 days ago |
3d
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3edf8b91e9
Merge pull request #98489 from Flarkk/fix_project_position
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3 days ago |
animation
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391e0a6808
Merge pull request #99585 from TokageItLab/start-end-each
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4 days ago |
audio
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37305e40bc
Merge pull request #95711 from TokageItLab/warn-oneshot-prop
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1 week ago |
debugger
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827a525996
Merge pull request #98777 from AThousandShips/debug_no_3d_fix
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2 weeks ago |
gui
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f128f383e8
Merge pull request #98035 from WhalesState/scroll-bar-grapper-area
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3 days ago |
main
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9c300a6c05
Merge pull request #80965 from Calinou/viewport-add-get-stretch-scale-factor
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3 days ago |
resources
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c5cd7c66ee
Merge pull request #85443 from smix8/gridmap_castshadows
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3 days ago |
theme
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77da16ce69
Merge pull request #88530 from davthedev/tree-hover-items
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1 month ago |
SCsub
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9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
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2 months ago |
property_list_helper.cpp
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5279fec60f
Always store ID of PopupMenu items
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3 months ago |
property_list_helper.h
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af5fc8354b
Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit
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4 months ago |
property_utils.cpp
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68f638cf02
Use `(r)find_char` instead of `(r)find` for single characters
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2 weeks ago |
property_utils.h
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be111004dd
Fix default NodePaths saved in scene
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6 months ago |
register_scene_types.cpp
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04786f0ee8
Merge pull request #97824 from TokageItLab/retarget-modifier
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4 days ago |
register_scene_types.h
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
scene_string_names.cpp
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06998a3927
Enforce that custom nodes keep their original type
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1 month ago |
scene_string_names.h
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06998a3927
Enforce that custom nodes keep their original type
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1 month ago |