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- /**************************************************************************/
- /* tile_map.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "tile_map.h"
- #include "tile_map.compat.inc"
- #include "core/io/marshalls.h"
- #include "scene/gui/control.h"
- #define TILEMAP_CALL_FOR_LAYER(layer, function, ...) \
- if (layer < 0) { \
- layer = layers.size() + layer; \
- }; \
- ERR_FAIL_INDEX(layer, (int)layers.size()); \
- layers[layer]->function(__VA_ARGS__);
- #define TILEMAP_CALL_FOR_LAYER_V(layer, err_value, function, ...) \
- if (layer < 0) { \
- layer = layers.size() + layer; \
- }; \
- ERR_FAIL_INDEX_V(layer, (int)layers.size(), err_value); \
- return layers[layer]->function(__VA_ARGS__);
- void TileMap::_tile_set_changed() {
- update_configuration_warnings();
- }
- void TileMap::_emit_changed() {
- emit_signal(CoreStringName(changed));
- }
- void TileMap::_set_tile_map_data_using_compatibility_format(int p_layer, TileMapDataFormat p_format, const Vector<int> &p_data) {
- ERR_FAIL_INDEX(p_layer, (int)layers.size());
- ERR_FAIL_COND(p_format >= TileMapDataFormat::TILE_MAP_DATA_FORMAT_MAX);
- #ifndef DISABLE_DEPRECATED
- ERR_FAIL_COND_MSG(p_format != (TileMapDataFormat)(TILE_MAP_DATA_FORMAT_MAX - 1), "Old TileMap data format detected despite DISABLE_DEPRECATED being set compilation time.");
- #endif // DISABLE_DEPRECATED
- // Set data for a given tile from raw data.
- int c = p_data.size();
- const int *r = p_data.ptr();
- int offset = (p_format >= TileMapDataFormat::TILE_MAP_DATA_FORMAT_2) ? 3 : 2;
- ERR_FAIL_COND_MSG(c % offset != 0, vformat("Corrupted tile data. Got size: %d. Expected modulo: %d", c, offset));
- layers[p_layer]->clear();
- for (int i = 0; i < c; i += offset) {
- const uint8_t *ptr = (const uint8_t *)&r[i];
- uint8_t local[12];
- const int buffer_size = (p_format >= TILE_MAP_DATA_FORMAT_2) ? 12 : 8;
- for (int j = 0; j < buffer_size; j++) {
- local[j] = ptr[j];
- }
- #ifdef BIG_ENDIAN_ENABLED
- SWAP(local[0], local[3]);
- SWAP(local[1], local[2]);
- SWAP(local[4], local[7]);
- SWAP(local[5], local[6]);
- //TODO: ask someone to check this...
- if (FORMAT >= FORMAT_2) {
- SWAP(local[8], local[11]);
- SWAP(local[9], local[10]);
- }
- #endif // BIG_ENDIAN_ENABLED
- // Extracts position in TileMap.
- int16_t x = decode_uint16(&local[0]);
- int16_t y = decode_uint16(&local[2]);
- if (p_format == TileMapDataFormat::TILE_MAP_DATA_FORMAT_3) {
- uint16_t source_id = decode_uint16(&local[4]);
- uint16_t atlas_coords_x = decode_uint16(&local[6]);
- uint16_t atlas_coords_y = decode_uint16(&local[8]);
- uint16_t alternative_tile = decode_uint16(&local[10]);
- layers[p_layer]->set_cell(Vector2i(x, y), source_id, Vector2i(atlas_coords_x, atlas_coords_y), alternative_tile);
- } else {
- #ifndef DISABLE_DEPRECATED
- // Previous decated format.
- uint32_t v = decode_uint32(&local[4]);
- // Extract the transform flags that used to be in the tilemap.
- bool flip_h = v & (1UL << 29);
- bool flip_v = v & (1UL << 30);
- bool transpose = v & (1UL << 31);
- v &= (1UL << 29) - 1;
- // Extract autotile/atlas coords.
- int16_t coord_x = 0;
- int16_t coord_y = 0;
- if (p_format == TileMapDataFormat::TILE_MAP_DATA_FORMAT_2) {
- coord_x = decode_uint16(&local[8]);
- coord_y = decode_uint16(&local[10]);
- }
- if (tile_set.is_valid()) {
- Array a = tile_set->compatibility_tilemap_map(v, Vector2i(coord_x, coord_y), flip_h, flip_v, transpose);
- if (a.size() == 3) {
- layers[p_layer]->set_cell(Vector2i(x, y), a[0], a[1], a[2]);
- } else {
- ERR_PRINT(vformat("No valid tile in Tileset for: tile:%s coords:%s flip_h:%s flip_v:%s transpose:%s", v, Vector2i(coord_x, coord_y), flip_h, flip_v, transpose));
- }
- } else {
- int compatibility_alternative_tile = ((int)flip_h) + ((int)flip_v << 1) + ((int)transpose << 2);
- layers[p_layer]->set_cell(Vector2i(x, y), v, Vector2i(coord_x, coord_y), compatibility_alternative_tile);
- }
- #endif // DISABLE_DEPRECATED
- }
- }
- }
- Vector<int> TileMap::_get_tile_map_data_using_compatibility_format(int p_layer) const {
- ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), Vector<int>());
- // Export tile data to raw format.
- const HashMap<Vector2i, CellData> tile_map_layer_data = layers[p_layer]->get_tile_map_layer_data();
- Vector<int> tile_data;
- tile_data.resize(tile_map_layer_data.size() * 3);
- int *w = tile_data.ptrw();
- // Save in highest format.
- int idx = 0;
- for (const KeyValue<Vector2i, CellData> &E : tile_map_layer_data) {
- uint8_t *ptr = (uint8_t *)&w[idx];
- encode_uint16((int16_t)(E.key.x), &ptr[0]);
- encode_uint16((int16_t)(E.key.y), &ptr[2]);
- encode_uint16(E.value.cell.source_id, &ptr[4]);
- encode_uint16(E.value.cell.coord_x, &ptr[6]);
- encode_uint16(E.value.cell.coord_y, &ptr[8]);
- encode_uint16(E.value.cell.alternative_tile, &ptr[10]);
- idx += 3;
- }
- return tile_data;
- }
- void TileMap::_set_layer_tile_data(int p_layer, const PackedInt32Array &p_data) {
- _set_tile_map_data_using_compatibility_format(p_layer, format, p_data);
- }
- void TileMap::_notification(int p_what) {
- switch (p_what) {
- case TileMap::NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
- // This is only executed when collision_animatable is enabled.
- bool in_editor = false;
- #ifdef TOOLS_ENABLED
- in_editor = Engine::get_singleton()->is_editor_hint();
- #endif // TOOLS_ENABLED
- if (is_inside_tree() && collision_animatable && !in_editor) {
- // Update transform on the physics tick when in animatable mode.
- last_valid_transform = new_transform;
- set_notify_local_transform(false);
- set_global_transform(new_transform);
- set_notify_local_transform(true);
- }
- } break;
- case TileMap::NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
- // This is only executed when collision_animatable is enabled.
- bool in_editor = false;
- #ifdef TOOLS_ENABLED
- in_editor = Engine::get_singleton()->is_editor_hint();
- #endif // TOOLS_ENABLED
- if (is_inside_tree() && collision_animatable && !in_editor) {
- // Store last valid transform.
- new_transform = get_global_transform();
- // ... but then revert changes.
- set_notify_local_transform(false);
- set_global_transform(last_valid_transform);
- set_notify_local_transform(true);
- }
- } break;
- }
- }
- #ifndef DISABLE_DEPRECATED
- // Deprecated methods.
- void TileMap::force_update(int p_layer) {
- notify_runtime_tile_data_update(p_layer);
- update_internals();
- }
- #endif // DISABLE_DEPRECATED
- void TileMap::set_rendering_quadrant_size(int p_size) {
- ERR_FAIL_COND_MSG(p_size < 1, "TileMapQuadrant size cannot be smaller than 1.");
- rendering_quadrant_size = p_size;
- for (TileMapLayer *layer : layers) {
- layer->set_rendering_quadrant_size(p_size);
- }
- _emit_changed();
- }
- int TileMap::get_rendering_quadrant_size() const {
- return rendering_quadrant_size;
- }
- void TileMap::set_tileset(const Ref<TileSet> &p_tileset) {
- if (p_tileset == tile_set) {
- return;
- }
- // Set the tileset, registering to its changes.
- if (tile_set.is_valid()) {
- tile_set->disconnect_changed(callable_mp(this, &TileMap::_tile_set_changed));
- }
- tile_set = p_tileset;
- if (tile_set.is_valid()) {
- tile_set->connect_changed(callable_mp(this, &TileMap::_tile_set_changed));
- }
- for (int i = 0; i < get_child_count(); i++) {
- TileMapLayer *layer = Object::cast_to<TileMapLayer>(get_child(i));
- if (layer) {
- layer->set_tile_set(tile_set);
- }
- }
- }
- Ref<TileSet> TileMap::get_tileset() const {
- return tile_set;
- }
- int TileMap::get_layers_count() const {
- return layers.size();
- }
- void TileMap::add_layer(int p_to_pos) {
- if (p_to_pos < 0) {
- p_to_pos = layers.size() + p_to_pos + 1;
- }
- ERR_FAIL_INDEX(p_to_pos, (int)layers.size() + 1);
- // Must clear before adding the layer.
- TileMapLayer *new_layer = memnew(TileMapLayer);
- layers.insert(p_to_pos, new_layer);
- add_child(new_layer, false, INTERNAL_MODE_FRONT);
- new_layer->set_name(vformat("Layer%d", p_to_pos));
- new_layer->set_tile_set(tile_set);
- move_child(new_layer, p_to_pos);
- for (uint32_t i = 0; i < layers.size(); i++) {
- layers[i]->set_as_tile_map_internal_node(i);
- }
- new_layer->connect(CoreStringName(changed), callable_mp(this, &TileMap::_emit_changed));
- notify_property_list_changed();
- _emit_changed();
- update_configuration_warnings();
- }
- void TileMap::move_layer(int p_layer, int p_to_pos) {
- ERR_FAIL_INDEX(p_layer, (int)layers.size());
- ERR_FAIL_INDEX(p_to_pos, (int)layers.size() + 1);
- // Clear before shuffling layers.
- TileMapLayer *layer = layers[p_layer];
- layers.insert(p_to_pos, layer);
- layers.remove_at(p_to_pos < p_layer ? p_layer + 1 : p_layer);
- for (uint32_t i = 0; i < layers.size(); i++) {
- move_child(layers[i], i);
- layers[i]->set_as_tile_map_internal_node(i);
- }
- notify_property_list_changed();
- _emit_changed();
- update_configuration_warnings();
- }
- void TileMap::remove_layer(int p_layer) {
- ERR_FAIL_INDEX(p_layer, (int)layers.size());
- // Clear before removing the layer.
- TileMapLayer *removed = layers[p_layer];
- layers.remove_at(p_layer);
- remove_child(removed);
- removed->queue_free();
- for (uint32_t i = 0; i < layers.size(); i++) {
- layers[i]->set_as_tile_map_internal_node(i);
- }
- notify_property_list_changed();
- _emit_changed();
- update_configuration_warnings();
- }
- void TileMap::set_layer_name(int p_layer, String p_name) {
- TILEMAP_CALL_FOR_LAYER(p_layer, set_name, p_name);
- }
- String TileMap::get_layer_name(int p_layer) const {
- TILEMAP_CALL_FOR_LAYER_V(p_layer, "", get_name);
- }
- void TileMap::set_layer_enabled(int p_layer, bool p_enabled) {
- TILEMAP_CALL_FOR_LAYER(p_layer, set_enabled, p_enabled);
- }
- bool TileMap::is_layer_enabled(int p_layer) const {
- TILEMAP_CALL_FOR_LAYER_V(p_layer, false, is_enabled);
- }
- void TileMap::set_layer_modulate(int p_layer, Color p_modulate) {
- TILEMAP_CALL_FOR_LAYER(p_layer, set_modulate, p_modulate);
- }
- Color TileMap::get_layer_modulate(int p_layer) const {
- TILEMAP_CALL_FOR_LAYER_V(p_layer, Color(), get_modulate);
- }
- void TileMap::set_layer_y_sort_enabled(int p_layer, bool p_y_sort_enabled) {
- TILEMAP_CALL_FOR_LAYER(p_layer, set_y_sort_enabled, p_y_sort_enabled);
- update_configuration_warnings();
- }
- bool TileMap::is_layer_y_sort_enabled(int p_layer) const {
- TILEMAP_CALL_FOR_LAYER_V(p_layer, false, is_y_sort_enabled);
- }
- void TileMap::set_layer_y_sort_origin(int p_layer, int p_y_sort_origin) {
- TILEMAP_CALL_FOR_LAYER(p_layer, set_y_sort_origin, p_y_sort_origin);
- update_configuration_warnings();
- }
- int TileMap::get_layer_y_sort_origin(int p_layer) const {
- TILEMAP_CALL_FOR_LAYER_V(p_layer, 0, get_y_sort_origin);
- }
- void TileMap::set_layer_z_index(int p_layer, int p_z_index) {
- TILEMAP_CALL_FOR_LAYER(p_layer, set_z_index, p_z_index);
- }
- int TileMap::get_layer_z_index(int p_layer) const {
- TILEMAP_CALL_FOR_LAYER_V(p_layer, 0, get_z_index);
- }
- void TileMap::set_layer_navigation_enabled(int p_layer, bool p_enabled) {
- TILEMAP_CALL_FOR_LAYER(p_layer, set_navigation_enabled, p_enabled);
- }
- bool TileMap::is_layer_navigation_enabled(int p_layer) const {
- TILEMAP_CALL_FOR_LAYER_V(p_layer, false, is_navigation_enabled);
- }
- void TileMap::set_layer_navigation_map(int p_layer, RID p_map) {
- TILEMAP_CALL_FOR_LAYER(p_layer, set_navigation_map, p_map);
- }
- RID TileMap::get_layer_navigation_map(int p_layer) const {
- TILEMAP_CALL_FOR_LAYER_V(p_layer, RID(), get_navigation_map);
- }
- void TileMap::set_collision_animatable(bool p_collision_animatable) {
- if (collision_animatable == p_collision_animatable) {
- return;
- }
- collision_animatable = p_collision_animatable;
- set_notify_local_transform(p_collision_animatable);
- set_physics_process_internal(p_collision_animatable);
- for (TileMapLayer *layer : layers) {
- layer->set_use_kinematic_bodies(layer);
- }
- }
- bool TileMap::is_collision_animatable() const {
- return collision_animatable;
- }
- void TileMap::set_collision_visibility_mode(TileMap::VisibilityMode p_show_collision) {
- if (collision_visibility_mode == p_show_collision) {
- return;
- }
- collision_visibility_mode = p_show_collision;
- for (TileMapLayer *layer : layers) {
- layer->set_collision_visibility_mode(TileMapLayer::DebugVisibilityMode(p_show_collision));
- }
- _emit_changed();
- }
- TileMap::VisibilityMode TileMap::get_collision_visibility_mode() const {
- return collision_visibility_mode;
- }
- void TileMap::set_navigation_visibility_mode(TileMap::VisibilityMode p_show_navigation) {
- if (navigation_visibility_mode == p_show_navigation) {
- return;
- }
- navigation_visibility_mode = p_show_navigation;
- for (TileMapLayer *layer : layers) {
- layer->set_navigation_visibility_mode(TileMapLayer::DebugVisibilityMode(p_show_navigation));
- }
- _emit_changed();
- }
- TileMap::VisibilityMode TileMap::get_navigation_visibility_mode() const {
- return navigation_visibility_mode;
- }
- void TileMap::set_y_sort_enabled(bool p_enable) {
- if (is_y_sort_enabled() == p_enable) {
- return;
- }
- Node2D::set_y_sort_enabled(p_enable);
- _emit_changed();
- update_configuration_warnings();
- }
- void TileMap::set_cell(int p_layer, const Vector2i &p_coords, int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) {
- TILEMAP_CALL_FOR_LAYER(p_layer, set_cell, p_coords, p_source_id, p_atlas_coords, p_alternative_tile);
- }
- void TileMap::erase_cell(int p_layer, const Vector2i &p_coords) {
- TILEMAP_CALL_FOR_LAYER(p_layer, set_cell, p_coords, TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
- }
- int TileMap::get_cell_source_id(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
- if (p_use_proxies && tile_set.is_valid()) {
- if (p_layer < 0) {
- p_layer = layers.size() + p_layer;
- }
- ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), TileSet::INVALID_SOURCE);
- int source_id = layers[p_layer]->get_cell_source_id(p_coords);
- Vector2i atlas_coords = layers[p_layer]->get_cell_atlas_coords(p_coords);
- int alternative_id = layers[p_layer]->get_cell_alternative_tile(p_coords);
- Array arr = tile_set->map_tile_proxy(source_id, atlas_coords, alternative_id);
- ERR_FAIL_COND_V(arr.size() != 3, TileSet::INVALID_SOURCE);
- return arr[0];
- } else {
- TILEMAP_CALL_FOR_LAYER_V(p_layer, TileSet::INVALID_SOURCE, get_cell_source_id, p_coords);
- }
- }
- Vector2i TileMap::get_cell_atlas_coords(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
- if (p_use_proxies && tile_set.is_valid()) {
- if (p_layer < 0) {
- p_layer = layers.size() + p_layer;
- }
- ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), TileSetAtlasSource::INVALID_ATLAS_COORDS);
- int source_id = layers[p_layer]->get_cell_source_id(p_coords);
- Vector2i atlas_coords = layers[p_layer]->get_cell_atlas_coords(p_coords);
- int alternative_id = layers[p_layer]->get_cell_alternative_tile(p_coords);
- Array arr = tile_set->map_tile_proxy(source_id, atlas_coords, alternative_id);
- ERR_FAIL_COND_V(arr.size() != 3, TileSetSource::INVALID_ATLAS_COORDS);
- return arr[1];
- } else {
- TILEMAP_CALL_FOR_LAYER_V(p_layer, TileSetSource::INVALID_ATLAS_COORDS, get_cell_atlas_coords, p_coords);
- }
- }
- int TileMap::get_cell_alternative_tile(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
- if (p_use_proxies && tile_set.is_valid()) {
- if (p_layer < 0) {
- p_layer = layers.size() + p_layer;
- }
- ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), TileSetSource::INVALID_TILE_ALTERNATIVE);
- int source_id = layers[p_layer]->get_cell_source_id(p_coords);
- Vector2i atlas_coords = layers[p_layer]->get_cell_atlas_coords(p_coords);
- int alternative_id = layers[p_layer]->get_cell_alternative_tile(p_coords);
- Array arr = tile_set->map_tile_proxy(source_id, atlas_coords, alternative_id);
- ERR_FAIL_COND_V(arr.size() != 3, TileSetSource::INVALID_TILE_ALTERNATIVE);
- return arr[2];
- } else {
- TILEMAP_CALL_FOR_LAYER_V(p_layer, TileSetSource::INVALID_TILE_ALTERNATIVE, get_cell_alternative_tile, p_coords);
- }
- }
- TileData *TileMap::get_cell_tile_data(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
- if (p_use_proxies && tile_set.is_valid()) {
- if (p_layer < 0) {
- p_layer = layers.size() + p_layer;
- }
- ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), nullptr);
- int source_id = layers[p_layer]->get_cell_source_id(p_coords);
- Vector2i atlas_coords = layers[p_layer]->get_cell_atlas_coords(p_coords);
- int alternative_id = layers[p_layer]->get_cell_alternative_tile(p_coords);
- Array arr = tile_set->map_tile_proxy(source_id, atlas_coords, alternative_id);
- ERR_FAIL_COND_V(arr.size() != 3, nullptr);
- Ref<TileSetAtlasSource> atlas_source = tile_set->get_source(arr[0]);
- if (atlas_source.is_valid()) {
- return atlas_source->get_tile_data(arr[1], arr[2]);
- } else {
- return nullptr;
- }
- } else {
- TILEMAP_CALL_FOR_LAYER_V(p_layer, nullptr, get_cell_tile_data, p_coords);
- }
- }
- bool TileMap::is_cell_flipped_h(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
- return get_cell_alternative_tile(p_layer, p_coords, p_use_proxies) & TileSetAtlasSource::TRANSFORM_FLIP_H;
- }
- bool TileMap::is_cell_flipped_v(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
- return get_cell_alternative_tile(p_layer, p_coords, p_use_proxies) & TileSetAtlasSource::TRANSFORM_FLIP_V;
- }
- bool TileMap::is_cell_transposed(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
- return get_cell_alternative_tile(p_layer, p_coords, p_use_proxies) & TileSetAtlasSource::TRANSFORM_TRANSPOSE;
- }
- Ref<TileMapPattern> TileMap::get_pattern(int p_layer, TypedArray<Vector2i> p_coords_array) {
- TILEMAP_CALL_FOR_LAYER_V(p_layer, Ref<TileMapPattern>(), get_pattern, p_coords_array);
- }
- Vector2i TileMap::map_pattern(const Vector2i &p_position_in_tilemap, const Vector2i &p_coords_in_pattern, Ref<TileMapPattern> p_pattern) {
- ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2i());
- return tile_set->map_pattern(p_position_in_tilemap, p_coords_in_pattern, p_pattern);
- }
- void TileMap::set_pattern(int p_layer, const Vector2i &p_position, const Ref<TileMapPattern> p_pattern) {
- TILEMAP_CALL_FOR_LAYER(p_layer, set_pattern, p_position, p_pattern);
- }
- HashMap<Vector2i, TileSet::TerrainsPattern> TileMap::terrain_fill_constraints(int p_layer, const Vector<Vector2i> &p_to_replace, int p_terrain_set, const RBSet<TerrainConstraint> &p_constraints) {
- HashMap<Vector2i, TileSet::TerrainsPattern> err_value;
- TILEMAP_CALL_FOR_LAYER_V(p_layer, err_value, terrain_fill_constraints, p_to_replace, p_terrain_set, p_constraints);
- }
- HashMap<Vector2i, TileSet::TerrainsPattern> TileMap::terrain_fill_connect(int p_layer, const Vector<Vector2i> &p_coords_array, int p_terrain_set, int p_terrain, bool p_ignore_empty_terrains) {
- HashMap<Vector2i, TileSet::TerrainsPattern> err_value;
- TILEMAP_CALL_FOR_LAYER_V(p_layer, err_value, terrain_fill_connect, p_coords_array, p_terrain_set, p_terrain, p_ignore_empty_terrains);
- }
- HashMap<Vector2i, TileSet::TerrainsPattern> TileMap::terrain_fill_path(int p_layer, const Vector<Vector2i> &p_coords_array, int p_terrain_set, int p_terrain, bool p_ignore_empty_terrains) {
- HashMap<Vector2i, TileSet::TerrainsPattern> err_value;
- TILEMAP_CALL_FOR_LAYER_V(p_layer, err_value, terrain_fill_path, p_coords_array, p_terrain_set, p_terrain, p_ignore_empty_terrains);
- }
- HashMap<Vector2i, TileSet::TerrainsPattern> TileMap::terrain_fill_pattern(int p_layer, const Vector<Vector2i> &p_coords_array, int p_terrain_set, TileSet::TerrainsPattern p_terrains_pattern, bool p_ignore_empty_terrains) {
- HashMap<Vector2i, TileSet::TerrainsPattern> err_value;
- TILEMAP_CALL_FOR_LAYER_V(p_layer, err_value, terrain_fill_pattern, p_coords_array, p_terrain_set, p_terrains_pattern, p_ignore_empty_terrains);
- }
- void TileMap::set_cells_terrain_connect(int p_layer, TypedArray<Vector2i> p_cells, int p_terrain_set, int p_terrain, bool p_ignore_empty_terrains) {
- TILEMAP_CALL_FOR_LAYER(p_layer, set_cells_terrain_connect, p_cells, p_terrain_set, p_terrain, p_ignore_empty_terrains);
- }
- void TileMap::set_cells_terrain_path(int p_layer, TypedArray<Vector2i> p_path, int p_terrain_set, int p_terrain, bool p_ignore_empty_terrains) {
- TILEMAP_CALL_FOR_LAYER(p_layer, set_cells_terrain_path, p_path, p_terrain_set, p_terrain, p_ignore_empty_terrains);
- }
- TileMapCell TileMap::get_cell(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
- if (p_use_proxies) {
- WARN_DEPRECATED_MSG("use_proxies is deprecated.");
- }
- TILEMAP_CALL_FOR_LAYER_V(p_layer, TileMapCell(), get_cell, p_coords);
- }
- Vector2i TileMap::get_coords_for_body_rid(RID p_physics_body) {
- for (const TileMapLayer *layer : layers) {
- if (layer->has_body_rid(p_physics_body)) {
- return layer->get_coords_for_body_rid(p_physics_body);
- }
- }
- ERR_FAIL_V_MSG(Vector2i(), vformat("No tiles for the given body RID %d.", p_physics_body.get_id()));
- }
- int TileMap::get_layer_for_body_rid(RID p_physics_body) {
- for (uint32_t i = 0; i < layers.size(); i++) {
- if (layers[i]->has_body_rid(p_physics_body)) {
- return i;
- }
- }
- ERR_FAIL_V_MSG(-1, vformat("No tiles for the given body RID %d.", p_physics_body.get_id()));
- }
- void TileMap::fix_invalid_tiles() {
- for (TileMapLayer *layer : layers) {
- layer->fix_invalid_tiles();
- }
- }
- #ifdef TOOLS_ENABLED
- TileMapLayer *TileMap::duplicate_layer_from_internal(int p_layer) {
- ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), nullptr);
- return Object::cast_to<TileMapLayer>(layers[p_layer]->duplicate(DUPLICATE_USE_INSTANTIATION | DUPLICATE_FROM_EDITOR));
- }
- #endif // TOOLS_ENABLED
- void TileMap::clear_layer(int p_layer) {
- TILEMAP_CALL_FOR_LAYER(p_layer, clear)
- }
- void TileMap::clear() {
- for (TileMapLayer *layer : layers) {
- layer->clear();
- }
- }
- void TileMap::update_internals() {
- for (TileMapLayer *layer : layers) {
- layer->update_internals();
- }
- }
- void TileMap::notify_runtime_tile_data_update(int p_layer) {
- if (p_layer >= 0) {
- TILEMAP_CALL_FOR_LAYER(p_layer, notify_runtime_tile_data_update);
- } else {
- for (TileMapLayer *layer : layers) {
- layer->notify_runtime_tile_data_update();
- }
- }
- }
- #ifdef DEBUG_ENABLED
- Rect2 TileMap::_edit_get_rect() const {
- // Return the visible rect of the tilemap.
- if (layers.is_empty()) {
- return Rect2();
- }
- bool any_changed = false;
- bool changed = false;
- Rect2 rect = layers[0]->get_rect(changed);
- any_changed |= changed;
- for (uint32_t i = 1; i < layers.size(); i++) {
- rect = rect.merge(layers[i]->get_rect(changed));
- any_changed |= changed;
- }
- const_cast<TileMap *>(this)->item_rect_changed(any_changed);
- return rect;
- }
- #endif // DEBUG_ENABLED
- bool TileMap::_set(const StringName &p_name, const Variant &p_value) {
- int index;
- const String sname = p_name;
- Vector<String> components = String(p_name).split("/", true, 2);
- if (sname == "format") {
- if (p_value.get_type() == Variant::INT) {
- format = (TileMapDataFormat)(p_value.operator int64_t()); // Set format used for loading.
- return true;
- }
- }
- #ifndef DISABLE_DEPRECATED
- else if (sname == "cell_quadrant_size") {
- set_rendering_quadrant_size(p_value);
- return true;
- }
- #endif // DISABLE_DEPRECATED
- else if (property_helper.is_property_valid(sname, &index)) {
- if (index >= (int)layers.size()) {
- while (index >= (int)layers.size()) {
- TileMapLayer *new_layer = memnew(TileMapLayer);
- add_child(new_layer, false, INTERNAL_MODE_FRONT);
- new_layer->set_as_tile_map_internal_node(index);
- new_layer->set_name(vformat("Layer%d", index));
- new_layer->set_tile_set(tile_set);
- new_layer->connect(CoreStringName(changed), callable_mp(this, &TileMap::_emit_changed));
- layers.push_back(new_layer);
- }
- notify_property_list_changed();
- _emit_changed();
- update_configuration_warnings();
- }
- if (property_helper.property_set_value(sname, p_value)) {
- if (components[1] == "tile_data") {
- _emit_changed();
- }
- return true;
- }
- }
- return false;
- }
- bool TileMap::_get(const StringName &p_name, Variant &r_ret) const {
- const String sname = p_name;
- Vector<String> components = String(p_name).split("/", true, 2);
- if (p_name == "format") {
- r_ret = TileMapDataFormat::TILE_MAP_DATA_FORMAT_MAX - 1; // When saving, always save highest format.
- return true;
- }
- #ifndef DISABLE_DEPRECATED
- else if (sname == "cell_quadrant_size") { // Kept for compatibility reasons.
- r_ret = get_rendering_quadrant_size();
- return true;
- }
- #endif // DISABLE_DEPRECATED
- else {
- return property_helper.property_get_value(sname, r_ret);
- }
- }
- void TileMap::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
- property_helper.get_property_list(p_list);
- }
- Vector2 TileMap::map_to_local(const Vector2i &p_pos) const {
- ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2());
- return tile_set->map_to_local(p_pos);
- }
- Vector2i TileMap::local_to_map(const Vector2 &p_pos) const {
- ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2i());
- return tile_set->local_to_map(p_pos);
- }
- bool TileMap::is_existing_neighbor(TileSet::CellNeighbor p_cell_neighbor) const {
- ERR_FAIL_COND_V(!tile_set.is_valid(), false);
- return tile_set->is_existing_neighbor(p_cell_neighbor);
- }
- Vector2i TileMap::get_neighbor_cell(const Vector2i &p_coords, TileSet::CellNeighbor p_cell_neighbor) const {
- ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2i());
- return tile_set->get_neighbor_cell(p_coords, p_cell_neighbor);
- }
- TypedArray<Vector2i> TileMap::get_used_cells(int p_layer) const {
- TILEMAP_CALL_FOR_LAYER_V(p_layer, TypedArray<Vector2i>(), get_used_cells);
- }
- TypedArray<Vector2i> TileMap::get_used_cells_by_id(int p_layer, int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) const {
- TILEMAP_CALL_FOR_LAYER_V(p_layer, TypedArray<Vector2i>(), get_used_cells_by_id, p_source_id, p_atlas_coords, p_alternative_tile);
- }
- Rect2i TileMap::get_used_rect() const {
- // Return the visible rect of the tilemap.
- bool first = true;
- Rect2i rect = Rect2i();
- for (const TileMapLayer *layer : layers) {
- Rect2i layer_rect = layer->get_used_rect();
- if (layer_rect == Rect2i()) {
- continue;
- }
- if (first) {
- rect = layer_rect;
- first = false;
- } else {
- rect = rect.merge(layer_rect);
- }
- }
- return rect;
- }
- // --- Override some methods of the CanvasItem class to pass the changes to the quadrants CanvasItems ---
- void TileMap::set_light_mask(int p_light_mask) {
- // Set light mask for occlusion and applies it to all layers too.
- CanvasItem::set_light_mask(p_light_mask);
- for (TileMapLayer *layer : layers) {
- layer->set_light_mask(p_light_mask);
- }
- }
- void TileMap::set_self_modulate(const Color &p_self_modulate) {
- // Set self_modulation and applies it to all layers too.
- CanvasItem::set_self_modulate(p_self_modulate);
- for (TileMapLayer *layer : layers) {
- layer->set_self_modulate(p_self_modulate);
- }
- }
- void TileMap::set_texture_filter(TextureFilter p_texture_filter) {
- // Set a default texture filter and applies it to all layers too.
- CanvasItem::set_texture_filter(p_texture_filter);
- for (TileMapLayer *layer : layers) {
- layer->set_texture_filter(p_texture_filter);
- }
- }
- void TileMap::set_texture_repeat(CanvasItem::TextureRepeat p_texture_repeat) {
- // Set a default texture repeat and applies it to all layers too.
- CanvasItem::set_texture_repeat(p_texture_repeat);
- for (TileMapLayer *layer : layers) {
- layer->set_texture_repeat(p_texture_repeat);
- }
- }
- TypedArray<Vector2i> TileMap::get_surrounding_cells(const Vector2i &p_coords) {
- if (!tile_set.is_valid()) {
- return TypedArray<Vector2i>();
- }
- return tile_set->get_surrounding_cells(p_coords);
- }
- PackedStringArray TileMap::get_configuration_warnings() const {
- PackedStringArray warnings = Node2D::get_configuration_warnings();
- warnings.push_back(RTR("The TileMap node is deprecated as it is superseded by the use of multiple TileMapLayer nodes.\nTo convert a TileMap to a set of TileMapLayer nodes, open the TileMap bottom panel with this node selected, click the toolbox icon in the top-right corner and choose \"Extract TileMap layers as individual TileMapLayer nodes\"."));
- // Retrieve the set of Z index values with a Y-sorted layer.
- RBSet<int> y_sorted_z_index;
- for (const TileMapLayer *layer : layers) {
- if (layer->is_y_sort_enabled()) {
- y_sorted_z_index.insert(layer->get_z_index());
- }
- }
- // Check if we have a non-sorted layer in a Z-index with a Y-sorted layer.
- for (const TileMapLayer *layer : layers) {
- if (!layer->is_y_sort_enabled() && y_sorted_z_index.has(layer->get_z_index())) {
- warnings.push_back(RTR("A Y-sorted layer has the same Z-index value as a not Y-sorted layer.\nThis may lead to unwanted behaviors, as a layer that is not Y-sorted will be Y-sorted as a whole with tiles from Y-sorted layers."));
- break;
- }
- }
- if (!is_y_sort_enabled()) {
- // Check if Y-sort is enabled on a layer but not on the node.
- for (const TileMapLayer *layer : layers) {
- if (layer->is_y_sort_enabled()) {
- warnings.push_back(RTR("A TileMap layer is set as Y-sorted, but Y-sort is not enabled on the TileMap node itself."));
- break;
- }
- }
- } else {
- // Check if Y-sort is enabled on the node, but not on any of the layers.
- bool need_warning = true;
- for (const TileMapLayer *layer : layers) {
- if (layer->is_y_sort_enabled()) {
- need_warning = false;
- break;
- }
- }
- if (need_warning) {
- warnings.push_back(RTR("The TileMap node is set as Y-sorted, but Y-sort is not enabled on any of the TileMap's layers.\nThis may lead to unwanted behaviors, as a layer that is not Y-sorted will be Y-sorted as a whole."));
- }
- }
- // Check if we are in isometric mode without Y-sort enabled.
- if (tile_set.is_valid() && tile_set->get_tile_shape() == TileSet::TILE_SHAPE_ISOMETRIC) {
- bool warn = !is_y_sort_enabled();
- if (!warn) {
- for (const TileMapLayer *layer : layers) {
- if (!layer->is_y_sort_enabled()) {
- warn = true;
- break;
- }
- }
- }
- if (warn) {
- warnings.push_back(RTR("Isometric TileSet will likely not look as intended without Y-sort enabled for the TileMap and all of its layers."));
- }
- }
- return warnings;
- }
- void TileMap::_bind_methods() {
- #ifndef DISABLE_DEPRECATED
- ClassDB::bind_method(D_METHOD("set_navigation_map", "layer", "map"), &TileMap::set_layer_navigation_map);
- ClassDB::bind_method(D_METHOD("get_navigation_map", "layer"), &TileMap::get_layer_navigation_map);
- ClassDB::bind_method(D_METHOD("force_update", "layer"), &TileMap::force_update, DEFVAL(-1));
- #endif // DISABLE_DEPRECATED
- ClassDB::bind_method(D_METHOD("set_tileset", "tileset"), &TileMap::set_tileset);
- ClassDB::bind_method(D_METHOD("get_tileset"), &TileMap::get_tileset);
- ClassDB::bind_method(D_METHOD("set_rendering_quadrant_size", "size"), &TileMap::set_rendering_quadrant_size);
- ClassDB::bind_method(D_METHOD("get_rendering_quadrant_size"), &TileMap::get_rendering_quadrant_size);
- ClassDB::bind_method(D_METHOD("get_layers_count"), &TileMap::get_layers_count);
- ClassDB::bind_method(D_METHOD("add_layer", "to_position"), &TileMap::add_layer);
- ClassDB::bind_method(D_METHOD("move_layer", "layer", "to_position"), &TileMap::move_layer);
- ClassDB::bind_method(D_METHOD("remove_layer", "layer"), &TileMap::remove_layer);
- ClassDB::bind_method(D_METHOD("set_layer_name", "layer", "name"), &TileMap::set_layer_name);
- ClassDB::bind_method(D_METHOD("get_layer_name", "layer"), &TileMap::get_layer_name);
- ClassDB::bind_method(D_METHOD("set_layer_enabled", "layer", "enabled"), &TileMap::set_layer_enabled);
- ClassDB::bind_method(D_METHOD("is_layer_enabled", "layer"), &TileMap::is_layer_enabled);
- ClassDB::bind_method(D_METHOD("set_layer_modulate", "layer", "modulate"), &TileMap::set_layer_modulate);
- ClassDB::bind_method(D_METHOD("get_layer_modulate", "layer"), &TileMap::get_layer_modulate);
- ClassDB::bind_method(D_METHOD("set_layer_y_sort_enabled", "layer", "y_sort_enabled"), &TileMap::set_layer_y_sort_enabled);
- ClassDB::bind_method(D_METHOD("is_layer_y_sort_enabled", "layer"), &TileMap::is_layer_y_sort_enabled);
- ClassDB::bind_method(D_METHOD("set_layer_y_sort_origin", "layer", "y_sort_origin"), &TileMap::set_layer_y_sort_origin);
- ClassDB::bind_method(D_METHOD("get_layer_y_sort_origin", "layer"), &TileMap::get_layer_y_sort_origin);
- ClassDB::bind_method(D_METHOD("set_layer_z_index", "layer", "z_index"), &TileMap::set_layer_z_index);
- ClassDB::bind_method(D_METHOD("get_layer_z_index", "layer"), &TileMap::get_layer_z_index);
- ClassDB::bind_method(D_METHOD("set_layer_navigation_enabled", "layer", "enabled"), &TileMap::set_layer_navigation_enabled);
- ClassDB::bind_method(D_METHOD("is_layer_navigation_enabled", "layer"), &TileMap::is_layer_navigation_enabled);
- ClassDB::bind_method(D_METHOD("set_layer_navigation_map", "layer", "map"), &TileMap::set_layer_navigation_map);
- ClassDB::bind_method(D_METHOD("get_layer_navigation_map", "layer"), &TileMap::get_layer_navigation_map);
- ClassDB::bind_method(D_METHOD("set_collision_animatable", "enabled"), &TileMap::set_collision_animatable);
- ClassDB::bind_method(D_METHOD("is_collision_animatable"), &TileMap::is_collision_animatable);
- ClassDB::bind_method(D_METHOD("set_collision_visibility_mode", "collision_visibility_mode"), &TileMap::set_collision_visibility_mode);
- ClassDB::bind_method(D_METHOD("get_collision_visibility_mode"), &TileMap::get_collision_visibility_mode);
- ClassDB::bind_method(D_METHOD("set_navigation_visibility_mode", "navigation_visibility_mode"), &TileMap::set_navigation_visibility_mode);
- ClassDB::bind_method(D_METHOD("get_navigation_visibility_mode"), &TileMap::get_navigation_visibility_mode);
- ClassDB::bind_method(D_METHOD("set_cell", "layer", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMap::set_cell, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(0));
- ClassDB::bind_method(D_METHOD("erase_cell", "layer", "coords"), &TileMap::erase_cell);
- ClassDB::bind_method(D_METHOD("get_cell_source_id", "layer", "coords", "use_proxies"), &TileMap::get_cell_source_id, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_cell_atlas_coords", "layer", "coords", "use_proxies"), &TileMap::get_cell_atlas_coords, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_cell_alternative_tile", "layer", "coords", "use_proxies"), &TileMap::get_cell_alternative_tile, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_cell_tile_data", "layer", "coords", "use_proxies"), &TileMap::get_cell_tile_data, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("is_cell_flipped_h", "layer", "coords", "use_proxies"), &TileMap::is_cell_flipped_h, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("is_cell_flipped_v", "layer", "coords", "use_proxies"), &TileMap::is_cell_flipped_v, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("is_cell_transposed", "layer", "coords", "use_proxies"), &TileMap::is_cell_transposed, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_coords_for_body_rid", "body"), &TileMap::get_coords_for_body_rid);
- ClassDB::bind_method(D_METHOD("get_layer_for_body_rid", "body"), &TileMap::get_layer_for_body_rid);
- ClassDB::bind_method(D_METHOD("get_pattern", "layer", "coords_array"), &TileMap::get_pattern);
- ClassDB::bind_method(D_METHOD("map_pattern", "position_in_tilemap", "coords_in_pattern", "pattern"), &TileMap::map_pattern);
- ClassDB::bind_method(D_METHOD("set_pattern", "layer", "position", "pattern"), &TileMap::set_pattern);
- ClassDB::bind_method(D_METHOD("set_cells_terrain_connect", "layer", "cells", "terrain_set", "terrain", "ignore_empty_terrains"), &TileMap::set_cells_terrain_connect, DEFVAL(true));
- ClassDB::bind_method(D_METHOD("set_cells_terrain_path", "layer", "path", "terrain_set", "terrain", "ignore_empty_terrains"), &TileMap::set_cells_terrain_path, DEFVAL(true));
- ClassDB::bind_method(D_METHOD("fix_invalid_tiles"), &TileMap::fix_invalid_tiles);
- ClassDB::bind_method(D_METHOD("clear_layer", "layer"), &TileMap::clear_layer);
- ClassDB::bind_method(D_METHOD("clear"), &TileMap::clear);
- ClassDB::bind_method(D_METHOD("update_internals"), &TileMap::update_internals);
- ClassDB::bind_method(D_METHOD("notify_runtime_tile_data_update", "layer"), &TileMap::notify_runtime_tile_data_update, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("get_surrounding_cells", "coords"), &TileMap::get_surrounding_cells);
- ClassDB::bind_method(D_METHOD("get_used_cells", "layer"), &TileMap::get_used_cells);
- ClassDB::bind_method(D_METHOD("get_used_cells_by_id", "layer", "source_id", "atlas_coords", "alternative_tile"), &TileMap::get_used_cells_by_id, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(TileSetSource::INVALID_TILE_ALTERNATIVE));
- ClassDB::bind_method(D_METHOD("get_used_rect"), &TileMap::get_used_rect);
- ClassDB::bind_method(D_METHOD("map_to_local", "map_position"), &TileMap::map_to_local);
- ClassDB::bind_method(D_METHOD("local_to_map", "local_position"), &TileMap::local_to_map);
- ClassDB::bind_method(D_METHOD("get_neighbor_cell", "coords", "neighbor"), &TileMap::get_neighbor_cell);
- GDVIRTUAL_BIND(_use_tile_data_runtime_update, "layer", "coords");
- GDVIRTUAL_BIND(_tile_data_runtime_update, "layer", "coords", "tile_data");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tile_set", PROPERTY_HINT_RESOURCE_TYPE, "TileSet"), "set_tileset", "get_tileset");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "rendering_quadrant_size", PROPERTY_HINT_RANGE, "1,128,1"), "set_rendering_quadrant_size", "get_rendering_quadrant_size");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collision_animatable"), "set_collision_animatable", "is_collision_animatable");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_visibility_mode", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_collision_visibility_mode", "get_collision_visibility_mode");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_visibility_mode", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_navigation_visibility_mode", "get_navigation_visibility_mode");
- ADD_ARRAY("layers", "layer_");
- ADD_PROPERTY_DEFAULT("format", TileMapDataFormat::TILE_MAP_DATA_FORMAT_1);
- ADD_SIGNAL(MethodInfo(CoreStringName(changed)));
- BIND_ENUM_CONSTANT(VISIBILITY_MODE_DEFAULT);
- BIND_ENUM_CONSTANT(VISIBILITY_MODE_FORCE_HIDE);
- BIND_ENUM_CONSTANT(VISIBILITY_MODE_FORCE_SHOW);
- }
- TileMap::TileMap() {
- TileMapLayer *new_layer = memnew(TileMapLayer);
- add_child(new_layer, false, INTERNAL_MODE_FRONT);
- new_layer->set_as_tile_map_internal_node(0);
- new_layer->set_name("Layer0");
- new_layer->set_tile_set(tile_set);
- new_layer->connect(CoreStringName(changed), callable_mp(this, &TileMap::_emit_changed));
- layers.push_back(new_layer);
- if (!base_property_helper.is_initialized()) {
- // Initialize static PropertyListHelper if it wasn't yet. This has to be done here,
- // because creating TileMapLayer in a static context is not always safe.
- TileMapLayer *defaults = memnew(TileMapLayer);
- base_property_helper.set_prefix("layer_");
- base_property_helper.set_array_length_getter(&TileMap::get_layers_count);
- base_property_helper.register_property(PropertyInfo(Variant::STRING, "name"), defaults->get_name(), &TileMap::set_layer_name, &TileMap::get_layer_name);
- base_property_helper.register_property(PropertyInfo(Variant::BOOL, "enabled"), defaults->is_enabled(), &TileMap::set_layer_enabled, &TileMap::is_layer_enabled);
- base_property_helper.register_property(PropertyInfo(Variant::COLOR, "modulate"), defaults->get_modulate(), &TileMap::set_layer_modulate, &TileMap::get_layer_modulate);
- base_property_helper.register_property(PropertyInfo(Variant::BOOL, "y_sort_enabled"), defaults->is_y_sort_enabled(), &TileMap::set_layer_y_sort_enabled, &TileMap::is_layer_y_sort_enabled);
- base_property_helper.register_property(PropertyInfo(Variant::INT, "y_sort_origin", PROPERTY_HINT_NONE, "suffix:px"), defaults->get_y_sort_origin(), &TileMap::set_layer_y_sort_origin, &TileMap::get_layer_y_sort_origin);
- base_property_helper.register_property(PropertyInfo(Variant::INT, "z_index"), defaults->get_z_index(), &TileMap::set_layer_z_index, &TileMap::get_layer_z_index);
- base_property_helper.register_property(PropertyInfo(Variant::BOOL, "navigation_enabled"), defaults->is_navigation_enabled(), &TileMap::set_layer_navigation_enabled, &TileMap::is_layer_navigation_enabled);
- base_property_helper.register_property(PropertyInfo(Variant::PACKED_INT32_ARRAY, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), Vector<int>(), &TileMap::_set_layer_tile_data, &TileMap::_get_tile_map_data_using_compatibility_format);
- PropertyListHelper::register_base_helper(&base_property_helper);
- memdelete(defaults);
- }
- property_helper.setup_for_instance(base_property_helper, this);
- }
- #undef TILEMAP_CALL_FOR_LAYER
- #undef TILEMAP_CALL_FOR_LAYER_V
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