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img
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7503ecbc46
Merge pull request #9400 from skyace65/VisualShader
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il y a 4 mois |
shader_reference
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8c18786cc1
Merge pull request #10409 from tetrapod00/no-simply
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il y a 1 semaine |
your_first_shader
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909af5ce91
toggle off -> turn off
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il y a 3 mois |
advanced_postprocessing.rst
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6f0e3bcfaf
Fix usage of source_color with hint_depth_texture
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il y a 1 semaine |
compute_shaders.rst
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cea78730d0
[.NET] Use collection expressions
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il y a 4 jours |
converting_glsl_to_godot_shaders.rst
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83cad834b2
Fixed unordered list markup in "Converting GLSL to Godot shaders"
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il y a 11 mois |
custom_postprocessing.rst
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76bcb140d4
Consistently use "built-in" and "built into", avoid "builtin" and "built-in to"
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il y a 1 mois |
index.rst
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95fb178429
Add support for user-provided comments with Giscus
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il y a 11 mois |
introduction_to_shaders.rst
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db0c9bb046
Remove reference of ``vertex`` in particle shaders
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il y a 10 mois |
making_trees.rst
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3407328860
Fix typos: "modelling" -> "modeling"
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il y a 1 an |
screen-reading_shaders.rst
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bd6cc665a7
Fix incorrect uses of a/an
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il y a 9 mois |
shader_materials.rst
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76bcb140d4
Consistently use "built-in" and "built into", avoid "builtin" and "built-in to"
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il y a 1 mois |
shaders_style_guide.rst
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5d6dfe147d
Mention documentation comment support in Shading language
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il y a 8 mois |
using_viewport_as_texture.rst
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74077e0edf
Update using a viewport as a texture tutorial for 4.2
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il y a 7 mois |
visual_shaders.rst
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5712db6da1
Update VisualShader page for 4.3
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il y a 5 mois |