Raul Santos cea78730d0 [.NET] Use collection expressions il y a 4 jours
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img 7503ecbc46 Merge pull request #9400 from skyace65/VisualShader il y a 4 mois
shader_reference 8c18786cc1 Merge pull request #10409 from tetrapod00/no-simply il y a 1 semaine
your_first_shader 909af5ce91 toggle off -> turn off il y a 3 mois
advanced_postprocessing.rst 6f0e3bcfaf Fix usage of source_color with hint_depth_texture il y a 1 semaine
compute_shaders.rst cea78730d0 [.NET] Use collection expressions il y a 4 jours
converting_glsl_to_godot_shaders.rst 83cad834b2 Fixed unordered list markup in "Converting GLSL to Godot shaders" il y a 11 mois
custom_postprocessing.rst 76bcb140d4 Consistently use "built-in" and "built into", avoid "builtin" and "built-in to" il y a 1 mois
index.rst 95fb178429 Add support for user-provided comments with Giscus il y a 11 mois
introduction_to_shaders.rst db0c9bb046 Remove reference of ``vertex`` in particle shaders il y a 10 mois
making_trees.rst 3407328860 Fix typos: "modelling" -> "modeling" il y a 1 an
screen-reading_shaders.rst bd6cc665a7 Fix incorrect uses of a/an il y a 9 mois
shader_materials.rst 76bcb140d4 Consistently use "built-in" and "built into", avoid "builtin" and "built-in to" il y a 1 mois
shaders_style_guide.rst 5d6dfe147d Mention documentation comment support in Shading language il y a 8 mois
using_viewport_as_texture.rst 74077e0edf Update using a viewport as a texture tutorial for 4.2 il y a 7 mois
visual_shaders.rst 5712db6da1 Update VisualShader page for 4.3 il y a 5 mois