Max Hilbrunner 70a32c6950 Merge pull request #10261 from tetrapod00/improve-uniform vor 1 Woche
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img 7503ecbc46 Merge pull request #9400 from skyace65/VisualShader vor 5 Monaten
shader_reference 70a32c6950 Merge pull request #10261 from tetrapod00/improve-uniform vor 1 Woche
your_first_shader c4d3aa134a Standardize RST header syntax vor 2 Wochen
advanced_postprocessing.rst 6f0e3bcfaf Fix usage of source_color with hint_depth_texture vor 4 Wochen
compute_shaders.rst cea78730d0 [.NET] Use collection expressions vor 3 Wochen
converting_glsl_to_godot_shaders.rst c4d3aa134a Standardize RST header syntax vor 2 Wochen
custom_postprocessing.rst 76bcb140d4 Consistently use "built-in" and "built into", avoid "builtin" and "built-in to" vor 2 Monaten
index.rst 95fb178429 Add support for user-provided comments with Giscus vor 1 Jahr
introduction_to_shaders.rst c4d3aa134a Standardize RST header syntax vor 2 Wochen
making_trees.rst 3407328860 Fix typos: "modelling" -> "modeling" vor 1 Jahr
screen-reading_shaders.rst c4d3aa134a Standardize RST header syntax vor 2 Wochen
shader_materials.rst 76bcb140d4 Consistently use "built-in" and "built into", avoid "builtin" and "built-in to" vor 2 Monaten
shaders_style_guide.rst 5d6dfe147d Mention documentation comment support in Shading language vor 8 Monaten
using_viewport_as_texture.rst 74077e0edf Update using a viewport as a texture tutorial for 4.2 vor 7 Monaten
visual_shaders.rst c4d3aa134a Standardize RST header syntax vor 2 Wochen