Raul Santos cea78730d0 [.NET] Use collection expressions hace 4 días
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img 7503ecbc46 Merge pull request #9400 from skyace65/VisualShader hace 4 meses
shader_reference 8c18786cc1 Merge pull request #10409 from tetrapod00/no-simply hace 1 semana
your_first_shader 909af5ce91 toggle off -> turn off hace 3 meses
advanced_postprocessing.rst 6f0e3bcfaf Fix usage of source_color with hint_depth_texture hace 1 semana
compute_shaders.rst cea78730d0 [.NET] Use collection expressions hace 4 días
converting_glsl_to_godot_shaders.rst 83cad834b2 Fixed unordered list markup in "Converting GLSL to Godot shaders" hace 11 meses
custom_postprocessing.rst 76bcb140d4 Consistently use "built-in" and "built into", avoid "builtin" and "built-in to" hace 1 mes
index.rst 95fb178429 Add support for user-provided comments with Giscus hace 11 meses
introduction_to_shaders.rst db0c9bb046 Remove reference of ``vertex`` in particle shaders hace 10 meses
making_trees.rst 3407328860 Fix typos: "modelling" -> "modeling" hace 1 año
screen-reading_shaders.rst bd6cc665a7 Fix incorrect uses of a/an hace 9 meses
shader_materials.rst 76bcb140d4 Consistently use "built-in" and "built into", avoid "builtin" and "built-in to" hace 1 mes
shaders_style_guide.rst 5d6dfe147d Mention documentation comment support in Shading language hace 8 meses
using_viewport_as_texture.rst 74077e0edf Update using a viewport as a texture tutorial for 4.2 hace 7 meses
visual_shaders.rst 5712db6da1 Update VisualShader page for 4.3 hace 5 meses