Yaxian 1e02914267 Use TileMapLayer in Dynamic TileMap Layers (#1133) | 6 days ago | |
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world.tscn | 6 days ago |
Example of how to make a fake wall using TileMap's
_tile_data_runtime_update()
method. It shows how
to disable collisions per layer.
Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2713