Historia zmian

Autor SHA1 Wiadomość Data
  YamaArashi 7f34e28f24 remove address comments 8 lat temu
  dannye 38065a744d No more W_ 9 lat temu
  YamaArashi 04a6c306dc clean up wram aliases 9 lat temu
  dannye 64b4cf624f Merge branch 'master' of https://github.com/YamaArashi/pokered 9 lat temu
  dannye ea9cc86949 Name sound effects 9 lat temu
  YamaArashi c169073eed misc 9 lat temu
  YamaArashi 6931ce9625 money / coins hram constants 9 lat temu
  YamaArashi bd7d981593 menu stuff 9 lat temu
  YamaArashi 0066e09828 named party menu/naming screen wram variables 9 lat temu
  YamaArashi bcfca2e267 movemon and removepokemon wram variables 9 lat temu
  YamaArashi 4a8c9993ad named wram variables 9 lat temu
  U-Daniel-PC\Daniel 8431fa7756 TX_ASM 9 lat temu
  U-Daniel-PC\Daniel f4a31b3e0b Rename/organize part 2 of 4 9 lat temu
  YamaArashi 3fdb8a0d89 serial/trade/misc 10 lat temu
  yenatch dff0cdeb5a Merge remote-tracking branch 'YamaArashi/master' 10 lat temu
  YamaArashi 0c916aea33 Commented more sprite and map code 10 lat temu
  YamaArashi 91793015e5 Labelled and commented mostly sprite-related things 10 lat temu
  yenatch 365ae68d80 Use PARTY_LENGTH and related constants in menu and hud code. 10 lat temu
  YamaArashi 59f0507e4c Labelled many functions/variables 10 lat temu
  yenatch b36f793667 Use macros for predef calls/jumps instead of static ids. 10 lat temu
  yenatch 35f2bb90d4 Rename predef functions so they aren't excessive in length. 10 lat temu
  yenatch 53ae0e93fa Use monster struct macros in wram. Rename related labels for consistency. 10 lat temu
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. 10 lat temu
  yenatch 4be11293e5 Label BCD math predefs. 10 lat temu
  U-Fish-PC\Daniel 1a0992a2f1 Merge branch 'master' of https://github.com/huderlem/pokered into pull-data 10 lat temu
  U-Fish-PC\Daniel 24c01b09bb Pull map scripts out of main.asm 10 lat temu