Cronologia Commit

Autore SHA1 Messaggio Data
  YamaArashi 7f34e28f24 remove address comments 8 anni fa
  dannye 38065a744d No more W_ 9 anni fa
  YamaArashi 04a6c306dc clean up wram aliases 9 anni fa
  dannye 64b4cf624f Merge branch 'master' of https://github.com/YamaArashi/pokered 9 anni fa
  dannye ea9cc86949 Name sound effects 9 anni fa
  YamaArashi c169073eed misc 9 anni fa
  YamaArashi 6931ce9625 money / coins hram constants 9 anni fa
  YamaArashi bd7d981593 menu stuff 9 anni fa
  YamaArashi 0066e09828 named party menu/naming screen wram variables 9 anni fa
  YamaArashi bcfca2e267 movemon and removepokemon wram variables 9 anni fa
  YamaArashi 4a8c9993ad named wram variables 9 anni fa
  U-Daniel-PC\Daniel 8431fa7756 TX_ASM 9 anni fa
  U-Daniel-PC\Daniel f4a31b3e0b Rename/organize part 2 of 4 9 anni fa
  YamaArashi 3fdb8a0d89 serial/trade/misc 10 anni fa
  yenatch dff0cdeb5a Merge remote-tracking branch 'YamaArashi/master' 10 anni fa
  YamaArashi 0c916aea33 Commented more sprite and map code 10 anni fa
  YamaArashi 91793015e5 Labelled and commented mostly sprite-related things 10 anni fa
  yenatch 365ae68d80 Use PARTY_LENGTH and related constants in menu and hud code. 10 anni fa
  YamaArashi 59f0507e4c Labelled many functions/variables 10 anni fa
  yenatch b36f793667 Use macros for predef calls/jumps instead of static ids. 10 anni fa
  yenatch 35f2bb90d4 Rename predef functions so they aren't excessive in length. 10 anni fa
  yenatch 53ae0e93fa Use monster struct macros in wram. Rename related labels for consistency. 10 anni fa
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. 10 anni fa
  yenatch 4be11293e5 Label BCD math predefs. 10 anni fa
  U-Fish-PC\Daniel 1a0992a2f1 Merge branch 'master' of https://github.com/huderlem/pokered into pull-data 10 anni fa
  U-Fish-PC\Daniel 24c01b09bb Pull map scripts out of main.asm 10 anni fa