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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #include <Multiplayer/Components/MultiplayerComponentRegistry.h>
- namespace Multiplayer
- {
- NetComponentId MultiplayerComponentRegistry::RegisterMultiplayerComponent(const ComponentData& componentData)
- {
- NetComponentId netComponentId = m_nextNetComponentId++;
- m_componentData[netComponentId] = componentData;
- if (componentData.m_includeInVersionCheck)
- {
- // add all the component hashes together to create an system-wide hash
- m_componentVersionHashes[componentData.m_componentName] = componentData.m_versionHash;
- m_systemVersionHash += componentData.m_versionHash;
- }
- return netComponentId;
- }
- AZStd::unique_ptr<IMultiplayerComponentInput> MultiplayerComponentRegistry::AllocateComponentInput(NetComponentId netComponentId)
- {
- const ComponentData& componentData = GetMultiplayerComponentData(netComponentId);
- if (componentData.m_allocComponentInputFunction)
- {
- return AZStd::move(componentData.m_allocComponentInputFunction());
- }
- return nullptr;
- }
- const char* MultiplayerComponentRegistry::GetComponentGemName(NetComponentId netComponentId) const
- {
- const ComponentData& componentData = GetMultiplayerComponentData(netComponentId);
- return componentData.m_gemName.GetCStr();
- }
- const char* MultiplayerComponentRegistry::GetComponentName(NetComponentId netComponentId) const
- {
- const ComponentData& componentData = GetMultiplayerComponentData(netComponentId);
- return componentData.m_componentName.GetCStr();
- }
- const char* MultiplayerComponentRegistry::GetComponentPropertyName(NetComponentId netComponentId, PropertyIndex propertyIndex) const
- {
- const ComponentData& componentData = GetMultiplayerComponentData(netComponentId);
- if (componentData.m_componentPropertyNameLookupFunction)
- {
- return componentData.m_componentPropertyNameLookupFunction(propertyIndex);
- }
- return "Unknown component";
- }
- const char* MultiplayerComponentRegistry::GetComponentRpcName(NetComponentId netComponentId, RpcIndex rpcIndex) const
- {
- const ComponentData& componentData = GetMultiplayerComponentData(netComponentId);
- if (componentData.m_componentRpcNameLookupFunction)
- {
- return componentData.m_componentRpcNameLookupFunction(rpcIndex);
- }
- return "Unknown component";
- }
- const MultiplayerComponentRegistry::ComponentData& MultiplayerComponentRegistry::GetMultiplayerComponentData(NetComponentId netComponentId) const
- {
- static ComponentData nullComponentData;
- auto it = m_componentData.find(netComponentId);
- if (it != m_componentData.end())
- {
- return it->second;
- }
- return nullComponentData;
- }
- AZ::HashValue64 MultiplayerComponentRegistry::GetSystemVersionHash() const
- {
- return m_systemVersionHash;
- }
- bool MultiplayerComponentRegistry::FindComponentVersionHashByName(const AZ::Name& multiplayerComponentName, AZ::HashValue64& hash) const
- {
- const auto it = m_componentVersionHashes.find(multiplayerComponentName);
- if (it != m_componentVersionHashes.end())
- {
- hash = it->second;
- return true;
- }
- return false;
- }
- const Multiplayer::ComponentVersionMap& MultiplayerComponentRegistry::GetMultiplayerComponentVersionHashes() const
- {
- return m_componentVersionHashes;
- }
- void MultiplayerComponentRegistry::Reset()
- {
- m_componentData.clear();
- m_componentVersionHashes.clear();
- m_systemVersionHash = AZ::HashValue64{ 0 };
- }
- }
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