cutealien
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046f889bc7
Spelling fixes
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1 year ago |
cutealien
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a89aa3cf3a
Remove virtual destructor for IShader
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2 years ago |
cutealien
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09fa4ac3ba
Remove several copy-constructors and assignment operators which did nothing special.
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2 years ago |
cutealien
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e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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3 years ago |
cutealien
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004d250e8f
Adding a few const's and relaxing the Irrlicht.ruleset.
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5 years ago |
cutealien
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eb02bd0c56
Code cleanup.
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5 years ago |
cutealien
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48f0b799b0
Lets the BSP loader find textures inserted with relative paths. Thx@ curaga for patch (#208).
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7 years ago |
hybrid
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1db8718c23
Remove white spaces before semicolon
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11 years ago |
hybrid
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9f7227b7ad
Some whitespace adjustment.
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11 years ago |
hybrid
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fce326fdd0
Constification patch by hendu
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11 years ago |
cutealien
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d5f166fd70
Merging 1.8 branch:
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12 years ago |
hybrid
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0a2330890a
Bump copyright to 2012
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12 years ago |
hybrid
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b34352deac
rename texureBlend functions to textureBlend
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12 years ago |
hybrid
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231eca4907
Add support for more image types in q3 level loading.
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13 years ago |
hybrid
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5e4d495dcc
Bump copyright dates to 2011.
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14 years ago |
hybrid
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0ca3ba3744
Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included.
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15 years ago |
cutealien
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9e1eb1e6ca
Revert r2939 (allocation strategy scheme for arrays). Which means old (slow?) speed for now. Reason is that
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15 years ago |
monstrobishi
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1ea180d6be
- Noticed a major slowdown with the fairly-recently implemented allocation strategy scheme for irrArray (About 5 times slowdown) mainly due to the switch statement in the time critical section. So I re-implemented it as a static template-based system and now the speed is a lot more acceptable.
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15 years ago |
hybrid
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3ef1b18308
Fix eol-style for all code files to CRLF for simpler file handling.
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15 years ago |
hybrid
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7e5822ec2c
Fix eol-style for all code files to native.
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15 years ago |
bitplane
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ebdae3b93d
Fix a --wall warning and make code::blocks project work in 64-bit linux
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15 years ago |
bitplane
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d428937f2b
Fixes to compile with Borland C++
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15 years ago |
bitplane
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ba38526210
Had to rename some reserved words in (maybe objc++ but possibly macros to do with xcode?) IQ3Shader::id to ID, string::verify to validate.
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15 years ago |
engineer_apple
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2340f9b849
Changes in 1.6 TA
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15 years ago |
hybrid
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19957e6167
Fix some docs.
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16 years ago |
hybrid
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2f2f23c21a
Fix some warnings under Linux.
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16 years ago |
engineer_apple
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dfa2d627b2
Changes in version 1.6, TA
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16 years ago |
hybrid
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a8d090c43b
Added an enum and support for other Depth comparison functions.
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16 years ago |
hybrid
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7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
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16 years ago |
hybrid
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cdffc4a5d6
Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
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16 years ago |