Commit történet

Szerző SHA1 Üzenet Dátum
  cutealien 046f889bc7 Spelling fixes 1 éve
  cutealien a89aa3cf3a Remove virtual destructor for IShader 2 éve
  cutealien 09fa4ac3ba Remove several copy-constructors and assignment operators which did nothing special. 2 éve
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ 3 éve
  cutealien 004d250e8f Adding a few const's and relaxing the Irrlicht.ruleset. 5 éve
  cutealien eb02bd0c56 Code cleanup. 5 éve
  cutealien 48f0b799b0 Lets the BSP loader find textures inserted with relative paths. Thx@ curaga for patch (#208). 7 éve
  hybrid 1db8718c23 Remove white spaces before semicolon 11 éve
  hybrid 9f7227b7ad Some whitespace adjustment. 11 éve
  hybrid fce326fdd0 Constification patch by hendu 11 éve
  cutealien d5f166fd70 Merging 1.8 branch: 12 éve
  hybrid 0a2330890a Bump copyright to 2012 12 éve
  hybrid b34352deac rename texureBlend functions to textureBlend 13 éve
  hybrid 231eca4907 Add support for more image types in q3 level loading. 13 éve
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 éve
  hybrid 0ca3ba3744 Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included. 15 éve
  cutealien 9e1eb1e6ca Revert r2939 (allocation strategy scheme for arrays). Which means old (slow?) speed for now. Reason is that 15 éve
  monstrobishi 1ea180d6be - Noticed a major slowdown with the fairly-recently implemented allocation strategy scheme for irrArray (About 5 times slowdown) mainly due to the switch statement in the time critical section. So I re-implemented it as a static template-based system and now the speed is a lot more acceptable. 15 éve
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. 15 éve
  hybrid 7e5822ec2c Fix eol-style for all code files to native. 15 éve
  bitplane ebdae3b93d Fix a --wall warning and make code::blocks project work in 64-bit linux 15 éve
  bitplane d428937f2b Fixes to compile with Borland C++ 15 éve
  bitplane ba38526210 Had to rename some reserved words in (maybe objc++ but possibly macros to do with xcode?) IQ3Shader::id to ID, string::verify to validate. 15 éve
  engineer_apple 2340f9b849 Changes in 1.6 TA 15 éve
  hybrid 19957e6167 Fix some docs. 16 éve
  hybrid 2f2f23c21a Fix some warnings under Linux. 16 éve
  engineer_apple dfa2d627b2 Changes in version 1.6, TA 16 éve
  hybrid a8d090c43b Added an enum and support for other Depth comparison functions. 16 éve
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 16 éve
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. 16 éve