cutealien
|
fac000e0ac
Whitespace changes to make shaders in mrt test easier to read.
|
5 anos atrás |
nadro
|
c0e1680f2e
- Changed method name from:
|
9 anos atrás |
nadro
|
3fe418bc41
- Removed texture IDs parameter from IVideoDriver::setRenderTarget method. Performance gain was too low to keep this parameter available.
|
9 anos atrás |
nadro
|
07a7d9ee2e
- Added clear buffer flags.
|
9 anos atrás |
nadro
|
ed12a085f3
- Removed old IVideoDriver::setRenderTarget method.
|
9 anos atrás |
hybrid
|
0a2330890a
Bump copyright to 2012
|
12 anos atrás |
Nadro
|
9548b470d0
- fixed issues with a D3D driver and Aero effects.
|
12 anos atrás |
hybrid
|
3f47f80798
Added two macros to call tests for all drivers, or for all hw drivers, with just one call.
|
13 anos atrás |
hybrid
|
9260fbdbea
Add tests for strtol10 and modify threshold for other test.
|
13 anos atrás |
hybrid
|
5e4d495dcc
Bump copyright dates to 2011.
|
14 anos atrás |
hybrid
|
92892c4fd5
Fix result variable aggregation
|
14 anos atrás |
hybrid
|
a204bb3543
Real fix for the MRT problem. Last time only parts of the problem were fixed. Now, all RTT states should be fixed again. Also, test results are commited and work for both drivers.
|
14 anos atrás |
hybrid
|
5acaa94c20
Fix MRT disabling under OpenGL. Thanks to wing64 for noting this error.
|
14 anos atrás |
hybrid
|
8cf6ce43d6
Make viewPort test a little less tight
|
14 anos atrás |
hybrid
|
3a66a00b68
Add a test case for mrt usage. Based on code by wing64.
|
14 anos atrás |