Commit History

Автор SHA1 Съобщение Дата
  cutealien fac000e0ac Whitespace changes to make shaders in mrt test easier to read. преди 5 години
  nadro c0e1680f2e - Changed method name from: преди 9 години
  nadro 3fe418bc41 - Removed texture IDs parameter from IVideoDriver::setRenderTarget method. Performance gain was too low to keep this parameter available. преди 9 години
  nadro 07a7d9ee2e - Added clear buffer flags. преди 9 години
  nadro ed12a085f3 - Removed old IVideoDriver::setRenderTarget method. преди 9 години
  hybrid 0a2330890a Bump copyright to 2012 преди 12 години
  Nadro 9548b470d0 - fixed issues with a D3D driver and Aero effects. преди 12 години
  hybrid 3f47f80798 Added two macros to call tests for all drivers, or for all hw drivers, with just one call. преди 13 години
  hybrid 9260fbdbea Add tests for strtol10 and modify threshold for other test. преди 13 години
  hybrid 5e4d495dcc Bump copyright dates to 2011. преди 14 години
  hybrid 92892c4fd5 Fix result variable aggregation преди 14 години
  hybrid a204bb3543 Real fix for the MRT problem. Last time only parts of the problem were fixed. Now, all RTT states should be fixed again. Also, test results are commited and work for both drivers. преди 14 години
  hybrid 5acaa94c20 Fix MRT disabling under OpenGL. Thanks to wing64 for noting this error. преди 14 години
  hybrid 8cf6ce43d6 Make viewPort test a little less tight преди 14 години
  hybrid 3a66a00b68 Add a test case for mrt usage. Based on code by wing64. преди 14 години