utilities.h 6.1 KB

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  1. /**************************************************************************/
  2. /* utilities.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef UTILITIES_DUMMY_H
  31. #define UTILITIES_DUMMY_H
  32. #include "light_storage.h"
  33. #include "material_storage.h"
  34. #include "mesh_storage.h"
  35. #include "servers/rendering/storage/utilities.h"
  36. #include "texture_storage.h"
  37. namespace RendererDummy {
  38. class Utilities : public RendererUtilities {
  39. private:
  40. static Utilities *singleton;
  41. public:
  42. static Utilities *get_singleton() { return singleton; }
  43. Utilities();
  44. ~Utilities();
  45. /* INSTANCES */
  46. virtual RS::InstanceType get_base_type(RID p_rid) const override {
  47. if (RendererDummy::MeshStorage::get_singleton()->owns_mesh(p_rid)) {
  48. return RS::INSTANCE_MESH;
  49. } else if (RendererDummy::MeshStorage::get_singleton()->owns_multimesh(p_rid)) {
  50. return RS::INSTANCE_MULTIMESH;
  51. } else if (RendererDummy::LightStorage::get_singleton()->owns_lightmap(p_rid)) {
  52. return RS::INSTANCE_LIGHTMAP;
  53. }
  54. return RS::INSTANCE_NONE;
  55. }
  56. virtual bool free(RID p_rid) override {
  57. if (RendererDummy::LightStorage::get_singleton()->free(p_rid)) {
  58. return true;
  59. } else if (RendererDummy::TextureStorage::get_singleton()->owns_texture(p_rid)) {
  60. RendererDummy::TextureStorage::get_singleton()->texture_free(p_rid);
  61. return true;
  62. } else if (RendererDummy::MeshStorage::get_singleton()->owns_mesh(p_rid)) {
  63. RendererDummy::MeshStorage::get_singleton()->mesh_free(p_rid);
  64. return true;
  65. } else if (RendererDummy::MeshStorage::get_singleton()->owns_multimesh(p_rid)) {
  66. RendererDummy::MeshStorage::get_singleton()->multimesh_free(p_rid);
  67. return true;
  68. } else if (RendererDummy::MaterialStorage::get_singleton()->owns_shader(p_rid)) {
  69. RendererDummy::MaterialStorage::get_singleton()->shader_free(p_rid);
  70. return true;
  71. }
  72. return false;
  73. }
  74. /* DEPENDENCIES */
  75. virtual void base_update_dependency(RID p_base, DependencyTracker *p_instance) override {}
  76. /* VISIBILITY NOTIFIER */
  77. virtual RID visibility_notifier_allocate() override { return RID(); }
  78. virtual void visibility_notifier_initialize(RID p_notifier) override {}
  79. virtual void visibility_notifier_free(RID p_notifier) override {}
  80. virtual void visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) override {}
  81. virtual void visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) override {}
  82. virtual AABB visibility_notifier_get_aabb(RID p_notifier) const override { return AABB(); }
  83. virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) override {}
  84. /* TIMING */
  85. virtual void capture_timestamps_begin() override {}
  86. virtual void capture_timestamp(const String &p_name) override {}
  87. virtual uint32_t get_captured_timestamps_count() const override { return 0; }
  88. virtual uint64_t get_captured_timestamps_frame() const override { return 0; }
  89. virtual uint64_t get_captured_timestamp_gpu_time(uint32_t p_index) const override { return 0; }
  90. virtual uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const override { return 0; }
  91. virtual String get_captured_timestamp_name(uint32_t p_index) const override { return String(); }
  92. /* MISC */
  93. virtual void update_dirty_resources() override {}
  94. virtual void set_debug_generate_wireframes(bool p_generate) override {}
  95. virtual bool has_os_feature(const String &p_feature) const override {
  96. return p_feature == "rgtc" || p_feature == "bptc" || p_feature == "s3tc" || p_feature == "etc2";
  97. }
  98. virtual void update_memory_info() override {}
  99. virtual uint64_t get_rendering_info(RS::RenderingInfo p_info) override { return 0; }
  100. virtual String get_video_adapter_name() const override { return String(); }
  101. virtual String get_video_adapter_vendor() const override { return String(); }
  102. virtual RenderingDevice::DeviceType get_video_adapter_type() const override { return RenderingDevice::DeviceType::DEVICE_TYPE_OTHER; }
  103. virtual String get_video_adapter_api_version() const override { return String(); }
  104. virtual Size2i get_maximum_viewport_size() const override { return Size2i(); }
  105. };
  106. } // namespace RendererDummy
  107. #endif // UTILITIES_DUMMY_H