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- /**************************************************************************/
- /* utilities.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef UTILITIES_DUMMY_H
- #define UTILITIES_DUMMY_H
- #include "light_storage.h"
- #include "material_storage.h"
- #include "mesh_storage.h"
- #include "servers/rendering/storage/utilities.h"
- #include "texture_storage.h"
- namespace RendererDummy {
- class Utilities : public RendererUtilities {
- private:
- static Utilities *singleton;
- public:
- static Utilities *get_singleton() { return singleton; }
- Utilities();
- ~Utilities();
- /* INSTANCES */
- virtual RS::InstanceType get_base_type(RID p_rid) const override {
- if (RendererDummy::MeshStorage::get_singleton()->owns_mesh(p_rid)) {
- return RS::INSTANCE_MESH;
- } else if (RendererDummy::MeshStorage::get_singleton()->owns_multimesh(p_rid)) {
- return RS::INSTANCE_MULTIMESH;
- } else if (RendererDummy::LightStorage::get_singleton()->owns_lightmap(p_rid)) {
- return RS::INSTANCE_LIGHTMAP;
- }
- return RS::INSTANCE_NONE;
- }
- virtual bool free(RID p_rid) override {
- if (RendererDummy::LightStorage::get_singleton()->free(p_rid)) {
- return true;
- } else if (RendererDummy::TextureStorage::get_singleton()->owns_texture(p_rid)) {
- RendererDummy::TextureStorage::get_singleton()->texture_free(p_rid);
- return true;
- } else if (RendererDummy::MeshStorage::get_singleton()->owns_mesh(p_rid)) {
- RendererDummy::MeshStorage::get_singleton()->mesh_free(p_rid);
- return true;
- } else if (RendererDummy::MeshStorage::get_singleton()->owns_multimesh(p_rid)) {
- RendererDummy::MeshStorage::get_singleton()->multimesh_free(p_rid);
- return true;
- } else if (RendererDummy::MaterialStorage::get_singleton()->owns_shader(p_rid)) {
- RendererDummy::MaterialStorage::get_singleton()->shader_free(p_rid);
- return true;
- }
- return false;
- }
- /* DEPENDENCIES */
- virtual void base_update_dependency(RID p_base, DependencyTracker *p_instance) override {}
- /* VISIBILITY NOTIFIER */
- virtual RID visibility_notifier_allocate() override { return RID(); }
- virtual void visibility_notifier_initialize(RID p_notifier) override {}
- virtual void visibility_notifier_free(RID p_notifier) override {}
- virtual void visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) override {}
- virtual void visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) override {}
- virtual AABB visibility_notifier_get_aabb(RID p_notifier) const override { return AABB(); }
- virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) override {}
- /* TIMING */
- virtual void capture_timestamps_begin() override {}
- virtual void capture_timestamp(const String &p_name) override {}
- virtual uint32_t get_captured_timestamps_count() const override { return 0; }
- virtual uint64_t get_captured_timestamps_frame() const override { return 0; }
- virtual uint64_t get_captured_timestamp_gpu_time(uint32_t p_index) const override { return 0; }
- virtual uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const override { return 0; }
- virtual String get_captured_timestamp_name(uint32_t p_index) const override { return String(); }
- /* MISC */
- virtual void update_dirty_resources() override {}
- virtual void set_debug_generate_wireframes(bool p_generate) override {}
- virtual bool has_os_feature(const String &p_feature) const override {
- return p_feature == "rgtc" || p_feature == "bptc" || p_feature == "s3tc" || p_feature == "etc2";
- }
- virtual void update_memory_info() override {}
- virtual uint64_t get_rendering_info(RS::RenderingInfo p_info) override { return 0; }
- virtual String get_video_adapter_name() const override { return String(); }
- virtual String get_video_adapter_vendor() const override { return String(); }
- virtual RenderingDevice::DeviceType get_video_adapter_type() const override { return RenderingDevice::DeviceType::DEVICE_TYPE_OTHER; }
- virtual String get_video_adapter_api_version() const override { return String(); }
- virtual Size2i get_maximum_viewport_size() const override { return Size2i(); }
- };
- } // namespace RendererDummy
- #endif // UTILITIES_DUMMY_H
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