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- /**************************************************************************/
- /* xr_hand_modifier_3d.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "xr_hand_modifier_3d.h"
- #include "core/config/project_settings.h"
- #include "servers/xr/xr_pose.h"
- #include "servers/xr_server.h"
- void XRHandModifier3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_hand_tracker", "tracker_name"), &XRHandModifier3D::set_hand_tracker);
- ClassDB::bind_method(D_METHOD("get_hand_tracker"), &XRHandModifier3D::get_hand_tracker);
- ClassDB::bind_method(D_METHOD("set_bone_update", "bone_update"), &XRHandModifier3D::set_bone_update);
- ClassDB::bind_method(D_METHOD("get_bone_update"), &XRHandModifier3D::get_bone_update);
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "hand_tracker", PROPERTY_HINT_ENUM_SUGGESTION, "/user/hand_tracker/left,/user/hand_tracker/right"), "set_hand_tracker", "get_hand_tracker");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "bone_update", PROPERTY_HINT_ENUM, "Full,Rotation Only"), "set_bone_update", "get_bone_update");
- BIND_ENUM_CONSTANT(BONE_UPDATE_FULL);
- BIND_ENUM_CONSTANT(BONE_UPDATE_ROTATION_ONLY);
- BIND_ENUM_CONSTANT(BONE_UPDATE_MAX);
- }
- void XRHandModifier3D::set_hand_tracker(const StringName &p_tracker_name) {
- tracker_name = p_tracker_name;
- }
- StringName XRHandModifier3D::get_hand_tracker() const {
- return tracker_name;
- }
- void XRHandModifier3D::set_bone_update(BoneUpdate p_bone_update) {
- ERR_FAIL_INDEX(p_bone_update, BONE_UPDATE_MAX);
- bone_update = p_bone_update;
- }
- XRHandModifier3D::BoneUpdate XRHandModifier3D::get_bone_update() const {
- return bone_update;
- }
- void XRHandModifier3D::_get_joint_data() {
- if (!is_inside_tree()) {
- return;
- }
- if (has_stored_previous_transforms) {
- previous_relative_transforms.clear();
- has_stored_previous_transforms = false;
- }
- // Table of bone names for different rig types.
- static const String bone_names[XRHandTracker::HAND_JOINT_MAX] = {
- "Palm",
- "Hand",
- "ThumbMetacarpal",
- "ThumbProximal",
- "ThumbDistal",
- "ThumbTip",
- "IndexMetacarpal",
- "IndexProximal",
- "IndexIntermediate",
- "IndexDistal",
- "IndexTip",
- "MiddleMetacarpal",
- "MiddleProximal",
- "MiddleIntermediate",
- "MiddleDistal",
- "MiddleTip",
- "RingMetacarpal",
- "RingProximal",
- "RingIntermediate",
- "RingDistal",
- "RingTip",
- "LittleMetacarpal",
- "LittleProximal",
- "LittleIntermediate",
- "LittleDistal",
- "LittleTip",
- };
- static const String bone_name_format[2] = {
- "Left<bone>",
- "Right<bone>",
- };
- // reset JIC
- for (int i = 0; i < XRHandTracker::HAND_JOINT_MAX; i++) {
- joints[i].bone = -1;
- joints[i].parent_joint = -1;
- }
- const Skeleton3D *skeleton = get_skeleton();
- if (!skeleton) {
- return;
- }
- const XRServer *xr_server = XRServer::get_singleton();
- if (!xr_server) {
- return;
- }
- const Ref<XRHandTracker> tracker = xr_server->get_tracker(tracker_name);
- if (tracker.is_null()) {
- return;
- }
- // Verify we have a left or right hand tracker.
- const XRPositionalTracker::TrackerHand tracker_hand = tracker->get_tracker_hand();
- if (tracker_hand != XRPositionalTracker::TRACKER_HAND_LEFT &&
- tracker_hand != XRPositionalTracker::TRACKER_HAND_RIGHT) {
- return;
- }
- // Get the hand index (0 = left, 1 = right).
- const int hand = tracker_hand == XRPositionalTracker::TRACKER_HAND_LEFT ? 0 : 1;
- // Find the skeleton-bones associated with each joint.
- int bones[XRHandTracker::HAND_JOINT_MAX];
- for (int i = 0; i < XRHandTracker::HAND_JOINT_MAX; i++) {
- // Construct the expected bone name.
- String bone_name = bone_name_format[hand].replace("<bone>", bone_names[i]);
- // Find the skeleton bone.
- bones[i] = skeleton->find_bone(bone_name);
- if (bones[i] == -1) {
- WARN_PRINT(vformat("Couldn't obtain bone for %s", bone_name));
- }
- }
- // Assemble the joint relationship to the available skeleton bones.
- for (int i = 0; i < XRHandTracker::HAND_JOINT_MAX; i++) {
- // Get the skeleton bone (skip if not found).
- const int bone = bones[i];
- if (bone == -1) {
- continue;
- }
- // Find the parent skeleton-bone.
- const int parent_bone = skeleton->get_bone_parent(bone);
- if (parent_bone == -1) {
- // If no parent skeleton-bone exists then drive this relative to palm joint.
- joints[i].bone = bone;
- joints[i].parent_joint = XRHandTracker::HAND_JOINT_PALM;
- continue;
- }
- // Find the joint associated with the parent skeleton-bone.
- for (int j = 0; j < XRHandTracker::HAND_JOINT_MAX; ++j) {
- if (bones[j] == parent_bone) {
- // If a parent joint is found then drive this bone relative to it.
- joints[i].bone = bone;
- joints[i].parent_joint = j;
- break;
- }
- }
- }
- }
- void XRHandModifier3D::_process_modification() {
- Skeleton3D *skeleton = get_skeleton();
- if (!skeleton) {
- return;
- }
- const XRServer *xr_server = XRServer::get_singleton();
- if (!xr_server) {
- return;
- }
- const Ref<XRHandTracker> tracker = xr_server->get_tracker(tracker_name);
- if (tracker.is_null()) {
- return;
- }
- // Skip if no tracking data
- if (!tracker->get_has_tracking_data()) {
- if (!has_stored_previous_transforms) {
- return;
- }
- // Apply previous relative transforms if they are stored.
- for (int joint = 0; joint < XRHandTracker::HAND_JOINT_MAX; joint++) {
- const int bone = joints[joint].bone;
- if (bone == -1) {
- continue;
- }
- if (bone_update == BONE_UPDATE_FULL) {
- skeleton->set_bone_pose_position(joints[joint].bone, previous_relative_transforms[joint].origin);
- }
- skeleton->set_bone_pose_rotation(joints[joint].bone, Quaternion(previous_relative_transforms[joint].basis));
- }
- return;
- }
- // Get the world and skeleton scale.
- const float ss = skeleton->get_motion_scale();
- // We cache our transforms so we can quickly calculate local transforms.
- bool has_valid_data[XRHandTracker::HAND_JOINT_MAX];
- Transform3D transforms[XRHandTracker::HAND_JOINT_MAX];
- Transform3D inv_transforms[XRHandTracker::HAND_JOINT_MAX];
- for (int joint = 0; joint < XRHandTracker::HAND_JOINT_MAX; joint++) {
- BitField<XRHandTracker::HandJointFlags> flags = tracker->get_hand_joint_flags((XRHandTracker::HandJoint)joint);
- has_valid_data[joint] = flags.has_flag(XRHandTracker::HAND_JOINT_FLAG_ORIENTATION_VALID);
- if (has_valid_data[joint]) {
- transforms[joint] = tracker->get_hand_joint_transform((XRHandTracker::HandJoint)joint);
- transforms[joint].origin *= ss;
- inv_transforms[joint] = transforms[joint].inverse();
- }
- }
- // Skip if palm has no tracking data
- if (!has_valid_data[XRHandTracker::HAND_JOINT_PALM]) {
- return;
- }
- if (!has_stored_previous_transforms) {
- previous_relative_transforms.resize(XRHandTracker::HAND_JOINT_MAX);
- has_stored_previous_transforms = true;
- }
- Transform3D *previous_relative_transforms_ptr = previous_relative_transforms.ptrw();
- for (int joint = 0; joint < XRHandTracker::HAND_JOINT_MAX; joint++) {
- // Get the skeleton bone (skip if none).
- const int bone = joints[joint].bone;
- if (bone == -1) {
- continue;
- }
- // Calculate the relative relationship to the parent bone joint.
- const int parent_joint = joints[joint].parent_joint;
- const Transform3D relative_transform = inv_transforms[parent_joint] * transforms[joint];
- previous_relative_transforms_ptr[joint] = relative_transform;
- // Update the bone position if enabled by update mode.
- if (bone_update == BONE_UPDATE_FULL) {
- skeleton->set_bone_pose_position(joints[joint].bone, relative_transform.origin);
- }
- // Always update the bone rotation.
- skeleton->set_bone_pose_rotation(joints[joint].bone, Quaternion(relative_transform.basis));
- }
- }
- void XRHandModifier3D::_tracker_changed(StringName p_tracker_name, XRServer::TrackerType p_tracker_type) {
- if (tracker_name == p_tracker_name) {
- _get_joint_data();
- }
- }
- void XRHandModifier3D::_skeleton_changed(Skeleton3D *p_old, Skeleton3D *p_new) {
- _get_joint_data();
- }
- PackedStringArray XRHandModifier3D::get_configuration_warnings() const {
- PackedStringArray warnings = SkeletonModifier3D::get_configuration_warnings();
- // Detect OpenXR without the Hand Tracking extension.
- if (GLOBAL_GET("xr/openxr/enabled") && !GLOBAL_GET("xr/openxr/extensions/hand_tracking")) {
- warnings.push_back("XRHandModifier3D requires the OpenXR Hand Tracking extension to be enabled.");
- }
- return warnings;
- }
- void XRHandModifier3D::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- XRServer *xr_server = XRServer::get_singleton();
- if (xr_server) {
- xr_server->connect("tracker_added", callable_mp(this, &XRHandModifier3D::_tracker_changed));
- xr_server->connect("tracker_updated", callable_mp(this, &XRHandModifier3D::_tracker_changed));
- xr_server->connect("tracker_removed", callable_mp(this, &XRHandModifier3D::_tracker_changed));
- }
- _get_joint_data();
- } break;
- case NOTIFICATION_EXIT_TREE: {
- XRServer *xr_server = XRServer::get_singleton();
- if (xr_server) {
- xr_server->disconnect("tracker_added", callable_mp(this, &XRHandModifier3D::_tracker_changed));
- xr_server->disconnect("tracker_updated", callable_mp(this, &XRHandModifier3D::_tracker_changed));
- xr_server->disconnect("tracker_removed", callable_mp(this, &XRHandModifier3D::_tracker_changed));
- }
- for (int i = 0; i < XRHandTracker::HAND_JOINT_MAX; i++) {
- joints[i].bone = -1;
- joints[i].parent_joint = -1;
- }
- } break;
- default: {
- } break;
- }
- }
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