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- /**************************************************************************/
- /* xr_body_modifier_3d.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "xr_body_modifier_3d.h"
- #include "scene/3d/skeleton_3d.h"
- #include "servers/xr/xr_pose.h"
- #include "servers/xr_server.h"
- void XRBodyModifier3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_body_tracker", "tracker_name"), &XRBodyModifier3D::set_body_tracker);
- ClassDB::bind_method(D_METHOD("get_body_tracker"), &XRBodyModifier3D::get_body_tracker);
- ClassDB::bind_method(D_METHOD("set_body_update", "body_update"), &XRBodyModifier3D::set_body_update);
- ClassDB::bind_method(D_METHOD("get_body_update"), &XRBodyModifier3D::get_body_update);
- ClassDB::bind_method(D_METHOD("set_bone_update", "bone_update"), &XRBodyModifier3D::set_bone_update);
- ClassDB::bind_method(D_METHOD("get_bone_update"), &XRBodyModifier3D::get_bone_update);
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "body_tracker", PROPERTY_HINT_ENUM_SUGGESTION, "/user/body_tracker"), "set_body_tracker", "get_body_tracker");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "body_update", PROPERTY_HINT_FLAGS, "Upper Body,Lower Body,Hands"), "set_body_update", "get_body_update");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "bone_update", PROPERTY_HINT_ENUM, "Full,Rotation Only"), "set_bone_update", "get_bone_update");
- BIND_BITFIELD_FLAG(BODY_UPDATE_UPPER_BODY);
- BIND_BITFIELD_FLAG(BODY_UPDATE_LOWER_BODY);
- BIND_BITFIELD_FLAG(BODY_UPDATE_HANDS);
- BIND_ENUM_CONSTANT(BONE_UPDATE_FULL);
- BIND_ENUM_CONSTANT(BONE_UPDATE_ROTATION_ONLY);
- BIND_ENUM_CONSTANT(BONE_UPDATE_MAX);
- }
- void XRBodyModifier3D::set_body_tracker(const StringName &p_tracker_name) {
- tracker_name = p_tracker_name;
- }
- StringName XRBodyModifier3D::get_body_tracker() const {
- return tracker_name;
- }
- void XRBodyModifier3D::set_body_update(BitField<BodyUpdate> p_body_update) {
- body_update = p_body_update;
- }
- BitField<XRBodyModifier3D::BodyUpdate> XRBodyModifier3D::get_body_update() const {
- return body_update;
- }
- void XRBodyModifier3D::set_bone_update(BoneUpdate p_bone_update) {
- ERR_FAIL_INDEX(p_bone_update, BONE_UPDATE_MAX);
- bone_update = p_bone_update;
- }
- XRBodyModifier3D::BoneUpdate XRBodyModifier3D::get_bone_update() const {
- return bone_update;
- }
- void XRBodyModifier3D::_get_joint_data() {
- // Table of Godot Humanoid bone names.
- static const String bone_names[XRBodyTracker::JOINT_MAX] = {
- "Root", // XRBodyTracker::JOINT_ROOT
- // Upper Body Joints.
- "Hips", // XRBodyTracker::JOINT_HIPS
- "Spine", // XRBodyTracker::JOINT_SPINE
- "Chest", // XRBodyTracker::JOINT_CHEST
- "UpperChest", // XRBodyTracker::JOINT_UPPER_CHEST
- "Neck", // XRBodyTracker::JOINT_NECK"
- "Head", // XRBodyTracker::JOINT_HEAD"
- "HeadTip", // XRBodyTracker::JOINT_HEAD_TIP"
- "LeftShoulder", // XRBodyTracker::JOINT_LEFT_SHOULDER"
- "LeftUpperArm", // XRBodyTracker::JOINT_LEFT_UPPER_ARM"
- "LeftLowerArm", // XRBodyTracker::JOINT_LEFT_LOWER_ARM"
- "RightShoulder", // XRBodyTracker::JOINT_RIGHT_SHOULDER"
- "RightUpperArm", // XRBodyTracker::JOINT_RIGHT_UPPER_ARM"
- "RightLowerArm", // XRBodyTracker::JOINT_RIGHT_LOWER_ARM"
- // Lower Body Joints.
- "LeftUpperLeg", // XRBodyTracker::JOINT_LEFT_UPPER_LEG
- "LeftLowerLeg", // XRBodyTracker::JOINT_LEFT_LOWER_LEG
- "LeftFoot", // XRBodyTracker::JOINT_LEFT_FOOT
- "LeftToes", // XRBodyTracker::JOINT_LEFT_TOES
- "RightUpperLeg", // XRBodyTracker::JOINT_RIGHT_UPPER_LEG
- "RightLowerLeg", // XRBodyTracker::JOINT_RIGHT_LOWER_LEG
- "RightFoot", // XRBodyTracker::JOINT_RIGHT_FOOT
- "RightToes", // XRBodyTracker::JOINT_RIGHT_TOES
- // Left Hand Joints.
- "LeftHand", // XRBodyTracker::JOINT_LEFT_HAND
- "LeftPalm", // XRBodyTracker::JOINT_LEFT_PALM
- "LeftWrist", // XRBodyTracker::JOINT_LEFT_WRIST
- "LeftThumbMetacarpal", // XRBodyTracker::JOINT_LEFT_THUMB_METACARPAL
- "LeftThumbProximal", // XRBodyTracker::JOINT_LEFT_THUMB_PHALANX_PROXIMAL
- "LeftThumbDistal", // XRBodyTracker::JOINT_LEFT_THUMB_PHALANX_DISTAL
- "LeftThumbTip", // XRBodyTracker::JOINT_LEFT_THUMB_TIP
- "LeftIndexMetacarpal", // XRBodyTracker::JOINT_LEFT_INDEX_FINGER_METACARPAL
- "LeftIndexProximal", // XRBodyTracker::JOINT_LEFT_INDEX_FINGER_PHALANX_PROXIMAL
- "LeftIndexIntermediate", // XRBodyTracker::JOINT_LEFT_INDEX_FINGER_PHALANX_INTERMEDIATE
- "LeftIndexDistal", // XRBodyTracker::JOINT_LEFT_INDEX_FINGER_PHALANX_DISTAL
- "LeftIndexTip", // XRBodyTracker::JOINT_LEFT_INDEX_FINGER_TIP
- "LeftMiddleMetacarpal", // XRBodyTracker::JOINT_LEFT_MIDDLE_FINGER_METACARPAL
- "LeftMiddleProximal", // XRBodyTracker::JOINT_LEFT_MIDDLE_FINGER_PHALANX_PROXIMAL
- "LeftMiddleIntermediate", // XRBodyTracker::JOINT_LEFT_MIDDLE_FINGER_PHALANX_INTERMEDIATE
- "LeftMiddleDistal", // XRBodyTracker::JOINT_LEFT_MIDDLE_FINGER_PHALANX_DISTAL
- "LeftMiddleTip", // XRBodyTracker::JOINT_LEFT_MIDDLE_FINGER_TIP
- "LeftRingMetacarpal", // XRBodyTracker::JOINT_LEFT_RING_FINGER_METACARPAL
- "LeftRingProximal", // XRBodyTracker::JOINT_LEFT_RING_FINGER_PHALANX_PROXIMAL
- "LeftRingIntermediate", // XRBodyTracker::JOINT_LEFT_RING_FINGER_PHALANX_INTERMEDIATE
- "LeftRingDistal", // XRBodyTracker::JOINT_LEFT_RING_FINGER_PHALANX_DISTAL
- "LeftRingTip", // XRBodyTracker::JOINT_LEFT_RING_FINGER_TIP
- "LeftLittleMetacarpal", // XRBodyTracker::JOINT_LEFT_PINKY_FINGER_METACARPAL
- "LeftLittleProximal", // XRBodyTracker::JOINT_LEFT_PINKY_FINGER_PHALANX_PROXIMAL
- "LeftLittleIntermediate", // XRBodyTracker::JOINT_LEFT_PINKY_FINGER_PHALANX_INTERMEDIATE
- "LeftLittleDistal", // XRBodyTracker::JOINT_LEFT_PINKY_FINGER_PHALANX_DISTAL
- "LeftLittleTip", // XRBodyTracker::JOINT_LEFT_PINKY_FINGER_TIP
- // Right Hand Joints.
- "RightHand", // XRBodyTracker::JOINT_RIGHT_HAND
- "RightPalm", // XRBodyTracker::JOINT_RIGHT_PALM
- "RightWrist", // XRBodyTracker::JOINT_RIGHT_WRIST
- "RightThumbMetacarpal", // XRBodyTracker::JOINT_RIGHT_THUMB_METACARPAL
- "RightThumbProximal", // XRBodyTracker::JOINT_RIGHT_THUMB_PHALANX_PROXIMAL
- "RightThumbDistal", // XRBodyTracker::JOINT_RIGHT_THUMB_PHALANX_DISTAL
- "RightThumbTip", // XRBodyTracker::JOINT_RIGHT_THUMB_TIP
- "RightIndexMetacarpal", // XRBodyTracker::JOINT_RIGHT_INDEX_FINGER_METACARPAL
- "RightIndexProximal", // XRBodyTracker::JOINT_RIGHT_INDEX_FINGER_PHALANX_PROXIMAL
- "RightIndexIntermediate", // XRBodyTracker::JOINT_RIGHT_INDEX_FINGER_PHALANX_INTERMEDIATE
- "RightIndexDistal", // XRBodyTracker::JOINT_RIGHT_INDEX_FINGER_PHALANX_DISTAL
- "RightIndexTip", // XRBodyTracker::JOINT_RIGHT_INDEX_FINGER_TIP
- "RightMiddleMetacarpal", // XRBodyTracker::JOINT_RIGHT_MIDDLE_FINGER_METACARPAL
- "RightMiddleProximal", // XRBodyTracker::JOINT_RIGHT_MIDDLE_FINGER_PHALANX_PROXIMAL
- "RightMiddleIntermediate", // XRBodyTracker::JOINT_RIGHT_MIDDLE_FINGER_PHALANX_INTERMEDIATE
- "RightMiddleDistal", // XRBodyTracker::JOINT_RIGHT_MIDDLE_FINGER_PHALANX_DISTAL
- "RightMiddleTip", // XRBodyTracker::JOINT_RIGHT_MIDDLE_FINGER_TIP
- "RightRingMetacarpal", // XRBodyTracker::JOINT_RIGHT_RING_FINGER_METACARPAL
- "RightRingProximal", // XRBodyTracker::JOINT_RIGHT_RING_FINGER_PHALANX_PROXIMAL
- "RightRingIntermediate", // XRBodyTracker::JOINT_RIGHT_RING_FINGER_PHALANX_INTERMEDIATE
- "RightRingDistal", // XRBodyTracker::JOINT_RIGHT_RING_FINGER_PHALANX_DISTAL
- "RightRingTip", // XRBodyTracker::JOINT_RIGHT_RING_FINGER_TIP
- "RightLittleMetacarpal", // XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_METACARPAL
- "RightLittleProximal", // XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_PHALANX_PROXIMAL
- "RightLittleIntermediate", // XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_PHALANX_INTERMEDIATE
- "RightLittleDistal", // XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_PHALANX_DISTAL
- "RightLittleTip", // XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_TIP
- };
- // reset JIC.
- for (int i = 0; i < XRBodyTracker::JOINT_MAX; i++) {
- joints[i].bone = -1;
- joints[i].parent_joint = -1;
- }
- const Skeleton3D *skeleton = get_skeleton();
- if (!skeleton) {
- return;
- }
- // Find the skeleton-bones associated with each joint.
- int bones[XRBodyTracker::JOINT_MAX];
- for (int i = 0; i < XRBodyTracker::JOINT_MAX; i++) {
- // Skip upper body joints if not enabled.
- if (!body_update.has_flag(BODY_UPDATE_UPPER_BODY) && i >= XRBodyTracker::JOINT_HIPS && i <= XRBodyTracker::JOINT_RIGHT_LOWER_ARM) {
- bones[i] = -1;
- continue;
- }
- // Skip lower body joints if not enabled.
- if (!body_update.has_flag(BODY_UPDATE_LOWER_BODY) && i >= XRBodyTracker::JOINT_LEFT_UPPER_LEG && i <= XRBodyTracker::JOINT_RIGHT_TOES) {
- bones[i] = -1;
- continue;
- }
- // Skip hand joints if not enabled.
- if (!body_update.has_flag(BODY_UPDATE_HANDS) && i >= XRBodyTracker::JOINT_LEFT_HAND && i <= XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_TIP) {
- bones[i] = -1;
- continue;
- }
- // Find the skeleton bone.
- bones[i] = skeleton->find_bone(bone_names[i]);
- if (bones[i] == -1) {
- WARN_PRINT(vformat("Couldn't obtain bone for %s", bone_names[i]));
- }
- }
- // Assemble the joint relationship to the available skeleton bones.
- for (int i = 0; i < XRBodyTracker::JOINT_MAX; i++) {
- // Get the skeleton bone (skip if not found).
- const int bone = bones[i];
- if (bone == -1) {
- continue;
- }
- // Find the parent skeleton-bone.
- const int parent_bone = skeleton->get_bone_parent(bone);
- if (parent_bone == -1) {
- // If no parent skeleton-bone exists then drive this relative to the root joint.
- joints[i].bone = bone;
- joints[i].parent_joint = XRBodyTracker::JOINT_ROOT;
- continue;
- }
- // Find the joint associated with the parent skeleton-bone.
- for (int j = 0; j < XRBodyTracker::JOINT_MAX; ++j) {
- if (bones[j] == parent_bone) {
- // If a parent joint is found then drive this bone relative to it.
- joints[i].bone = bone;
- joints[i].parent_joint = j;
- break;
- }
- }
- }
- }
- void XRBodyModifier3D::_process_modification() {
- Skeleton3D *skeleton = get_skeleton();
- if (!skeleton) {
- return;
- }
- const XRServer *xr_server = XRServer::get_singleton();
- if (!xr_server) {
- return;
- }
- const Ref<XRBodyTracker> tracker = xr_server->get_tracker(tracker_name);
- if (!tracker.is_valid()) {
- return;
- }
- // Skip if no tracking data.
- if (!tracker->get_has_tracking_data()) {
- return;
- }
- // Get the world and skeleton scale.
- const float ss = skeleton->get_motion_scale();
- // Read the relevant tracking data. This applies the skeleton motion scale to
- // the joint transforms, allowing the tracking data to be scaled to the skeleton.
- bool has_valid_data[XRBodyTracker::JOINT_MAX];
- Transform3D transforms[XRBodyTracker::JOINT_MAX];
- Transform3D inv_transforms[XRBodyTracker::JOINT_MAX];
- for (int joint = 0; joint < XRBodyTracker::JOINT_MAX; joint++) {
- BitField<XRBodyTracker::JointFlags> flags = tracker->get_joint_flags(static_cast<XRBodyTracker::Joint>(joint));
- has_valid_data[joint] = flags.has_flag(XRBodyTracker::JOINT_FLAG_ORIENTATION_VALID) && flags.has_flag(XRBodyTracker::JOINT_FLAG_POSITION_VALID);
- if (has_valid_data[joint]) {
- transforms[joint] = tracker->get_joint_transform(static_cast<XRBodyTracker::Joint>(joint));
- transforms[joint].origin *= ss;
- inv_transforms[joint] = transforms[joint].inverse();
- }
- }
- // Skip if root joint not tracked.
- if (!has_valid_data[XRBodyTracker::JOINT_ROOT]) {
- return;
- }
- // Apply the joint information to the skeleton.
- for (int joint = 0; joint < XRBodyTracker::JOINT_MAX; joint++) {
- // Skip if no valid joint data
- if (!has_valid_data[joint]) {
- continue;
- }
- // Get the skeleton bone (skip if none).
- const int bone = joints[joint].bone;
- if (bone == -1) {
- continue;
- }
- // Calculate the relative relationship to the parent bone joint.
- const int parent_joint = joints[joint].parent_joint;
- const Transform3D relative_transform = inv_transforms[parent_joint] * transforms[joint];
- // Update the bone position if enabled by update mode, or if the joint is the hips, to allow
- // for climbing or crouching.
- if (bone_update == BONE_UPDATE_FULL || joint == XRBodyTracker::JOINT_HIPS) {
- skeleton->set_bone_pose_position(joints[joint].bone, relative_transform.origin);
- }
- // Always update the bone rotation.
- skeleton->set_bone_pose_rotation(joints[joint].bone, Quaternion(relative_transform.basis));
- }
- }
- void XRBodyModifier3D::_tracker_changed(const StringName &p_tracker_name, XRServer::TrackerType p_tracker_type) {
- if (tracker_name == p_tracker_name) {
- _get_joint_data();
- }
- }
- void XRBodyModifier3D::_skeleton_changed(Skeleton3D *p_old, Skeleton3D *p_new) {
- _get_joint_data();
- }
- void XRBodyModifier3D::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- XRServer *xr_server = XRServer::get_singleton();
- if (xr_server) {
- xr_server->connect("tracker_added", callable_mp(this, &XRBodyModifier3D::_tracker_changed));
- xr_server->connect("tracker_updated", callable_mp(this, &XRBodyModifier3D::_tracker_changed));
- xr_server->connect("tracker_removed", callable_mp(this, &XRBodyModifier3D::_tracker_changed));
- }
- _get_joint_data();
- } break;
- case NOTIFICATION_EXIT_TREE: {
- XRServer *xr_server = XRServer::get_singleton();
- if (xr_server) {
- xr_server->disconnect("tracker_added", callable_mp(this, &XRBodyModifier3D::_tracker_changed));
- xr_server->disconnect("tracker_updated", callable_mp(this, &XRBodyModifier3D::_tracker_changed));
- xr_server->disconnect("tracker_removed", callable_mp(this, &XRBodyModifier3D::_tracker_changed));
- }
- for (int i = 0; i < XRBodyTracker::JOINT_MAX; i++) {
- joints[i].bone = -1;
- joints[i].parent_joint = -1;
- }
- } break;
- default: {
- } break;
- }
- }
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