.. |
physics
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0ed2cb0439
Make nodes handle their respective navigation source geometry
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1 month ago |
SCsub
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9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
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4 months ago |
animated_sprite_2d.cpp
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a1846b27ea
Improve use of `Ref.is_null/valid`
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1 month ago |
animated_sprite_2d.h
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af56d6e8e8
Use `SceneStringName` in more places
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2 months ago |
audio_listener_2d.cpp
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73d85f46c9
Remove unused headers in scene.
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1 month ago |
audio_listener_2d.h
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73d85f46c9
Remove unused headers in scene.
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1 month ago |
audio_stream_player_2d.compat.inc
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35c99bbcc1
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
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1 year ago |
audio_stream_player_2d.cpp
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2f5b97c7f9
Add `volume_linear` property and methods for audio-related classes
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1 month ago |
audio_stream_player_2d.h
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2f5b97c7f9
Add `volume_linear` property and methods for audio-related classes
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1 month ago |
back_buffer_copy.cpp
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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3 months ago |
back_buffer_copy.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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3 months ago |
camera_2d.cpp
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698cc24416
Fix `Camera2D` limits drawing
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1 day ago |
camera_2d.h
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23521635d2
Fix physics tick counter
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7 months ago |
canvas_group.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
canvas_group.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
canvas_modulate.cpp
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9dc231366d
Fix super call in various `get_configuration_warnings` methods
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5 months ago |
canvas_modulate.h
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21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
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1 year ago |
cpu_particles_2d.compat.inc
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e9eb0b6082
Implemented tools around particles seed randomization.
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1 month ago |
cpu_particles_2d.cpp
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2f3f6f69d9
Fix seed not randomizing for particles. Fix seed being stored when fixed seed is off
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1 week ago |
cpu_particles_2d.h
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56fc0fd175
CPUParticles2D - Add ability to follow physics interpolated target
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3 weeks ago |
gpu_particles_2d.compat.inc
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e9eb0b6082
Implemented tools around particles seed randomization.
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1 month ago |
gpu_particles_2d.cpp
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2f3f6f69d9
Fix seed not randomizing for particles. Fix seed being stored when fixed seed is off
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1 week ago |
gpu_particles_2d.h
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e9eb0b6082
Implemented tools around particles seed randomization.
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1 month ago |
light_2d.cpp
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a1846b27ea
Improve use of `Ref.is_null/valid`
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1 month ago |
light_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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3 months ago |
light_occluder_2d.cpp
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a1846b27ea
Improve use of `Ref.is_null/valid`
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1 month ago |
light_occluder_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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3 months ago |
line_2d.cpp
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842421ea61
Prevent errors when Line2D has 0 length
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3 days ago |
line_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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3 months ago |
line_builder.cpp
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ebef20f556
Fix Line2D not rendering anything when total length is not computed
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1 day ago |
line_builder.h
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e39875a20d
Add closed property to Line2D
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1 year ago |
marker_2d.cpp
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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3 months ago |
marker_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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3 months ago |
mesh_instance_2d.cpp
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0ed2cb0439
Make nodes handle their respective navigation source geometry
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1 month ago |
mesh_instance_2d.h
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0ed2cb0439
Make nodes handle their respective navigation source geometry
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1 month ago |
multimesh_instance_2d.cpp
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0ed2cb0439
Make nodes handle their respective navigation source geometry
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1 month ago |
multimesh_instance_2d.h
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0ed2cb0439
Make nodes handle their respective navigation source geometry
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1 month ago |
navigation_agent_2d.cpp
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476479419b
Despaghettify NavigationServer path queries
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2 months ago |
navigation_agent_2d.h
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23521635d2
Fix physics tick counter
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7 months ago |
navigation_link_2d.cpp
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8dd0579bcd
Add NavigationLink debug direction indicator
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1 month ago |
navigation_link_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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3 months ago |
navigation_obstacle_2d.cpp
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0ed2cb0439
Make nodes handle their respective navigation source geometry
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1 month ago |
navigation_obstacle_2d.h
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0ed2cb0439
Make nodes handle their respective navigation source geometry
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1 month ago |
navigation_region_2d.cpp
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a7520fca6a
Add functions to get axis-aligned bounds of navigation regions
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1 month ago |
navigation_region_2d.h
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a7520fca6a
Add functions to get axis-aligned bounds of navigation regions
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1 month ago |
node_2d.cpp
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56fc0fd175
CPUParticles2D - Add ability to follow physics interpolated target
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3 weeks ago |
node_2d.h
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50cf3d6966
Optimize threading-sensitive node data for single-threaded processing
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1 year ago |
parallax_2d.cpp
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ce139f7577
Fix editor parallax grid snap movement
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3 weeks ago |
parallax_2d.h
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1eda1cf5d7
Prevent Parallax2D autoscroll reset
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5 months ago |
parallax_background.cpp
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a62870956a
Add new Parallax2D node
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11 months ago |
parallax_background.h
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a62870956a
Add new Parallax2D node
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11 months ago |
parallax_layer.cpp
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9dc231366d
Fix super call in various `get_configuration_warnings` methods
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5 months ago |
parallax_layer.h
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21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
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1 year ago |
path_2d.cpp
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13a1391e73
Draw fewer fishbones to improve Path gizmo readability and performance
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1 month ago |
path_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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3 months ago |
polygon_2d.cpp
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0ed2cb0439
Make nodes handle their respective navigation source geometry
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1 month ago |
polygon_2d.h
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0ed2cb0439
Make nodes handle their respective navigation source geometry
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1 month ago |
remote_transform_2d.cpp
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9dc231366d
Fix super call in various `get_configuration_warnings` methods
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5 months ago |
remote_transform_2d.h
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21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
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1 year ago |
skeleton_2d.cpp
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a1846b27ea
Improve use of `Ref.is_null/valid`
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1 month ago |
skeleton_2d.h
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1ba168fcbc
Use local vector for skeleton
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4 months ago |
sprite_2d.cpp
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1272310a14
Sprite2D: Use correct name to hide `region_filter_clip_enabled`
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3 days ago |
sprite_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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3 months ago |
tile_map.compat.inc
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48bed5050b
Make TileMapLayers extend Node2D and work as children of TileMap
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1 year ago |
tile_map.cpp
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0ed2cb0439
Make nodes handle their respective navigation source geometry
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1 month ago |
tile_map.h
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0ed2cb0439
Make nodes handle their respective navigation source geometry
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1 month ago |
tile_map_layer.cpp
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7404873b66
Fix TileMapLayer bug where dirty cells could be marked twice
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5 days ago |
tile_map_layer.h
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0ed2cb0439
Make nodes handle their respective navigation source geometry
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1 month ago |
touch_screen_button.cpp
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a1846b27ea
Improve use of `Ref.is_null/valid`
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1 month ago |
touch_screen_button.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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3 months ago |
visible_on_screen_notifier_2d.cpp
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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3 months ago |
visible_on_screen_notifier_2d.h
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58e79bfa9a
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
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3 months ago |