A Thousand Ships 68f638cf02 Use `(r)find_char` instead of `(r)find` for single characters | 5 days ago | |
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doc_classes | 1 week ago | |
editor | 4 days ago | |
extensions | 2 weeks ago | |
structures | 2 weeks ago | |
tests | 1 week ago | |
README.md | 3 months ago | |
SCsub | 1 month ago | |
config.py | 2 weeks ago | |
gltf_defines.h | 2 weeks ago | |
gltf_document.cpp | 4 days ago | |
gltf_document.h | 2 weeks ago | |
gltf_state.cpp | 2 weeks ago | |
gltf_state.h | 2 weeks ago | |
gltf_template_convert.h | 8 months ago | |
register_types.cpp | 2 weeks ago | |
register_types.h | 1 year ago | |
skin_tool.cpp | 2 months ago | |
skin_tool.h | 8 months ago |
In a nutshell, the glTF module works like this:
structures/
folder contains glTF structures, the
small pieces that make up a glTF file, represented as C++ classes.extensions/
folder contains glTF extensions, which
are optional features that build on top of the base glTF spec.GLTFState
holds collections of structures and extensions.GLTFDocument
operates on GLTFState and its elements.editor/
folder uses GLTFDocument to import and export 3D models.