.. |
dummy
|
56450fb179
Implement cull_mask for decals and lights in mobile and compatibility backends
|
1 年之前 |
environment
|
a59819630d
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
|
1 年之前 |
renderer_rd
|
05eeb8783c
Take 3D resolution scaling into account for mesh LOD
|
1 年之前 |
storage
|
c69b14e96e
Add warnings for unsupported features in mobile and gl_compatibility backends
|
1 年之前 |
SCsub
|
ecfcfd97fa
Split dependency logic
|
2 年之前 |
renderer_canvas_cull.cpp
|
9cae00fae8
Fix Y-sort modulate for top-most Y-sorted CanvasItem
|
1 年之前 |
renderer_canvas_cull.h
|
728c51e362
CanvasItem::draw_polyline Support thin polylines drawn using line strip
|
1 年之前 |
renderer_canvas_render.cpp
|
d95794ec8a
One Copyright Update to rule them all
|
1 年之前 |
renderer_canvas_render.h
|
d508d0a642
Fixes a canvas item set to clip children being drawn as black if no children are visible
|
1 年之前 |
renderer_compositor.cpp
|
94831c7209
Forbid passing multiview sampler to the custom function in shaders
|
1 年之前 |
renderer_compositor.h
|
94831c7209
Forbid passing multiview sampler to the custom function in shaders
|
1 年之前 |
renderer_geometry_instance.cpp
|
d95794ec8a
One Copyright Update to rule them all
|
1 年之前 |
renderer_geometry_instance.h
|
d95794ec8a
One Copyright Update to rule them all
|
1 年之前 |
renderer_scene_cull.cpp
|
7ac0f406aa
Properly clear material slots on mesh instance when material is freed
|
1 年之前 |
renderer_scene_cull.h
|
7ac0f406aa
Properly clear material slots on mesh instance when material is freed
|
1 年之前 |
renderer_scene_occlusion_cull.cpp
|
d95794ec8a
One Copyright Update to rule them all
|
1 年之前 |
renderer_scene_occlusion_cull.h
|
d95794ec8a
One Copyright Update to rule them all
|
1 年之前 |
renderer_scene_render.cpp
|
7560340ef6
Rename `center` method to `get_center` in Plane.
|
1 年之前 |
renderer_scene_render.h
|
d95794ec8a
One Copyright Update to rule them all
|
1 年之前 |
renderer_viewport.cpp
|
a5cb7a5eb5
Expose viewports render targer RID
|
1 年之前 |
renderer_viewport.h
|
a5cb7a5eb5
Expose viewports render targer RID
|
1 年之前 |
rendering_device.cpp
|
908325c29e
Fix unsupported sampler filter used for voxel GI
|
1 年之前 |
rendering_device.h
|
3d61653e45
Document the InitialAction enum in RenderingDevice
|
1 年之前 |
rendering_device_binds.cpp
|
ccaebcd5e0
Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer
|
1 年之前 |
rendering_device_binds.h
|
d95794ec8a
One Copyright Update to rule them all
|
1 年之前 |
rendering_method.cpp
|
d95794ec8a
One Copyright Update to rule them all
|
1 年之前 |
rendering_method.h
|
d95794ec8a
One Copyright Update to rule them all
|
1 年之前 |
rendering_server_default.cpp
|
d0e37cd04c
Add framework for avoidance of color flash in new windows
|
1 年之前 |
rendering_server_default.h
|
a5cb7a5eb5
Expose viewports render targer RID
|
1 年之前 |
rendering_server_globals.cpp
|
d95794ec8a
One Copyright Update to rule them all
|
1 年之前 |
rendering_server_globals.h
|
d95794ec8a
One Copyright Update to rule them all
|
1 年之前 |
shader_compiler.cpp
|
f93a4287cf
Enable shadow warnings and fix raised errors
|
1 年之前 |
shader_compiler.h
|
85c478e170
Make screen texture and depth texture work in Multiview
|
1 年之前 |
shader_language.cpp
|
2bcad4c55b
Exclude incorrect completion options for `render_mode` in shaders
|
1 年之前 |
shader_language.h
|
f93a4287cf
Enable shadow warnings and fix raised errors
|
1 年之前 |
shader_preprocessor.cpp
|
a0a95c7bc7
Fix Shader Preprocessor line numbering when disabled
|
1 年之前 |
shader_preprocessor.h
|
a0a95c7bc7
Fix Shader Preprocessor line numbering when disabled
|
1 年之前 |
shader_types.cpp
|
ab4d8df163
Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access
|
1 年之前 |
shader_types.h
|
d95794ec8a
One Copyright Update to rule them all
|
1 年之前 |
shader_warnings.cpp
|
d95794ec8a
One Copyright Update to rule them all
|
1 年之前 |
shader_warnings.h
|
d95794ec8a
One Copyright Update to rule them all
|
1 年之前 |