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effects
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4c2f33cfae
Fixing issues with SSIL artifacts
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1 år sedan |
environment
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c41ad0f74c
Conditionally free GI and FOG resources, they may not have been created
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1 år sedan |
forward_clustered
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9d9b7511a0
Fix Rotation Issue with NODE_POSITION_VIEW Visual Shader Node
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1 år sedan |
forward_mobile
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9d9b7511a0
Fix Rotation Issue with NODE_POSITION_VIEW Visual Shader Node
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1 år sedan |
shaders
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2435c9426d
Use proper UV in cubemap downsampler raster
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1 år sedan |
spirv-reflect
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14e301467e
Refactor SPIR-V reflection into a generic RenderingDevice feature
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1 år sedan |
storage_rd
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5ef5ff00a4
Fix calling `TextureStorage::texture_3d_update()` could cause a crash
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1 år sedan |
SCsub
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14e301467e
Refactor SPIR-V reflection into a generic RenderingDevice feature
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1 år sedan |
cluster_builder_rd.cpp
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4bd01a93dc
Fix some SpotLight3D issues (clustering artifacts, light leak)
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1 år sedan |
cluster_builder_rd.h
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a59819630d
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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1 år sedan |
effects_rd.cpp
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9b549231e4
Move luminance effect into its own class and use new buffers system
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1 år sedan |
effects_rd.h
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9b549231e4
Move luminance effect into its own class and use new buffers system
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1 år sedan |
framebuffer_cache_rd.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 år sedan |
framebuffer_cache_rd.h
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d95794ec8a
One Copyright Update to rule them all
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1 år sedan |
pipeline_cache_rd.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 år sedan |
pipeline_cache_rd.h
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d95794ec8a
One Copyright Update to rule them all
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1 år sedan |
renderer_canvas_render_rd.cpp
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d508d0a642
Fixes a canvas item set to clip children being drawn as black if no children are visible
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1 år sedan |
renderer_canvas_render_rd.h
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390f83bf5a
fix normal map not flipping in sprite2D
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1 år sedan |
renderer_compositor_rd.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 år sedan |
renderer_compositor_rd.h
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94831c7209
Forbid passing multiview sampler to the custom function in shaders
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1 år sedan |
renderer_scene_render_rd.cpp
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05eeb8783c
Take 3D resolution scaling into account for mesh LOD
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1 år sedan |
renderer_scene_render_rd.h
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a59819630d
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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1 år sedan |
shader_rd.cpp
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6f88392d02
Move some worker_thread_pool.h includes out of header files
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1 år sedan |
shader_rd.h
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d95794ec8a
One Copyright Update to rule them all
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1 år sedan |
uniform_set_cache_rd.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 år sedan |
uniform_set_cache_rd.h
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d95794ec8a
One Copyright Update to rule them all
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1 år sedan |