Arman Elgudzhyan 05eeb8783c Take 3D resolution scaling into account for mesh LOD 1 anno fa
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effects 4c2f33cfae Fixing issues with SSIL artifacts 1 anno fa
environment c41ad0f74c Conditionally free GI and FOG resources, they may not have been created 1 anno fa
forward_clustered 9d9b7511a0 Fix Rotation Issue with NODE_POSITION_VIEW Visual Shader Node 1 anno fa
forward_mobile 9d9b7511a0 Fix Rotation Issue with NODE_POSITION_VIEW Visual Shader Node 1 anno fa
shaders 2435c9426d Use proper UV in cubemap downsampler raster 1 anno fa
spirv-reflect 14e301467e Refactor SPIR-V reflection into a generic RenderingDevice feature 2 anni fa
storage_rd 5ef5ff00a4 Fix calling `TextureStorage::texture_3d_update()` could cause a crash 1 anno fa
SCsub 14e301467e Refactor SPIR-V reflection into a generic RenderingDevice feature 2 anni fa
cluster_builder_rd.cpp 4bd01a93dc Fix some SpotLight3D issues (clustering artifacts, light leak) 1 anno fa
cluster_builder_rd.h a59819630d Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 1 anno fa
effects_rd.cpp 9b549231e4 Move luminance effect into its own class and use new buffers system 1 anno fa
effects_rd.h 9b549231e4 Move luminance effect into its own class and use new buffers system 1 anno fa
framebuffer_cache_rd.cpp d95794ec8a One Copyright Update to rule them all 1 anno fa
framebuffer_cache_rd.h d95794ec8a One Copyright Update to rule them all 1 anno fa
pipeline_cache_rd.cpp d95794ec8a One Copyright Update to rule them all 1 anno fa
pipeline_cache_rd.h d95794ec8a One Copyright Update to rule them all 1 anno fa
renderer_canvas_render_rd.cpp d508d0a642 Fixes a canvas item set to clip children being drawn as black if no children are visible 1 anno fa
renderer_canvas_render_rd.h 390f83bf5a fix normal map not flipping in sprite2D 1 anno fa
renderer_compositor_rd.cpp d95794ec8a One Copyright Update to rule them all 1 anno fa
renderer_compositor_rd.h 94831c7209 Forbid passing multiview sampler to the custom function in shaders 1 anno fa
renderer_scene_render_rd.cpp 05eeb8783c Take 3D resolution scaling into account for mesh LOD 1 anno fa
renderer_scene_render_rd.h a59819630d Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 1 anno fa
shader_rd.cpp 6f88392d02 Move some worker_thread_pool.h includes out of header files 1 anno fa
shader_rd.h d95794ec8a One Copyright Update to rule them all 1 anno fa
uniform_set_cache_rd.cpp d95794ec8a One Copyright Update to rule them all 1 anno fa
uniform_set_cache_rd.h d95794ec8a One Copyright Update to rule them all 1 anno fa