Arman Elgudzhyan 05eeb8783c Take 3D resolution scaling into account for mesh LOD il y a 1 an
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dummy 56450fb179 Implement cull_mask for decals and lights in mobile and compatibility backends il y a 1 an
environment a59819630d Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D il y a 1 an
renderer_rd 05eeb8783c Take 3D resolution scaling into account for mesh LOD il y a 1 an
storage c69b14e96e Add warnings for unsupported features in mobile and gl_compatibility backends il y a 1 an
SCsub ecfcfd97fa Split dependency logic il y a 2 ans
renderer_canvas_cull.cpp 9cae00fae8 Fix Y-sort modulate for top-most Y-sorted CanvasItem il y a 1 an
renderer_canvas_cull.h 728c51e362 CanvasItem::draw_polyline Support thin polylines drawn using line strip il y a 1 an
renderer_canvas_render.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
renderer_canvas_render.h d508d0a642 Fixes a canvas item set to clip children being drawn as black if no children are visible il y a 1 an
renderer_compositor.cpp 94831c7209 Forbid passing multiview sampler to the custom function in shaders il y a 1 an
renderer_compositor.h 94831c7209 Forbid passing multiview sampler to the custom function in shaders il y a 1 an
renderer_geometry_instance.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
renderer_geometry_instance.h d95794ec8a One Copyright Update to rule them all il y a 1 an
renderer_scene_cull.cpp 7ac0f406aa Properly clear material slots on mesh instance when material is freed il y a 1 an
renderer_scene_cull.h 7ac0f406aa Properly clear material slots on mesh instance when material is freed il y a 1 an
renderer_scene_occlusion_cull.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
renderer_scene_occlusion_cull.h d95794ec8a One Copyright Update to rule them all il y a 1 an
renderer_scene_render.cpp 7560340ef6 Rename `center` method to `get_center` in Plane. il y a 1 an
renderer_scene_render.h d95794ec8a One Copyright Update to rule them all il y a 1 an
renderer_viewport.cpp a5cb7a5eb5 Expose viewports render targer RID il y a 1 an
renderer_viewport.h a5cb7a5eb5 Expose viewports render targer RID il y a 1 an
rendering_device.cpp 908325c29e Fix unsupported sampler filter used for voxel GI il y a 1 an
rendering_device.h 3d61653e45 Document the InitialAction enum in RenderingDevice il y a 1 an
rendering_device_binds.cpp ccaebcd5e0 Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer il y a 1 an
rendering_device_binds.h d95794ec8a One Copyright Update to rule them all il y a 1 an
rendering_method.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
rendering_method.h d95794ec8a One Copyright Update to rule them all il y a 1 an
rendering_server_default.cpp d0e37cd04c Add framework for avoidance of color flash in new windows il y a 1 an
rendering_server_default.h a5cb7a5eb5 Expose viewports render targer RID il y a 1 an
rendering_server_globals.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
rendering_server_globals.h d95794ec8a One Copyright Update to rule them all il y a 1 an
shader_compiler.cpp f93a4287cf Enable shadow warnings and fix raised errors il y a 1 an
shader_compiler.h 85c478e170 Make screen texture and depth texture work in Multiview il y a 1 an
shader_language.cpp 2bcad4c55b Exclude incorrect completion options for `render_mode` in shaders il y a 1 an
shader_language.h f93a4287cf Enable shadow warnings and fix raised errors il y a 1 an
shader_preprocessor.cpp a0a95c7bc7 Fix Shader Preprocessor line numbering when disabled il y a 1 an
shader_preprocessor.h a0a95c7bc7 Fix Shader Preprocessor line numbering when disabled il y a 1 an
shader_types.cpp ab4d8df163 Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access il y a 1 an
shader_types.h d95794ec8a One Copyright Update to rule them all il y a 1 an
shader_warnings.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
shader_warnings.h d95794ec8a One Copyright Update to rule them all il y a 1 an