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SCsub
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a44f691fc7
CI: Add MinGW/GCC build to Windows GHA
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il y a 1 mois |
d3d12_godot_nir_bridge.h
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2f47c57385
Add Direct3D 12 RenderingDevice implementation
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il y a 11 mois |
d3d12ma.cpp
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10d81a238e
[LLVM/MinGW] Fix/suppress DX12 related warnings.
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il y a 5 mois |
dxil_hash.cpp
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a44f691fc7
CI: Add MinGW/GCC build to Windows GHA
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il y a 1 mois |
dxil_hash.h
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ee2c1584e4
D3D12: Get rid of DXIL.dll!
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il y a 4 mois |
rendering_context_driver_d3d12.cpp
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33bd994087
D3D12: Avoid crash on exit
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il y a 3 mois |
rendering_context_driver_d3d12.h
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10d81a238e
[LLVM/MinGW] Fix/suppress DX12 related warnings.
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il y a 5 mois |
rendering_device_driver_d3d12.cpp
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150590a7e8
Merge pull request #98975 from clayjohn/D3D12-event-timing
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il y a 1 semaine |
rendering_device_driver_d3d12.h
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e2c6daf7ef
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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il y a 1 mois |