Thaddeus Crews 150590a7e8 Merge pull request #98975 from clayjohn/D3D12-event-timing il y a 1 semaine
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SCsub a44f691fc7 CI: Add MinGW/GCC build to Windows GHA il y a 1 mois
d3d12_godot_nir_bridge.h 2f47c57385 Add Direct3D 12 RenderingDevice implementation il y a 11 mois
d3d12ma.cpp 10d81a238e [LLVM/MinGW] Fix/suppress DX12 related warnings. il y a 5 mois
dxil_hash.cpp a44f691fc7 CI: Add MinGW/GCC build to Windows GHA il y a 1 mois
dxil_hash.h ee2c1584e4 D3D12: Get rid of DXIL.dll! il y a 4 mois
rendering_context_driver_d3d12.cpp 33bd994087 D3D12: Avoid crash on exit il y a 3 mois
rendering_context_driver_d3d12.h 10d81a238e [LLVM/MinGW] Fix/suppress DX12 related warnings. il y a 5 mois
rendering_device_driver_d3d12.cpp 150590a7e8 Merge pull request #98975 from clayjohn/D3D12-event-timing il y a 1 semaine
rendering_device_driver_d3d12.h e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. il y a 1 mois