.. |
physics
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d58b2e879f
Get rid of easily removable uses of const_cast
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1 周之前 |
SCsub
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9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
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2 月之前 |
audio_listener_3d.cpp
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0b877a9962
Expose is_part_of_edited_scene()
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7 月之前 |
audio_listener_3d.h
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d95794ec8a
One Copyright Update to rule them all
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1 年之前 |
audio_stream_player_3d.compat.inc
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35c99bbcc1
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
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10 月之前 |
audio_stream_player_3d.cpp
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ca1440fafb
Merge pull request #99759 from Mickeon/audio-stream-player-3d-seek-fix-for-real
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1 周之前 |
audio_stream_player_3d.h
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a3158d89bb
Fix AudioStreamPlayer3D still processing when out of range
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2 月之前 |
bone_attachment_3d.compat.inc
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78a5ef4158
replace bone_pose_updated to skeleton_updated signal
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8 月之前 |
bone_attachment_3d.cpp
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0df7ee31d2
Add BoneAttachment3D::get_skeleton() method
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3 月之前 |
bone_attachment_3d.h
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0df7ee31d2
Add BoneAttachment3D::get_skeleton() method
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3 月之前 |
camera_3d.cpp
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3edf8b91e9
Merge pull request #98489 from Flarkk/fix_project_position
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2 周之前 |
camera_3d.h
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2f8ab4a654
Fixed Timestep Interpolation (3D)
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5 月之前 |
cpu_particles_3d.cpp
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f6ea6cdb67
Fix some invalid `int` property ranges
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2 周之前 |
cpu_particles_3d.h
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40b9516724
Add cone angle control to particle emission ring shape
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3 月之前 |
decal.cpp
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9dc231366d
Fix super call in various `get_configuration_warnings` methods
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3 月之前 |
decal.h
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21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
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9 月之前 |
fog_volume.cpp
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9dc231366d
Fix super call in various `get_configuration_warnings` methods
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3 月之前 |
fog_volume.h
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21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
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9 月之前 |
gpu_particles_3d.cpp
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f6ea6cdb67
Fix some invalid `int` property ranges
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2 周之前 |
gpu_particles_3d.h
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c399424db9
Move 3D-only resources to their own folder
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9 月之前 |
gpu_particles_collision_3d.cpp
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9dc231366d
Fix super call in various `get_configuration_warnings` methods
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3 月之前 |
gpu_particles_collision_3d.h
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21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
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9 月之前 |
importer_mesh_instance_3d.cpp
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c399424db9
Move 3D-only resources to their own folder
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9 月之前 |
importer_mesh_instance_3d.h
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c399424db9
Move 3D-only resources to their own folder
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9 月之前 |
label_3d.cpp
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925b690c98
Core: Integrate `Ref::instantiate` where possible
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1 月之前 |
label_3d.h
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9163d8c336
Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification.
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1 年之前 |
light_3d.cpp
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a54b71bbdf
Add `shadow_caster_mask` to Light3D.
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4 月之前 |
light_3d.h
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a54b71bbdf
Add `shadow_caster_mask` to Light3D.
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4 月之前 |
lightmap_gi.cpp
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5bca028e2b
Add lightmap bake cancelling
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3 周之前 |
lightmap_gi.h
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1e5f0a86ca
Allow more flexible adjustments of VisualInstance3D Lightmap Scale
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4 周之前 |
lightmap_probe.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 年之前 |
lightmap_probe.h
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d95794ec8a
One Copyright Update to rule them all
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1 年之前 |
lightmapper.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 年之前 |
lightmapper.h
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5bca028e2b
Add lightmap bake cancelling
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3 周之前 |
look_at_modifier_3d.cpp
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33093c2029
Merge pull request #99619 from TokageItLab/flippable
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2 周之前 |
look_at_modifier_3d.h
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b76cdf525b
Make LookAtModifier3D adopt to bone name method
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2 周之前 |
marker_3d.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 年之前 |
marker_3d.h
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d95794ec8a
One Copyright Update to rule them all
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1 年之前 |
mesh_instance_3d.cpp
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b0e04c1e7a
Sort blend shapes in the inspector by ID instead of alphabetically
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4 周之前 |
mesh_instance_3d.h
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a99a1699aa
Add option to bake a mesh from animated skeleton pose
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3 月之前 |
multimesh_instance_3d.cpp
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1728f80e7c
Fixed Timestep Interpolation: MultiMesh
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3 月之前 |
multimesh_instance_3d.h
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1728f80e7c
Fixed Timestep Interpolation: MultiMesh
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3 月之前 |
navigation_agent_3d.cpp
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925b690c98
Core: Integrate `Ref::instantiate` where possible
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1 月之前 |
navigation_agent_3d.h
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23521635d2
Fix physics tick counter
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5 月之前 |
navigation_link_3d.cpp
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925b690c98
Core: Integrate `Ref::instantiate` where possible
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1 月之前 |
navigation_link_3d.h
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e6ff4e56e3
Add NavigationLink function to change navigation map
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3 月之前 |
navigation_obstacle_3d.cpp
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31a3b418f7
Fix obstacle avoidance and 3D editor ignoring transform
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3 周之前 |
navigation_obstacle_3d.h
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31a3b418f7
Fix obstacle avoidance and 3D editor ignoring transform
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3 周之前 |
navigation_region_3d.cpp
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925b690c98
Core: Integrate `Ref::instantiate` where possible
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1 月之前 |
navigation_region_3d.h
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21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
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9 月之前 |
node_3d.cpp
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f5b49af99f
Add RetargetModifier3D for realtime retarget to keep original rest
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3 周之前 |
node_3d.h
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0d350e7108
Set clang-format `RemoveSemicolon` rule to `true`
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1 月之前 |
occluder_instance_3d.cpp
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9dc231366d
Fix super call in various `get_configuration_warnings` methods
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3 月之前 |
occluder_instance_3d.h
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065dd099dd
Remove empty bind_methods()
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3 月之前 |
path_3d.cpp
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925b690c98
Core: Integrate `Ref::instantiate` where possible
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1 月之前 |
path_3d.h
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51b8b74d4b
Do not defer PathFollow3D transform updates
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3 月之前 |
physical_bone_simulator_3d.cpp
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2b3cf2451f
Fix syncing PhysicalBone internal poses individually
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2 月之前 |
physical_bone_simulator_3d.h
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2b3cf2451f
Fix syncing PhysicalBone internal poses individually
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2 月之前 |
reflection_probe.cpp
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11225de197
Fix ReflectionProbe AABB
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2 周之前 |
reflection_probe.h
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509d8dba2a
Add reflection probe support to compatibility renderer using 2 probe approach.
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8 月之前 |
remote_transform_3d.cpp
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9dc231366d
Fix super call in various `get_configuration_warnings` methods
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3 月之前 |
remote_transform_3d.h
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21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
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9 月之前 |
retarget_modifier_3d.cpp
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f5b49af99f
Add RetargetModifier3D for realtime retarget to keep original rest
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3 周之前 |
retarget_modifier_3d.h
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f5b49af99f
Add RetargetModifier3D for realtime retarget to keep original rest
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3 周之前 |
skeleton_3d.compat.inc
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995bc8d049
Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count.
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9 月之前 |
skeleton_3d.cpp
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d58b2e879f
Get rid of easily removable uses of const_cast
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1 周之前 |
skeleton_3d.h
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d58b2e879f
Get rid of easily removable uses of const_cast
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1 周之前 |
skeleton_ik_3d.cpp
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2f8ab4a654
Fixed Timestep Interpolation (3D)
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5 月之前 |
skeleton_ik_3d.h
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89a311205f
Style: Apply `clang-tidy` fixes
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1 月之前 |
skeleton_modifier_3d.cpp
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5d1a2a4216
Fix Skeleton doesn't update skin after deactivating modifiers
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1 月之前 |
skeleton_modifier_3d.h
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5d1a2a4216
Fix Skeleton doesn't update skin after deactivating modifiers
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1 月之前 |
soft_body_3d.compat.inc
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a58ae8e1c6
Fixed SoftBody3D handles not being clickable in 3D Editor Viewport
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2 月之前 |
soft_body_3d.cpp
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a58ae8e1c6
Fixed SoftBody3D handles not being clickable in 3D Editor Viewport
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2 月之前 |
soft_body_3d.h
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a58ae8e1c6
Fixed SoftBody3D handles not being clickable in 3D Editor Viewport
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2 月之前 |
sprite_3d.cpp
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925b690c98
Core: Integrate `Ref::instantiate` where possible
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1 月之前 |
sprite_3d.h
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af56d6e8e8
Use `SceneStringName` in more places
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1 周之前 |
velocity_tracker_3d.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 年之前 |
velocity_tracker_3d.h
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d95794ec8a
One Copyright Update to rule them all
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1 年之前 |
visible_on_screen_notifier_3d.cpp
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413c11357d
Use Core/Scene stringnames consistently
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7 月之前 |
visible_on_screen_notifier_3d.h
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3c2f30ed23
Implement VisibilityNotifier3D in the compatibility backend
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9 月之前 |
visual_instance_3d.cpp
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1e5f0a86ca
Allow more flexible adjustments of VisualInstance3D Lightmap Scale
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4 周之前 |
visual_instance_3d.h
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1e5f0a86ca
Allow more flexible adjustments of VisualInstance3D Lightmap Scale
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4 周之前 |
voxel_gi.cpp
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da191168fe
Add VoxelGI bake cancelling and progress UI improvement
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2 周之前 |
voxel_gi.h
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da191168fe
Add VoxelGI bake cancelling and progress UI improvement
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2 周之前 |
voxelizer.cpp
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da191168fe
Add VoxelGI bake cancelling and progress UI improvement
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2 周之前 |
voxelizer.h
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da191168fe
Add VoxelGI bake cancelling and progress UI improvement
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2 周之前 |
world_environment.cpp
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5a98845655
Implement hooks into renderer
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9 月之前 |
world_environment.h
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5a98845655
Implement hooks into renderer
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9 月之前 |
xr_body_modifier_3d.cpp
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00f3dd0337
Subscribe to correct tracker signals
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7 月之前 |
xr_body_modifier_3d.h
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00f3dd0337
Subscribe to correct tracker signals
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7 月之前 |
xr_face_modifier_3d.cpp
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823ae7b3fa
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
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7 月之前 |
xr_face_modifier_3d.h
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823ae7b3fa
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
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7 月之前 |
xr_hand_modifier_3d.cpp
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7c300d8408
Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled.
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3 月之前 |
xr_hand_modifier_3d.h
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7c300d8408
Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled.
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3 月之前 |
xr_nodes.cpp
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af56d6e8e8
Use `SceneStringName` in more places
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1 周之前 |
xr_nodes.h
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af56d6e8e8
Use `SceneStringName` in more places
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1 周之前 |