Rémi Verschelde ca1440fafb Merge pull request #99759 from Mickeon/audio-stream-player-3d-seek-fix-for-real 1 周之前
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physics d58b2e879f Get rid of easily removable uses of const_cast 1 周之前
SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 2 月之前
audio_listener_3d.cpp 0b877a9962 Expose is_part_of_edited_scene() 7 月之前
audio_listener_3d.h d95794ec8a One Copyright Update to rule them all 1 年之前
audio_stream_player_3d.compat.inc 35c99bbcc1 Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 10 月之前
audio_stream_player_3d.cpp ca1440fafb Merge pull request #99759 from Mickeon/audio-stream-player-3d-seek-fix-for-real 1 周之前
audio_stream_player_3d.h a3158d89bb Fix AudioStreamPlayer3D still processing when out of range 2 月之前
bone_attachment_3d.compat.inc 78a5ef4158 replace bone_pose_updated to skeleton_updated signal 8 月之前
bone_attachment_3d.cpp 0df7ee31d2 Add BoneAttachment3D::get_skeleton() method 3 月之前
bone_attachment_3d.h 0df7ee31d2 Add BoneAttachment3D::get_skeleton() method 3 月之前
camera_3d.cpp 3edf8b91e9 Merge pull request #98489 from Flarkk/fix_project_position 2 周之前
camera_3d.h 2f8ab4a654 Fixed Timestep Interpolation (3D) 5 月之前
cpu_particles_3d.cpp f6ea6cdb67 Fix some invalid `int` property ranges 2 周之前
cpu_particles_3d.h 40b9516724 Add cone angle control to particle emission ring shape 3 月之前
decal.cpp 9dc231366d Fix super call in various `get_configuration_warnings` methods 3 月之前
decal.h 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" 9 月之前
fog_volume.cpp 9dc231366d Fix super call in various `get_configuration_warnings` methods 3 月之前
fog_volume.h 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" 9 月之前
gpu_particles_3d.cpp f6ea6cdb67 Fix some invalid `int` property ranges 2 周之前
gpu_particles_3d.h c399424db9 Move 3D-only resources to their own folder 9 月之前
gpu_particles_collision_3d.cpp 9dc231366d Fix super call in various `get_configuration_warnings` methods 3 月之前
gpu_particles_collision_3d.h 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" 9 月之前
importer_mesh_instance_3d.cpp c399424db9 Move 3D-only resources to their own folder 9 月之前
importer_mesh_instance_3d.h c399424db9 Move 3D-only resources to their own folder 9 月之前
label_3d.cpp 925b690c98 Core: Integrate `Ref::instantiate` where possible 1 月之前
label_3d.h 9163d8c336 Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification. 1 年之前
light_3d.cpp a54b71bbdf Add `shadow_caster_mask` to Light3D. 4 月之前
light_3d.h a54b71bbdf Add `shadow_caster_mask` to Light3D. 4 月之前
lightmap_gi.cpp 5bca028e2b Add lightmap bake cancelling 3 周之前
lightmap_gi.h 1e5f0a86ca Allow more flexible adjustments of VisualInstance3D Lightmap Scale 4 周之前
lightmap_probe.cpp d95794ec8a One Copyright Update to rule them all 1 年之前
lightmap_probe.h d95794ec8a One Copyright Update to rule them all 1 年之前
lightmapper.cpp d95794ec8a One Copyright Update to rule them all 1 年之前
lightmapper.h 5bca028e2b Add lightmap bake cancelling 3 周之前
look_at_modifier_3d.cpp 33093c2029 Merge pull request #99619 from TokageItLab/flippable 2 周之前
look_at_modifier_3d.h b76cdf525b Make LookAtModifier3D adopt to bone name method 2 周之前
marker_3d.cpp d95794ec8a One Copyright Update to rule them all 1 年之前
marker_3d.h d95794ec8a One Copyright Update to rule them all 1 年之前
mesh_instance_3d.cpp b0e04c1e7a Sort blend shapes in the inspector by ID instead of alphabetically 4 周之前
mesh_instance_3d.h a99a1699aa Add option to bake a mesh from animated skeleton pose 3 月之前
multimesh_instance_3d.cpp 1728f80e7c Fixed Timestep Interpolation: MultiMesh 3 月之前
multimesh_instance_3d.h 1728f80e7c Fixed Timestep Interpolation: MultiMesh 3 月之前
navigation_agent_3d.cpp 925b690c98 Core: Integrate `Ref::instantiate` where possible 1 月之前
navigation_agent_3d.h 23521635d2 Fix physics tick counter 5 月之前
navigation_link_3d.cpp 925b690c98 Core: Integrate `Ref::instantiate` where possible 1 月之前
navigation_link_3d.h e6ff4e56e3 Add NavigationLink function to change navigation map 3 月之前
navigation_obstacle_3d.cpp 31a3b418f7 Fix obstacle avoidance and 3D editor ignoring transform 3 周之前
navigation_obstacle_3d.h 31a3b418f7 Fix obstacle avoidance and 3D editor ignoring transform 3 周之前
navigation_region_3d.cpp 925b690c98 Core: Integrate `Ref::instantiate` where possible 1 月之前
navigation_region_3d.h 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" 9 月之前
node_3d.cpp f5b49af99f Add RetargetModifier3D for realtime retarget to keep original rest 3 周之前
node_3d.h 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` 1 月之前
occluder_instance_3d.cpp 9dc231366d Fix super call in various `get_configuration_warnings` methods 3 月之前
occluder_instance_3d.h 065dd099dd Remove empty bind_methods() 3 月之前
path_3d.cpp 925b690c98 Core: Integrate `Ref::instantiate` where possible 1 月之前
path_3d.h 51b8b74d4b Do not defer PathFollow3D transform updates 3 月之前
physical_bone_simulator_3d.cpp 2b3cf2451f Fix syncing PhysicalBone internal poses individually 2 月之前
physical_bone_simulator_3d.h 2b3cf2451f Fix syncing PhysicalBone internal poses individually 2 月之前
reflection_probe.cpp 11225de197 Fix ReflectionProbe AABB 2 周之前
reflection_probe.h 509d8dba2a Add reflection probe support to compatibility renderer using 2 probe approach. 8 月之前
remote_transform_3d.cpp 9dc231366d Fix super call in various `get_configuration_warnings` methods 3 月之前
remote_transform_3d.h 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" 9 月之前
retarget_modifier_3d.cpp f5b49af99f Add RetargetModifier3D for realtime retarget to keep original rest 3 周之前
retarget_modifier_3d.h f5b49af99f Add RetargetModifier3D for realtime retarget to keep original rest 3 周之前
skeleton_3d.compat.inc 995bc8d049 Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count. 9 月之前
skeleton_3d.cpp d58b2e879f Get rid of easily removable uses of const_cast 1 周之前
skeleton_3d.h d58b2e879f Get rid of easily removable uses of const_cast 1 周之前
skeleton_ik_3d.cpp 2f8ab4a654 Fixed Timestep Interpolation (3D) 5 月之前
skeleton_ik_3d.h 89a311205f Style: Apply `clang-tidy` fixes 1 月之前
skeleton_modifier_3d.cpp 5d1a2a4216 Fix Skeleton doesn't update skin after deactivating modifiers 1 月之前
skeleton_modifier_3d.h 5d1a2a4216 Fix Skeleton doesn't update skin after deactivating modifiers 1 月之前
soft_body_3d.compat.inc a58ae8e1c6 Fixed SoftBody3D handles not being clickable in 3D Editor Viewport 2 月之前
soft_body_3d.cpp a58ae8e1c6 Fixed SoftBody3D handles not being clickable in 3D Editor Viewport 2 月之前
soft_body_3d.h a58ae8e1c6 Fixed SoftBody3D handles not being clickable in 3D Editor Viewport 2 月之前
sprite_3d.cpp 925b690c98 Core: Integrate `Ref::instantiate` where possible 1 月之前
sprite_3d.h af56d6e8e8 Use `SceneStringName` in more places 1 周之前
velocity_tracker_3d.cpp d95794ec8a One Copyright Update to rule them all 1 年之前
velocity_tracker_3d.h d95794ec8a One Copyright Update to rule them all 1 年之前
visible_on_screen_notifier_3d.cpp 413c11357d Use Core/Scene stringnames consistently 7 月之前
visible_on_screen_notifier_3d.h 3c2f30ed23 Implement VisibilityNotifier3D in the compatibility backend 9 月之前
visual_instance_3d.cpp 1e5f0a86ca Allow more flexible adjustments of VisualInstance3D Lightmap Scale 4 周之前
visual_instance_3d.h 1e5f0a86ca Allow more flexible adjustments of VisualInstance3D Lightmap Scale 4 周之前
voxel_gi.cpp da191168fe Add VoxelGI bake cancelling and progress UI improvement 2 周之前
voxel_gi.h da191168fe Add VoxelGI bake cancelling and progress UI improvement 2 周之前
voxelizer.cpp da191168fe Add VoxelGI bake cancelling and progress UI improvement 2 周之前
voxelizer.h da191168fe Add VoxelGI bake cancelling and progress UI improvement 2 周之前
world_environment.cpp 5a98845655 Implement hooks into renderer 9 月之前
world_environment.h 5a98845655 Implement hooks into renderer 9 月之前
xr_body_modifier_3d.cpp 00f3dd0337 Subscribe to correct tracker signals 7 月之前
xr_body_modifier_3d.h 00f3dd0337 Subscribe to correct tracker signals 7 月之前
xr_face_modifier_3d.cpp 823ae7b3fa Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 7 月之前
xr_face_modifier_3d.h 823ae7b3fa Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 7 月之前
xr_hand_modifier_3d.cpp 7c300d8408 Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled. 3 月之前
xr_hand_modifier_3d.h 7c300d8408 Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled. 3 月之前
xr_nodes.cpp af56d6e8e8 Use `SceneStringName` in more places 1 周之前
xr_nodes.h af56d6e8e8 Use `SceneStringName` in more places 1 周之前