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- /**************************************************************************/
- /* reflection_probe.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef REFLECTION_PROBE_H
- #define REFLECTION_PROBE_H
- #include "scene/3d/visual_instance_3d.h"
- class ReflectionProbe : public VisualInstance3D {
- GDCLASS(ReflectionProbe, VisualInstance3D);
- public:
- enum UpdateMode {
- UPDATE_ONCE,
- UPDATE_ALWAYS,
- };
- enum AmbientMode {
- AMBIENT_DISABLED,
- AMBIENT_ENVIRONMENT,
- AMBIENT_COLOR
- };
- private:
- RID probe;
- float intensity = 1.0;
- float max_distance = 0.0;
- Vector3 size = Vector3(20, 20, 20);
- Vector3 origin_offset = Vector3(0, 0, 0);
- bool box_projection = false;
- bool enable_shadows = false;
- bool interior = false;
- AmbientMode ambient_mode = AMBIENT_ENVIRONMENT;
- Color ambient_color = Color(0, 0, 0);
- float ambient_color_energy = 1.0;
- float mesh_lod_threshold = 1.0;
- uint32_t cull_mask = (1 << 20) - 1;
- uint32_t reflection_mask = (1 << 20) - 1;
- UpdateMode update_mode = UPDATE_ONCE;
- protected:
- static void _bind_methods();
- void _validate_property(PropertyInfo &p_property) const;
- #ifndef DISABLE_DEPRECATED
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_property) const;
- #endif // DISABLE_DEPRECATED
- public:
- void set_intensity(float p_intensity);
- float get_intensity() const;
- void set_ambient_mode(AmbientMode p_mode);
- AmbientMode get_ambient_mode() const;
- void set_ambient_color(Color p_ambient);
- Color get_ambient_color() const;
- void set_ambient_color_energy(float p_energy);
- float get_ambient_color_energy() const;
- void set_interior_ambient_probe_contribution(float p_contribution);
- float get_interior_ambient_probe_contribution() const;
- void set_max_distance(float p_distance);
- float get_max_distance() const;
- void set_mesh_lod_threshold(float p_pixels);
- float get_mesh_lod_threshold() const;
- void set_size(const Vector3 &p_size);
- Vector3 get_size() const;
- void set_origin_offset(const Vector3 &p_offset);
- Vector3 get_origin_offset() const;
- void set_as_interior(bool p_enable);
- bool is_set_as_interior() const;
- void set_enable_box_projection(bool p_enable);
- bool is_box_projection_enabled() const;
- void set_enable_shadows(bool p_enable);
- bool are_shadows_enabled() const;
- void set_cull_mask(uint32_t p_layers);
- uint32_t get_cull_mask() const;
- void set_reflection_mask(uint32_t p_layers);
- uint32_t get_reflection_mask() const;
- void set_update_mode(UpdateMode p_mode);
- UpdateMode get_update_mode() const;
- virtual AABB get_aabb() const override;
- ReflectionProbe();
- ~ReflectionProbe();
- };
- VARIANT_ENUM_CAST(ReflectionProbe::AmbientMode);
- VARIANT_ENUM_CAST(ReflectionProbe::UpdateMode);
- #endif // REFLECTION_PROBE_H
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