提交歷史

作者 SHA1 備註 提交日期
  Silc Lizard (Tokage) Renew 1b95827d3e Implement AnimationManager the base class of AnimationPlayer/Tree 1 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 1 年之前
  reduz 6f51eca1e3 Discern between virtual and abstract class bindings 2 年之前
  Rémi Verschelde fe52458154 Update copyright statements to 2022 2 年之前
  Aaron Franke 430ad75963 Some work on double support 3 年之前
  reduz 85cf99f28e Deprecate ImmediateGeometry 3 年之前
  Aaron Franke de3f6699a5 Rename Transform to Transform3D in core 4 年之前
  Rafał Mikrut 003bb8e1a8 Initialize class variables with default values in scene/ [1/2] 3 年之前
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 3 年之前
  Marcel Admiraal 26fcf2b04c Add override keywords. 4 年之前
  Juan Linietsky eaae4b6408 Renamed 2D and 3D nodes to make their types explicit 4 年之前
  Juan Linietsky 3205a92ad8 PoolVector is gone, replaced by Vector 4 年之前
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 4 年之前
  qarmin 4e5310cc60 Some code changed with Clang-Tidy 5 年之前
  JohnJLight 38d3bfe971 Made use of semicolons more consitent, fixed formatting 5 年之前
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 5 年之前
  Rémi Verschelde 9eb4d4ab2d Add missing copyright headers 6 年之前
  Juan Linietsky b3627e29f0 -Fixes to OBJ importer, option to disable optimization 6 年之前
  Juan Linietsky c633b770cb -Add root motion support in AnimationTree. 6 年之前