Rémi Verschelde
|
18d6b75ba8
RendererRD: Remove binding specifier for push constants
|
2 лет назад |
William Deurwaarder
|
9e58b02252
GPULightmapper: skip smoothen positions for flat triangles
|
3 лет назад |
reduz
|
d3b49c416a
Refactor GLSL shader compilation
|
3 лет назад |
Rémi Verschelde
|
c74d65cec8
GLSL: Change shader type specifier from [vertex] to #[vertex]
|
4 лет назад |
Rémi Verschelde
|
07bc4e2f96
Style: Enforce separation line between function definitions
|
4 лет назад |
Rémi Verschelde
|
0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
4 лет назад |
Juan Linietsky
|
1bea8e1eac
New lightmapper
|
4 лет назад |